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authorAqua Deus <95978183+aquadeus@users.noreply.github.com>2023-01-29 00:48:37 +0100
committerGitHub <noreply@github.com>2023-01-29 00:48:37 +0100
commitbd2deb57d2eeb102de70e5ee3e216c9baf900ed5 (patch)
tree543fda29779c87ef6ddb810fa05c16c469ebd509 /src
parent4fadf37d0b77442716d7cb451f1c91bfb927dff7 (diff)
Core/Spells: Remove a triggered spell (not in sniff) (#28571)
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Spells/SpellMgr.cpp12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index 0b837a966f1..a0736be6576 100644
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -4650,6 +4650,18 @@ void SpellMgr::LoadSpellInfoCorrections()
});
});
+ // Fire Cannon
+ ApplySpellFix({ 181593 }, [](SpellInfo* spellInfo)
+ {
+ ApplySpellEffectFix(spellInfo, EFFECT_0, [](SpellEffectInfo* spellEffectInfo)
+ {
+ // This spell never triggers, theory is that it was supposed to be only triggered until target reaches some health percentage
+ // but was broken and always caused visuals to break, then target was changed to immediately spawn with desired health
+ // leaving old data in db2
+ spellEffectInfo->TriggerSpell = 0;
+ });
+ });
+
// Ray of Frost (Fingers of Frost charges)
ApplySpellFix({ 269748 }, [](SpellInfo* spellInfo)
{