diff options
author | raczman <raczman@users.noreply.github.com> | 2013-09-15 03:37:49 -0700 |
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committer | raczman <raczman@users.noreply.github.com> | 2013-09-15 03:37:49 -0700 |
commit | aaff97db5178c8c247bd5baffcc7c1d983132a7b (patch) | |
tree | f8915a2df21686cb98f83dc49fd3a2f4d0c33df3 /src | |
parent | 9c7de29e9340c7273f9aeb05a3f697e042f0530b (diff) | |
parent | d0b42ee4ec430285797b50d43baed24ac6ce9330 (diff) |
Merge pull request #10821 from jackpoz/blood_tap_overflow
Core/Spell: Fix Blood Tap array overflow
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 98c188df08f..a8d4c85656b 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -5604,7 +5604,7 @@ void Spell::EffectActivateRune(SpellEffIndex effIndex) // Blood Tap if (m_spellInfo->Id == 45529 && count > 0) { - for (uint32 l = 0; l < MAX_RUNES && count > 0; ++l) + for (uint32 l = 0; l + 1 < MAX_RUNES && count > 0; ++l) { // Check if both runes are on cd as that is the only time when this needs to come into effect if ((player->GetRuneCooldown(l) && player->GetCurrentRune(l) == RuneType(m_spellInfo->Effects[effIndex].MiscValueB)) && (player->GetRuneCooldown(l+1) && player->GetCurrentRune(l+1) == RuneType(m_spellInfo->Effects[effIndex].MiscValueB))) |