diff options
author | robinsch <robin.schriever.hude@web.de> | 2015-07-01 17:35:34 +0200 |
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committer | DDuarte <dnpd.dd@gmail.com> | 2015-07-03 01:13:24 +0100 |
commit | aac7374a0925fc1c8a4cf83c7a3ac6105305ba77 (patch) | |
tree | 24277b1041dee144b5e0d63d2aa77ca3717df31d /src | |
parent | 878548d94c9237c45dc7c4f835e7c5eea8f83cc1 (diff) |
Core/Unit: Fix issue with Divine Shield immunities
Closes #14910
(cherry picked from commit 2263cb9e1015ed0f6dbf83b63d8f0332bcbe6205)
Conflicts:
src/server/game/Entities/Unit/Unit.cpp
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 15ae5f9cdba..74056219a7e 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -1741,6 +1741,14 @@ void Unit::CalcAbsorbResist(Unit* victim, SpellSchoolMask schoolMask, DamageEffe splitDamage = RoundToInterval(splitDamage, uint32(0), uint32(dmgInfo.GetDamage())); dmgInfo.AbsorbDamage(splitDamage); + + // check if caster is immune to damage + if (caster->IsImmunedToDamage(schoolMask)) + { + victim->SendSpellMiss(caster, (*itr)->GetSpellInfo()->Id, SPELL_MISS_IMMUNE); + continue; + } + uint32 split_absorb = 0; DealDamageMods(caster, splitDamage, &split_absorb); |