diff options
author | jackpoz <giacomopoz@gmail.com> | 2019-03-03 19:51:42 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2021-11-24 20:34:56 +0100 |
commit | ace33a464fa442d7d8dc331839d4e3efbaf63d57 (patch) | |
tree | 48f7e4399a6a80b5979e4ead05696b7f9156f8fd /src | |
parent | c312b926b409686a15f0279013e621415ea5df8a (diff) |
Core/Misc: Code cleanup
(cherry picked from commit 6c5d9971619ad1f3982defd67342571561dddb62)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Movement/MovementGenerators/ChaseMovementGenerator.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/server/game/Movement/MovementGenerators/ChaseMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/ChaseMovementGenerator.cpp index b7bf75e4a7d..56a7ebc8448 100644 --- a/src/server/game/Movement/MovementGenerators/ChaseMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/ChaseMovementGenerator.cpp @@ -207,8 +207,7 @@ bool ChaseMovementGenerator::Update(Unit* owner, uint32 diff) switch (cOwner->GetMovementTemplate().GetChase()) { case CreatureChaseMovementType::CanWalk: - if (owner->IsWalking()) - walk = true; + walk = owner->IsWalking(); break; case CreatureChaseMovementType::AlwaysWalk: walk = true; |