diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 15ae5f9cdba..74056219a7e 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -1741,6 +1741,14 @@ void Unit::CalcAbsorbResist(Unit* victim, SpellSchoolMask schoolMask, DamageEffe splitDamage = RoundToInterval(splitDamage, uint32(0), uint32(dmgInfo.GetDamage())); dmgInfo.AbsorbDamage(splitDamage); + + // check if caster is immune to damage + if (caster->IsImmunedToDamage(schoolMask)) + { + victim->SendSpellMiss(caster, (*itr)->GetSpellInfo()->Id, SPELL_MISS_IMMUNE); + continue; + } + uint32 split_absorb = 0; DealDamageMods(caster, splitDamage, &split_absorb); |