diff options
author | tobmaps <spambot42@yandex.ru> | 2011-05-14 16:02:16 +0700 |
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committer | tobmaps <spambot42@yandex.ru> | 2011-05-14 16:02:16 +0700 |
commit | b71b2896b6dde4a3a2690675b5afab3f54f1a294 (patch) | |
tree | bf3852c2be1c53fdc35331a2fb78edd85195bff5 /src | |
parent | 19bf53a0cbd3e6843b1aa6fc43cebacfd051eee3 (diff) |
Core/Achievements: Prevent gaining kill credit achievements from suicides
Closes #862
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Entities/Unit/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index c1f32587078..ba883e20c95 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -713,7 +713,7 @@ uint32 Unit::DealDamage(Unit *pVictim, uint32 damage, CleanDamage const* cleanDa { sLog->outStaticDebug("DealDamage: victim just died"); - if (pVictim->GetTypeId() == TYPEID_PLAYER) + if (pVictim->GetTypeId() == TYPEID_PLAYER && pVictim != this) { pVictim->ToPlayer()->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_TOTAL_DAMAGE_RECEIVED, health); |