diff options
author | XTZGZoReX <none@none> | 2010-01-13 18:26:07 +0100 |
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committer | XTZGZoReX <none@none> | 2010-01-13 18:26:07 +0100 |
commit | b2f98399d9d57c5ab3d30cf68938df2740d25e51 (patch) | |
tree | 7a84ecd395f2ceb24032b8c758d9d67ad66ab0aa /src | |
parent | 7a4e793c027a9f706cbaefe5ebe9f9fe1d96b87e (diff) |
Backed out changeset: fced5e40fa1e
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/Group.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/game/Group.cpp b/src/game/Group.cpp index b2db3ed46a2..a1585acd41b 100644 --- a/src/game/Group.cpp +++ b/src/game/Group.cpp @@ -1499,9 +1499,7 @@ void Group::SetDungeonDifficulty(Difficulty difficulty) continue; player->SetDungeonDifficulty(difficulty); player->SendDungeonDifficulty(true); - // Send player to recall position is a dungeon (to avoid an exploit) - if (sMapStore.LookupEntry(player->GetMap()->IsDungeon())) - player->TeleportTo(player->m_recallMap, player->m_recallX, player->m_recallY, player->m_recallZ, player->m_recallO); + //send player to recall positio nis a dungeon (to avoid an exploit) } } |