aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Spells/Spell.cpp6
-rw-r--r--src/server/game/Spells/Spell.h6
2 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 738433c5d5e..fb40de60048 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -2298,7 +2298,7 @@ void Spell::DoAllEffectOnTarget(TargetInfo* target)
target->processed = true; // Target checked in apply effects procedure
// Get mask of effects for target
- uint8 mask = target->effectMask;
+ uint32 mask = target->effectMask;
Unit* unit = m_caster->GetGUID() == target->targetGUID ? m_caster : ObjectAccessor::GetUnit(*m_caster, target->targetGUID);
if (!unit && target->targetGUID.IsPlayer()) // only players may be targeted across maps
@@ -2850,8 +2850,8 @@ bool Spell::UpdateChanneledTargetList()
if (m_channelTargetEffectMask == 0)
return true;
- uint8 channelTargetEffectMask = m_channelTargetEffectMask;
- uint8 channelAuraMask = 0;
+ uint32 channelTargetEffectMask = m_channelTargetEffectMask;
+ uint32 channelAuraMask = 0;
for (SpellEffectInfo const* effect : GetEffects())
if (effect && effect->Effect == SPELL_EFFECT_APPLY_AURA)
channelAuraMask |= 1 << effect->EffectIndex;
diff --git a/src/server/game/Spells/Spell.h b/src/server/game/Spells/Spell.h
index d363f845a8e..7af7644d924 100644
--- a/src/server/game/Spells/Spell.h
+++ b/src/server/game/Spells/Spell.h
@@ -671,7 +671,7 @@ class Spell
uint64 timeDelay;
SpellMissInfo missCondition:8;
SpellMissInfo reflectResult:8;
- uint32 effectMask:32;
+ uint32 effectMask;
bool processed:1;
bool alive:1;
bool crit:1;
@@ -685,8 +685,8 @@ class Spell
{
ObjectGuid targetGUID;
uint64 timeDelay;
- uint32 effectMask:32;
- bool processed:1;
+ uint32 effectMask;
+ bool processed;
};
std::vector<GOTargetInfo> m_UniqueGOTargetInfo;