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authorleak <leakzx@googlemail.com>2011-01-19 22:46:21 +0100
committerleak <leakzx@googlemail.com>2011-01-19 22:46:21 +0100
commita7df9ddff1a4dc24d02e0c28276ff7a5f18dd764 (patch)
tree7b2d48434fd41d3d65c4c2b1d92f714f350a9dca /src
parent471b6f138d3025a01c5410f19862f8ee05c4007d (diff)
SQL: Characters db storage type cleanup No. 4
Diffstat (limited to 'src')
-rwxr-xr-xsrc/server/game/Entities/Corpse/Corpse.cpp13
-rwxr-xr-xsrc/server/game/Entities/Player/Player.cpp28
-rwxr-xr-xsrc/server/game/Globals/ObjectMgr.cpp3
-rwxr-xr-xsrc/server/game/Guilds/Guild.cpp2
-rwxr-xr-xsrc/server/game/Instances/InstanceSaveMgr.cpp2
-rwxr-xr-xsrc/server/game/Server/Protocol/Handlers/CharacterHandler.cpp4
-rw-r--r--src/server/scripts/Commands/cs_account.cpp2
-rwxr-xr-xsrc/server/worldserver/CommandLine/CliRunnable.cpp2
8 files changed, 27 insertions, 29 deletions
diff --git a/src/server/game/Entities/Corpse/Corpse.cpp b/src/server/game/Entities/Corpse/Corpse.cpp
index 970a387ef0a..030893c8219 100755
--- a/src/server/game/Entities/Corpse/Corpse.cpp
+++ b/src/server/game/Entities/Corpse/Corpse.cpp
@@ -107,14 +107,13 @@ void Corpse::SaveToDB()
DeleteFromDB(trans);
std::ostringstream ss;
- ss << "INSERT INTO corpse (guid,player,position_x,position_y,position_z,orientation,zone,map,displayId,itemCache,bytes1,bytes2,guild,flags,dynFlags,time,corpse_type,instance,phaseMask) VALUES ("
+ ss << "INSERT INTO corpse (guid,player,position_x,position_y,position_z,orientation,map,displayId,itemCache,bytes1,bytes2,guild,flags,dynFlags,time,corpse_type,instance,phaseMask) VALUES ("
<< GetGUIDLow() << ", "
<< GUID_LOPART(GetOwnerGUID()) << ", "
<< GetPositionX() << ", "
<< GetPositionY() << ", "
<< GetPositionZ() << ", "
<< GetOrientation() << ", "
- << GetZoneId() << ", "
<< GetMapId() << ", "
<< GetUInt32Value(CORPSE_FIELD_DISPLAY_ID) << ", '";
for (uint16 i = 0; i < EQUIPMENT_SLOT_END; ++i)
@@ -125,7 +124,7 @@ void Corpse::SaveToDB()
<< GetUInt32Value(CORPSE_FIELD_GUILD) << ", "
<< GetUInt32Value(CORPSE_FIELD_FLAGS) << ", "
<< GetUInt32Value(CORPSE_FIELD_DYNAMIC_FLAGS) << ", "
- << uint64(m_time) << ", "
+ << uint32(m_time) << ", "
<< uint32(GetType()) << ", "
<< int(GetInstanceId()) << ", "
<< uint16(GetPhaseMask()) << ")"; // prevent out of range error
@@ -165,7 +164,7 @@ bool Corpse::LoadFromDB(uint32 guid, Field *fields)
float positionY = fields[1].GetFloat();
float positionZ = fields[2].GetFloat();
float ort = fields[3].GetFloat();
- uint32 mapid = fields[4].GetUInt32();
+ uint32 mapid = fields[4].GetUInt16();
Object::_Create(guid, 0, HIGHGUID_CORPSE);
@@ -174,11 +173,11 @@ bool Corpse::LoadFromDB(uint32 guid, Field *fields)
SetUInt32Value(CORPSE_FIELD_BYTES_1, fields[7].GetUInt32());
SetUInt32Value(CORPSE_FIELD_BYTES_2, fields[8].GetUInt32());
SetUInt32Value(CORPSE_FIELD_GUILD, fields[9].GetUInt32());
- SetUInt32Value(CORPSE_FIELD_FLAGS, fields[10].GetUInt32());
+ SetUInt32Value(CORPSE_FIELD_FLAGS, fields[10].GetUInt8());
SetUInt32Value(CORPSE_FIELD_DYNAMIC_FLAGS, fields[11].GetUInt32());
SetUInt64Value(CORPSE_FIELD_OWNER, MAKE_NEW_GUID(fields[17].GetUInt32(), 0, HIGHGUID_PLAYER));
- m_time = time_t(fields[12].GetUInt64());
+ m_time = time_t(fields[12].GetUInt32());
m_type = CorpseType(fields[13].GetUInt32());
if (m_type >= MAX_CORPSE_TYPE)
@@ -191,7 +190,7 @@ bool Corpse::LoadFromDB(uint32 guid, Field *fields)
m_isWorldObject = true;
uint32 instanceid = fields[14].GetUInt32();
- uint32 phaseMask = fields[15].GetUInt32();
+ uint32 phaseMask = fields[15].GetUInt8();
// place
SetLocationInstanceId(instanceid);
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 135175ca26a..2f1ea4321b8 100755
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -3988,7 +3988,7 @@ void Player::_LoadSpellCooldowns(PreparedQueryResult result)
Field* fields = result->Fetch();
uint32 spell_id = fields[0].GetUInt32();
uint32 item_id = fields[1].GetUInt32();
- time_t db_time = (time_t)fields[2].GetUInt64();
+ time_t db_time = time_t(fields[2].GetUInt32());
if (!sSpellStore.LookupEntry(spell_id))
{
@@ -4684,7 +4684,7 @@ void Player::DeleteOldCharacters(uint32 keepDays)
{
sLog->outString("Player::DeleteOldChars: Deleting all characters which have been deleted %u days before...", keepDays);
- QueryResult resultChars = CharacterDatabase.PQuery("SELECT guid, deleteInfos_Account FROM characters WHERE deleteDate IS NOT NULL AND deleteDate < '" UI64FMTD "'", uint64(time(NULL) - time_t(keepDays * DAY)));
+ QueryResult resultChars = CharacterDatabase.PQuery("SELECT guid, deleteInfos_Account FROM characters WHERE deleteDate IS NOT NULL AND deleteDate < '%u'", uint32(time(NULL) - time_t(keepDays * DAY)));
if (resultChars)
{
sLog->outString("Player::DeleteOldChars: Found " UI64FMTD " character(s) to delete",resultChars->GetRowCount());
@@ -7044,7 +7044,7 @@ uint32 Player::GetZoneIdFromDB(uint64 guid)
if (!result)
return 0;
Field* fields = result->Fetch();
- uint32 zone = fields[0].GetUInt32();
+ uint32 zone = fields[0].GetUInt16();
if (!zone)
{
@@ -7053,7 +7053,7 @@ uint32 Player::GetZoneIdFromDB(uint64 guid)
if (!result)
return 0;
fields = result->Fetch();
- uint32 map = fields[0].GetUInt32();
+ uint32 map = fields[0].GetUInt16();
float posx = fields[1].GetFloat();
float posy = fields[2].GetFloat();
float posz = fields[3].GetFloat();
@@ -16097,7 +16097,7 @@ bool Player::LoadPositionFromDB(uint32& mapid, float& x,float& y,float& z,float&
y = fields[1].GetFloat();
z = fields[2].GetFloat();
o = fields[3].GetFloat();
- mapid = fields[4].GetUInt32();
+ mapid = fields[4].GetUInt16();
in_flight = !fields[5].GetString().empty();
return true;
@@ -16249,7 +16249,7 @@ bool Player::LoadFromDB(uint32 guid, SQLQueryHolder *holder)
// init saved position, and fix it later if problematic
uint32 transGUID = uint32(fields[30].GetUInt64()); // field type is uint64 but lowguid is saved
Relocate(fields[12].GetFloat(), fields[13].GetFloat(), fields[14].GetFloat(), fields[16].GetFloat());
- uint32 mapId = fields[15].GetUInt32();
+ uint32 mapId = fields[15].GetUInt16();
uint32 instanceId = fields[58].GetUInt8();
uint32 dungeonDiff = fields[38].GetUInt32() & 0x0F;
@@ -16516,7 +16516,7 @@ bool Player::LoadFromDB(uint32 guid, SQLQueryHolder *holder)
SaveRecallPosition();
time_t now = time(NULL);
- time_t logoutTime = time_t(fields[22].GetUInt64());
+ time_t logoutTime = time_t(fields[22].GetUInt32());
// since last logout (in seconds)
uint32 time_diff = uint32(now - logoutTime); //uint64 is excessive for a time_diff in seconds.. uint32 allows for 136~ year difference.
@@ -16536,7 +16536,7 @@ bool Player::LoadFromDB(uint32 guid, SQLQueryHolder *holder)
m_Played_time[PLAYED_TIME_LEVEL]= fields[20].GetUInt32();
m_resetTalentsCost = fields[24].GetUInt32();
- m_resetTalentsTime = time_t(fields[25].GetUInt64());
+ m_resetTalentsTime = time_t(fields[25].GetUInt32());
// reserve some flags
uint32 old_safe_flags = GetUInt32Value(PLAYER_FLAGS) & (PLAYER_FLAGS_HIDE_CLOAK | PLAYER_FLAGS_HIDE_HELM);
@@ -16546,7 +16546,7 @@ bool Player::LoadFromDB(uint32 guid, SQLQueryHolder *holder)
m_taxi.LoadTaxiMask(fields[17].GetCString()); // must be before InitTaxiNodesForLevel
- uint32 extraflags = fields[31].GetUInt32();
+ uint32 extraflags = fields[31].GetUInt16();
m_stableSlots = fields[32].GetUInt8();
if (m_stableSlots > MAX_PET_STABLES)
@@ -16555,14 +16555,14 @@ bool Player::LoadFromDB(uint32 guid, SQLQueryHolder *holder)
m_stableSlots = MAX_PET_STABLES;
}
- m_atLoginFlags = fields[33].GetUInt32();
+ m_atLoginFlags = fields[33].GetUInt16();
// Honor system
// Update Honor kills data
m_lastHonorUpdateTime = logoutTime;
UpdateHonorFields();
- m_deathExpireTime = (time_t)fields[36].GetUInt64();
+ m_deathExpireTime = time_t(fields[36].GetUInt32());
if (m_deathExpireTime > now+MAX_DEATH_COUNT*DEATH_EXPIRE_STEP)
m_deathExpireTime = now+MAX_DEATH_COUNT*DEATH_EXPIRE_STEP-1;
@@ -18014,12 +18014,12 @@ void Player::SaveToDB()
ss << m_Played_time[PLAYED_TIME_LEVEL] << ", ";
ss << finiteAlways(m_rest_bonus) << ", ";
- ss << (uint64)time(NULL) << ", ";
+ ss << uint32(time(NULL)) << ", ";
ss << (HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_RESTING) ? 1 : 0) << ", ";
//save, far from tavern/city
//save, but in tavern/city
ss << m_resetTalentsCost << ", ";
- ss << (uint64)m_resetTalentsTime << ", ";
+ ss << uint32(m_resetTalentsTime) << ", ";
ss << finiteAlways(m_movementInfo.t_pos.GetPositionX()) << ", ";
ss << finiteAlways(m_movementInfo.t_pos.GetPositionY()) << ", ";
@@ -18039,7 +18039,7 @@ void Player::SaveToDB()
ss << GetZoneId() << ", ";
- ss << (uint64)m_deathExpireTime << ", '";
+ ss << uint32(m_deathExpireTime) << ", '";
ss << m_taxi.SaveTaxiDestinationsToString() << "', ";
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index 08662973b38..8899be3c144 100755
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -1960,13 +1960,12 @@ void ObjectMgr::LoadCreatureRespawnTimes()
return;
}
-
do
{
Field *fields = result->Fetch();
uint32 loguid = fields[0].GetUInt32();
- uint64 respawn_time = fields[1].GetUInt64();
+ uint32 respawn_time = fields[1].GetUInt32();
uint32 instance = fields[2].GetUInt32();
mCreatureRespawnTimes[MAKE_PAIR64(loguid,instance)] = time_t(respawn_time);
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp
index a18c67384fe..ac27ac289b9 100755
--- a/src/server/game/Guilds/Guild.cpp
+++ b/src/server/game/Guilds/Guild.cpp
@@ -2102,7 +2102,7 @@ bool Guild::AddMember(const uint64& guid, uint8 rankId)
fields[0].GetString(),
fields[1].GetUInt8(),
fields[2].GetUInt8(),
- fields[3].GetUInt32(),
+ fields[3].GetUInt16(),
fields[4].GetUInt32());
ok = pMember->CheckStats();
diff --git a/src/server/game/Instances/InstanceSaveMgr.cpp b/src/server/game/Instances/InstanceSaveMgr.cpp
index cb5b62433c8..5ad50e05084 100755
--- a/src/server/game/Instances/InstanceSaveMgr.cpp
+++ b/src/server/game/Instances/InstanceSaveMgr.cpp
@@ -340,7 +340,7 @@ void InstanceSaveManager::LoadResetTimes()
{
Field *fields = result->Fetch();
uint32 instance = fields[1].GetUInt32();
- time_t resettime = time_t(fields[0].GetUInt64() + 2 * HOUR);
+ time_t resettime = time_t(fields[0].GetUInt32() + 2 * HOUR);
InstResetTimeMapDiffType::iterator itr = instResetTime.find(instance);
if (itr != instResetTime.end() && itr->second.second != resettime)
{
diff --git a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp
index 80682ff6626..6a43bbc7dfd 100755
--- a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp
@@ -1256,7 +1256,7 @@ void WorldSession::HandleCharCustomize(WorldPacket& recv_data)
}
Field *fields = result->Fetch();
- uint32 at_loginFlags = fields[0].GetUInt32();
+ uint32 at_loginFlags = fields[0].GetUInt16();
if (!(at_loginFlags & AT_LOGIN_CUSTOMIZE))
{
@@ -1455,7 +1455,7 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recv_data)
Field *fields = result->Fetch();
uint32 playerClass = fields[0].GetUInt32();
uint32 level = fields[1].GetUInt32();
- uint32 at_loginFlags = fields[2].GetUInt32();
+ uint32 at_loginFlags = fields[2].GetUInt16();
uint32 used_loginFlag = ((recv_data.GetOpcode() == CMSG_CHAR_RACE_CHANGE) ? AT_LOGIN_CHANGE_RACE : AT_LOGIN_CHANGE_FACTION);
if (!sObjectMgr->GetPlayerInfo(race, playerClass))
diff --git a/src/server/scripts/Commands/cs_account.cpp b/src/server/scripts/Commands/cs_account.cpp
index 5414a97dcbb..59abb8fa3a4 100644
--- a/src/server/scripts/Commands/cs_account.cpp
+++ b/src/server/scripts/Commands/cs_account.cpp
@@ -222,7 +222,7 @@ public:
{
Field *fieldsLogin = resultLogin->Fetch();
handler->PSendSysMessage(LANG_ACCOUNT_LIST_LINE,
- fieldsLogin[0].GetCString(),name.c_str(),fieldsLogin[1].GetCString(),fieldsDB[2].GetInt32(),fieldsDB[3].GetInt32(),fieldsLogin[3].GetUInt32(),fieldsLogin[2].GetUInt32());
+ fieldsLogin[0].GetCString(),name.c_str(),fieldsLogin[1].GetCString(),fieldsDB[2].GetUInt16(),fieldsDB[3].GetUInt16(),fieldsLogin[3].GetUInt32(),fieldsLogin[2].GetUInt32());
}
else
handler->PSendSysMessage(LANG_ACCOUNT_LIST_ERROR,name.c_str());
diff --git a/src/server/worldserver/CommandLine/CliRunnable.cpp b/src/server/worldserver/CommandLine/CliRunnable.cpp
index ec0282ddb5a..e8def4532e8 100755
--- a/src/server/worldserver/CommandLine/CliRunnable.cpp
+++ b/src/server/worldserver/CommandLine/CliRunnable.cpp
@@ -159,7 +159,7 @@ bool ChatHandler::GetDeletedCharacterInfoList(DeletedInfoList& foundList, std::s
// account name will be empty for not existed account
sAccountMgr->GetName(info.accountId, info.accountName);
- info.deleteDate = time_t(fields[3].GetUInt64());
+ info.deleteDate = time_t(fields[3].GetUInt32());
foundList.push_back(info);
} while (resultChar->NextRow());