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authorTartalo <none@none>2010-07-09 13:22:07 +0200
committerTartalo <none@none>2010-07-09 13:22:07 +0200
commita95bafefda815e2a06470de68e2544784309b5ae (patch)
tree09703295d4ebff4992d7b8bf5685747ff6293a81 /src
parent7b27b98599bf7f648ed0dfc329421b27bb2783c4 (diff)
Check map entering requirements only if areatrigger teleport changes map
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Server/Protocol/Handlers/MiscHandler.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp b/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp
index 06a2210d79f..4225a99c72b 100644
--- a/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp
@@ -935,8 +935,9 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPacket & recv_data)
// if (!GetPlayer()->Satisfy(objmgr.GetAccessRequirement(at->access_id), at->target_mapId, true))
// return;
+ // Check only if target map != current player's map
// check if player can enter instance : instance not full, and raid instance not in encounter fight
- if (!sMapMgr.CanPlayerEnter(at->target_mapId, GetPlayer(), false))
+ if (GetPlayer()->GetMapId() != at->target_mapId && !sMapMgr.CanPlayerEnter(at->target_mapId, GetPlayer(), false))
return;
GetPlayer()->TeleportTo(at->target_mapId,at->target_X,at->target_Y,at->target_Z,at->target_Orientation,TELE_TO_NOT_LEAVE_TRANSPORT);