diff options
author | jackpoz <giacomopoz@gmail.com> | 2019-05-05 14:07:34 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2021-12-03 22:02:13 +0100 |
commit | a855e6221d517297cfb9e2e78b57a6a57fccc85a (patch) | |
tree | b75eb842124b66fca0757c68cc04aa32dc619703 /src | |
parent | eb25fbd485ccf7791fff415d5e0aaf5cb8329584 (diff) |
Core/Vehicles: Fix accessories disappearing on reset
(cherry picked from commit 6dae4a747da558ca46a777186d4519c32fc1bf04)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/AI/CreatureAI.cpp | 3 | ||||
-rw-r--r-- | src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp | 3 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/AI/CreatureAI.cpp b/src/server/game/AI/CreatureAI.cpp index 84c549553dd..57aa2a6fb88 100644 --- a/src/server/game/AI/CreatureAI.cpp +++ b/src/server/game/AI/CreatureAI.cpp @@ -174,9 +174,6 @@ void CreatureAI::EnterEvadeMode(EvadeReason why) } Reset(); - - if (me->IsVehicle()) // use the same sequence of addtoworld, aireset may remove all summons! - me->GetVehicleKit()->Reset(true); } bool CreatureAI::UpdateVictim() diff --git a/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp index dfc6a040236..2a98e2aef88 100644 --- a/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp @@ -23,6 +23,7 @@ #include "MovementDefines.h" #include "MoveSpline.h" #include "MoveSplineInit.h" +#include "Vehicle.h" template<class T> HomeMovementGenerator<T>::HomeMovementGenerator() @@ -144,6 +145,8 @@ void HomeMovementGenerator<Creature>::DoFinalize(Creature* owner, bool active, b owner->SetWalk(true); owner->SetSpawnHealth(); owner->LoadCreaturesAddon(); + if (owner->IsVehicle()) + owner->GetVehicleKit()->Reset(true); owner->AI()->JustReachedHome(); } } |