diff options
author | ForesterDev <forester.manv@gmail.com> | 2016-07-19 12:46:30 +0400 |
---|---|---|
committer | joschiwald <joschiwald.trinity@gmail.com> | 2017-02-11 15:30:51 +0100 |
commit | b65bb30090aa2a70c5ffc583aacf67b728642169 (patch) | |
tree | 45893e744f330d9700339357082c96d33c8f5921 /src | |
parent | 97f65d9b4dfb850961875bc4b4520a8e26171d3e (diff) |
Core/Entities: add missing null pointer checks in HandleProcTriggerSpell. CID 1356245 (#17629)
(cherry picked from commit 22c4e87ebbf22ad1adc8b66a96ecad7b5b44231b)
# Conflicts:
# src/server/game/Entities/Unit/Unit.cpp
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index d2f0ae1b59f..99b13b5b3fb 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -6375,7 +6375,7 @@ bool Unit::HandleProcTriggerSpell(Unit* victim, uint32 damage, AuraEffect* trigg case 65081: { // Proc only from PW:S cast - if (!(procSpell->SpellFamilyFlags[0] & 0x00000001)) + if (!procSpell || !(procSpell->SpellFamilyFlags[0] & 0x00000001)) return false; break; } |