diff options
author | treeston <treeston.mmoc@gmail.com> | 2016-11-03 13:55:30 +0100 |
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committer | treeston <treeston.mmoc@gmail.com> | 2016-11-03 13:55:30 +0100 |
commit | aeb57621708f9f70c7a974b8b5436c1cfb8e2e0f (patch) | |
tree | 3ecfdacb1d9a5b7535506114c80672da49975ef5 /src | |
parent | c428931860f4192931eee53f5889bbeaaf9cf36b (diff) |
Core/Creature: Correctly reset pathfinding capability on respawn. Prevents evade chains on some bosses. Closes #18188.
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Creature/Creature.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index bed9123ac4c..9df9d2ad53c 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -1695,6 +1695,7 @@ void Creature::setDeathState(DeathState s) SetLootRecipient(nullptr); ResetPlayerDamageReq(); + SetCannotReachTarget(false); UpdateMovementFlags(); ClearUnitState(uint32(UNIT_STATE_ALL_STATE & ~UNIT_STATE_IGNORE_PATHFINDING)); |