diff options
author | treeston <treeston.mmoc@gmail.com> | 2016-08-25 13:11:16 +0200 |
---|---|---|
committer | treeston <treeston.mmoc@gmail.com> | 2016-08-25 13:11:31 +0200 |
commit | bdbe3f22e008b7153384b43bcec56002676cb26b (patch) | |
tree | 7ff8b07f944debbe9ee7dd7f50a07ca5ce4a67c6 /src | |
parent | 01e5a5b4e799dc5448dd25ea663288bb3caf8593 (diff) |
Entities/GameObject: Expose GO rotation to scripting.
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/GameObject/GameObject.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h index 85be274fe46..4fcb31e1722 100644 --- a/src/server/game/Entities/GameObject/GameObject.h +++ b/src/server/game/Entities/GameObject/GameObject.h @@ -690,6 +690,7 @@ class TC_GAME_API GameObject : public WorldObject, public GridObject<GameObject> // z_rot, y_rot, x_rot - rotation angles around z, y and x axes void SetWorldRotationAngles(float z_rot, float y_rot, float x_rot); void SetWorldRotation(G3D::Quat const& rot); + G3D::Quat const& GetWorldRotation() const { return m_worldRotation; } void SetParentRotation(G3D::Quat const& rotation); // transforms(rotates) transport's path int64 GetPackedWorldRotation() const { return m_packedRotation; } |