diff options
| author | Christyan <chris@tauri.hu> | 2011-01-07 01:30:39 +0100 |
|---|---|---|
| committer | Anubisss <anubisss210@gmail.com> | 2011-01-07 01:30:39 +0100 |
| commit | bc048ad2168a50d4953d31f8054266fb3335913a (patch) | |
| tree | 14d4c8615f1aa3399ef1fc150b05effbb92c3367 /src | |
| parent | efe0ed3194f8e892cd7bf09cde92cd6b5347a692 (diff) | |
Fix a typo in LFG.
Use the proper DungeonID for SMSG_LFG_PROPOSAL_UPDATE if player selected multiple dungeons.
Signed-off-by: Anubisss <anubisss210@gmail.com>
Diffstat (limited to 'src')
| -rwxr-xr-x | src/server/game/Server/Protocol/Handlers/LFGHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Server/Protocol/Handlers/LFGHandler.cpp b/src/server/game/Server/Protocol/Handlers/LFGHandler.cpp index 30741eb32eb..4f9c081a5d8 100755 --- a/src/server/game/Server/Protocol/Handlers/LFGHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/LFGHandler.cpp @@ -568,7 +568,7 @@ void WorldSession::SendLfgUpdateProposal(uint32 proposalId, const LfgProposal* p if (!isContinue) // Only show proposal dungeon if it's continue { LfgDungeonSet playerDungeons = sLFGMgr->GetSelectedDungeons(guid); - if (playerDungeons.size()) + if (playerDungeons.size() == 1) dungeonId = (*playerDungeons.begin()); } if (LFGDungeonEntry const* dungeon = sLFGDungeonStore.LookupEntry(dungeonId)) |
