aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authormegamage <none@none>2009-03-19 15:06:30 -0600
committermegamage <none@none>2009-03-19 15:06:30 -0600
commitbf7cfe696497dc7a781cdab6b4641e15fb56bbb7 (patch)
tree2bb1654abd4b7f805e7bd9463a20fe85ab5e6ff7 /src
parentc6f3532ada2f7796e3a71cf12d318fdddcd07941 (diff)
*Rename and sort some gm commands. By Vladimir.
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/Chat.cpp530
-rw-r--r--src/game/Chat.h95
-rw-r--r--src/game/Debugcmds.cpp32
-rw-r--r--src/game/Level1.cpp10
-rw-r--r--src/game/Level2.cpp22
-rw-r--r--src/game/Level3.cpp30
6 files changed, 355 insertions, 364 deletions
diff --git a/src/game/Chat.cpp b/src/game/Chat.cpp
index 7ea44fd023a..9e2f94c5444 100644
--- a/src/game/Chat.cpp
+++ b/src/game/Chat.cpp
@@ -74,53 +74,199 @@ ChatCommand * ChatHandler::getCommandTable()
{ NULL, 0, false, NULL, "", NULL }
};
- static ChatCommand serverSetCommandTable[] =
+ static ChatCommand banCommandTable[] =
{
- { "loglevel", SEC_CONSOLE, true, &ChatHandler::HandleServerSetLogLevelCommand, "", NULL },
- { "difftime", SEC_CONSOLE, true, &ChatHandler::HandleServerSetDiffTimeCommand, "", NULL },
- { "motd", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerSetMotdCommand, "", NULL },
+ { "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanAccountCommand, "", NULL },
+ { "character", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanCharacterCommand, "", NULL },
+ { "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanIPCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
- static ChatCommand serverIdleRestartCommandTable[] =
+ static ChatCommand baninfoCommandTable[] =
{
- { "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
- { "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerIdleRestartCommand, "", NULL },
+ { "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanInfoAccountCommand, "", NULL },
+ { "character", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanInfoCharacterCommand, "", NULL },
+ { "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanInfoIPCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
- static ChatCommand serverIdleShutdownCommandTable[] =
+ static ChatCommand banlistCommandTable[] =
{
- { "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
- { "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerIdleShutDownCommand, "", NULL },
+ { "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanListAccountCommand, "", NULL },
+ { "character", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanListCharacterCommand, "", NULL },
+ { "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanListIPCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
- static ChatCommand serverRestartCommandTable[] =
+ static ChatCommand castCommandTable[] =
{
- { "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
- { "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerRestartCommand, "", NULL },
+ { "back", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastBackCommand, "", NULL },
+ { "dist", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastDistCommand, "", NULL },
+ { "self", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastSelfCommand, "", NULL },
+ { "target", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastTargetCommand, "", NULL },
+ { "", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
- static ChatCommand serverShutdownCommandTable[] =
+ static ChatCommand debugCommandTable[] =
{
- { "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
- { "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCommand, "", NULL },
+ { "inarc", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugInArcCommand, "", NULL },
+ { "spellfail", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSpellFailCommand, "", NULL },
+ { "setpoi", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSetPoiCommand, "", NULL },
+ { "qpartymsg", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendQuestPartyMsgCommand, "", NULL },
+ { "qinvalidmsg", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendQuestInvalidMsgCommand, "", NULL },
+ { "equiperr", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugEquipErrorCommand, "", NULL },
+ { "sellerr", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSellErrorCommand, "", NULL },
+ { "buyerr", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugBuyErrorCommand, "", NULL },
+ { "sendopcode", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendOpcodeCommand, "", NULL },
+ { "spawnvehicle", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSpawnVehicle, "", NULL },
+ { "uws", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugUpdateWorldStateCommand, "", NULL },
+ { "ps", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugPlaySound2Command, "", NULL },
+ { "scn", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendChannelNotifyCommand, "", NULL },
+ { "scm", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendChatMsgCommand, "", NULL },
+ { "sps", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendSetPhaseShiftCommand, "", NULL },
+ { "getitemstate", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugGetItemState, "", NULL },
+ { "playsound", SEC_MODERATOR, false, &ChatHandler::HandleDebugPlaySoundCommand, "", NULL },
+ { "update", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugUpdate, "", NULL },
+ { "setvalue", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSetValue, "", NULL },
+ { "getvalue", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugGetValue, "", NULL },
+ { "setbit", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSet32Bit, "", NULL },
+ { "Mod32Value", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugMod32Value, "", NULL },
+ { "anim", SEC_GAMEMASTER, false, &ChatHandler::HandleDebugAnimCommand, "", NULL },
+ { "lootrecipient", SEC_GAMEMASTER, false, &ChatHandler::HandleDebugGetLootRecipient, "", NULL },
+ { "arena", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugArenaCommand, "", NULL },
+ { "bg", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugBattlegroundCommand, "", NULL },
+ { "sendlargepacket",SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendLargePacketCommand, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
+ };
+
+ static ChatCommand eventCommandTable[] =
+ {
+ { "activelist", SEC_GAMEMASTER, true, &ChatHandler::HandleEventActiveListCommand, "", NULL },
+ { "start", SEC_GAMEMASTER, true, &ChatHandler::HandleEventStartCommand, "", NULL },
+ { "stop", SEC_GAMEMASTER, true, &ChatHandler::HandleEventStopCommand, "", NULL },
+ { "", SEC_GAMEMASTER, true, &ChatHandler::HandleEventInfoCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
- static ChatCommand serverCommandTable[] =
+ static ChatCommand gmCommandTable[] =
{
- { "corpses", SEC_GAMEMASTER, true, &ChatHandler::HandleServerCorpsesCommand, "", NULL },
- { "exit", SEC_CONSOLE, true, &ChatHandler::HandleServerExitCommand, "", NULL },
- { "idlerestart", SEC_ADMINISTRATOR, true, NULL, "", serverIdleRestartCommandTable },
- { "idleshutdown", SEC_ADMINISTRATOR, true, NULL, "", serverShutdownCommandTable },
- { "info", SEC_PLAYER, true, &ChatHandler::HandleServerInfoCommand, "", NULL },
- { "motd", SEC_PLAYER, true, &ChatHandler::HandleServerMotdCommand, "", NULL },
- { "restart", SEC_ADMINISTRATOR, true, NULL, "", serverRestartCommandTable },
- { "shutdown", SEC_ADMINISTRATOR, true, NULL, "", serverShutdownCommandTable },
- { "set", SEC_ADMINISTRATOR, true, NULL, "", serverSetCommandTable },
+ { "chat", SEC_MODERATOR, false, &ChatHandler::HandleGMChatCommand, "", NULL },
+ { "ingame", SEC_PLAYER, true, &ChatHandler::HandleGMListIngameCommand, "", NULL },
+ { "list", SEC_ADMINISTRATOR, true, &ChatHandler::HandleGMListFullCommand, "", NULL },
+ { "visible", SEC_MODERATOR, false, &ChatHandler::HandleGMVisibleCommand, "", NULL },
+ { "fly", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGMFlyModeCommand, "", NULL },
+ { "", SEC_MODERATOR, false, &ChatHandler::HandleGMmodeCommand, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
+ };
+
+ static ChatCommand goCommandTable[] =
+ {
+ { "grid", SEC_MODERATOR, false, &ChatHandler::HandleGoGridCommand, "", NULL },
+ { "creature", SEC_GAMEMASTER, false, &ChatHandler::HandleGoCreatureCommand, "", NULL },
+ { "object", SEC_GAMEMASTER, false, &ChatHandler::HandleGoObjectCommand, "", NULL },
+ { "trigger", SEC_GAMEMASTER, false, &ChatHandler::HandleGoTriggerCommand, "", NULL },
+ { "graveyard", SEC_GAMEMASTER, false, &ChatHandler::HandleGoGraveyardCommand, "", NULL },
+ { "zonexy", SEC_MODERATOR, false, &ChatHandler::HandleGoZoneXYCommand, "", NULL },
+ { "xy", SEC_MODERATOR, false, &ChatHandler::HandleGoXYCommand, "", NULL },
+ { "xyz", SEC_MODERATOR, false, &ChatHandler::HandleGoXYZCommand, "", NULL },
+ { "", SEC_MODERATOR, false, &ChatHandler::HandleGoXYZCommand, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
+ };
+
+ static ChatCommand gobjectCommandTable[] =
+ {
+ { "add", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectAddCommand, "", NULL },
+ { "delete", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectDeleteCommand, "", NULL },
+ { "move", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectMoveCommand, "", NULL },
+ { "near", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGameObjectNearCommand, "", NULL },
+ { "setphase", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectPhaseCommand, "", NULL },
+ { "target", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectTargetCommand, "", NULL },
+ { "turn", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectTurnCommand, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
+ };
+
+ static ChatCommand groupCommandTable[] =
+ {
+ { "leader", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGroupLeaderCommand, "", NULL },
+ { "disband", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGroupDisbandCommand, "", NULL },
+ { "remove", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGroupRemoveCommand, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
+ };
+
+ static ChatCommand guildCommandTable[] =
+ {
+ { "create", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildCreateCommand, "", NULL },
+ { "delete", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildDeleteCommand, "", NULL },
+ { "invite", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildInviteCommand, "", NULL },
+ { "uninvite", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildUninviteCommand, "", NULL },
+ { "rank", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildRankCommand, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
+ };
+
+ static ChatCommand honorCommandTable[] =
+ {
+ { "add", SEC_GAMEMASTER, false, &ChatHandler::HandleHonorAddCommand, "", NULL },
+ { "addkill", SEC_GAMEMASTER, false, &ChatHandler::HandleHonorAddKillCommand, "", NULL },
+ { "update", SEC_GAMEMASTER, false, &ChatHandler::HandleHonorUpdateCommand, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
+ };
+
+ static ChatCommand instanceCommandTable[] =
+ {
+ { "listbinds", SEC_MODERATOR, false, &ChatHandler::HandleInstanceListBindsCommand, "", NULL },
+ { "unbind", SEC_MODERATOR, false, &ChatHandler::HandleInstanceUnbindCommand, "", NULL },
+ { "stats", SEC_MODERATOR, true, &ChatHandler::HandleInstanceStatsCommand, "", NULL },
+ { "savedata", SEC_MODERATOR, false, &ChatHandler::HandleInstanceSaveDataCommand, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
+ };
+
+ static ChatCommand learnCommandTable[] =
+ {
+ { "all", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnAllCommand, "", NULL },
+ { "all_gm", SEC_GAMEMASTER, false, &ChatHandler::HandleLearnAllGMCommand, "", NULL },
+ { "all_crafts", SEC_GAMEMASTER, false, &ChatHandler::HandleLearnAllCraftsCommand, "", NULL },
+ { "all_default", SEC_MODERATOR, false, &ChatHandler::HandleLearnAllDefaultCommand, "", NULL },
+ { "all_lang", SEC_MODERATOR, false, &ChatHandler::HandleLearnAllLangCommand, "", NULL },
+ { "all_myclass", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnAllMyClassCommand, "", NULL },
+ { "all_myspells", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnAllMySpellsCommand, "", NULL },
+ { "all_mytalents", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnAllMyTalentsCommand, "", NULL },
+ { "all_recipes", SEC_GAMEMASTER, false, &ChatHandler::HandleLearnAllRecipesCommand, "", NULL },
+ { "", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnCommand, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
+ };
+
+ static ChatCommand listCommandTable[] =
+ {
+ { "creature", SEC_ADMINISTRATOR, true, &ChatHandler::HandleListCreatureCommand, "", NULL },
+ { "item", SEC_ADMINISTRATOR, true, &ChatHandler::HandleListItemCommand, "", NULL },
+ { "object", SEC_ADMINISTRATOR, true, &ChatHandler::HandleListObjectCommand, "", NULL },
+ { "auras", SEC_ADMINISTRATOR, false, &ChatHandler::HandleListAurasCommand, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
+ };
+
+ static ChatCommand lookupPlayerCommandTable[] =
+ {
+ { "ip", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupPlayerIpCommand, "", NULL },
+ { "account", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupPlayerAccountCommand, "", NULL },
+ { "email", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupPlayerEmailCommand, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
+ };
+
+ static ChatCommand lookupCommandTable[] =
+ {
+ { "area", SEC_MODERATOR, true, &ChatHandler::HandleLookupAreaCommand, "", NULL },
+ { "creature", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupCreatureCommand, "", NULL },
+ { "event", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupEventCommand, "", NULL },
+ { "faction", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupFactionCommand, "", NULL },
+ { "item", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupItemCommand, "", NULL },
+ { "itemset", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupItemSetCommand, "", NULL },
+ { "object", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupObjectCommand, "", NULL },
+ { "quest", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupQuestCommand, "", NULL },
+ { "player", SEC_GAMEMASTER, true, NULL, "", lookupPlayerCommandTable },
+ { "skill", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupSkillCommand, "", NULL },
+ { "spell", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupSpellCommand, "", NULL },
+ { "tele", SEC_MODERATOR, true, &ChatHandler::HandleLookupTeleCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
@@ -147,112 +293,71 @@ ChatCommand * ChatHandler::getCommandTable()
{ "honor", SEC_MODERATOR, false, &ChatHandler::HandleModifyHonorCommand, "", NULL },
{ "rep", SEC_MODERATOR, false, &ChatHandler::HandleModifyRepCommand, "", NULL },
{ "arena", SEC_MODERATOR, false, &ChatHandler::HandleModifyArenaCommand, "", NULL },
- { "drunk", SEC_MODERATOR, false, &ChatHandler::HandleDrunkCommand, "", NULL },
- { "standstate", SEC_GAMEMASTER, false, &ChatHandler::HandleStandStateCommand, "", NULL },
- { "morph", SEC_GAMEMASTER, false, &ChatHandler::HandleMorphCommand, "", NULL },
+ { "drunk", SEC_MODERATOR, false, &ChatHandler::HandleModifyDrunkCommand, "", NULL },
+ { "standstate", SEC_GAMEMASTER, false, &ChatHandler::HandleModifyStandStateCommand, "", NULL },
+ { "morph", SEC_GAMEMASTER, false, &ChatHandler::HandleModifyMorphCommand, "", NULL },
{ "phase", SEC_GAMEMASTER, false, &ChatHandler::HandleModifyPhaseCommand, "", NULL },
{ "gender", SEC_ADMINISTRATOR, false, &ChatHandler::HandleModifyGenderCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
- static ChatCommand wpCommandTable[] =
- {
- { "show", SEC_GAMEMASTER, false, &ChatHandler::HandleWpShowCommand, "", NULL },
- { "addwp", SEC_GAMEMASTER, false, &ChatHandler::HandleWpAddCommand, "", NULL },
- { "load", SEC_GAMEMASTER, false, &ChatHandler::HandleWpLoadPathCommand, "", NULL },
- { "modify", SEC_GAMEMASTER, false, &ChatHandler::HandleWpModifyCommand, "", NULL },
- { "event", SEC_GAMEMASTER, false, &ChatHandler::HandleWpEventCommand, "", NULL },
- { "unload", SEC_GAMEMASTER, false, &ChatHandler::HandleWpUnLoadPathCommand, "", NULL },
-
- { NULL, 0, false, NULL, "", NULL }
- };
-
-
- static ChatCommand banCommandTable[] =
- {
- { "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanAccountCommand, "", NULL },
- { "character", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanCharacterCommand, "", NULL },
- { "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanIPCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand baninfoCommandTable[] =
+ static ChatCommand npcCommandTable[] =
{
- { "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanInfoAccountCommand, "", NULL },
- { "character", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanInfoCharacterCommand, "", NULL },
- { "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanInfoIPCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
+ { "add", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcAddCommand, "", NULL },
+ { "additem", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcAddVendorItemCommand, "", NULL },
+ { "addmove", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcAddMoveCommand, "", NULL },
+ { "changeentry", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcChangeEntryCommand, "", NULL },
+ { "changelevel", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcChangeLevelCommand, "", NULL },
+ { "delete", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcDeleteCommand, "", NULL },
+ { "factionid", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFactionIdCommand, "", NULL },
+ { "flag", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFlagCommand, "", NULL },
+ { "follow", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFollowCommand, "", NULL },
+ { "info", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcInfoCommand, "", NULL },
+ { "move", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcMoveCommand, "", NULL },
+ { "playemote", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcPlayEmoteCommand, "", NULL },
+ { "setmodel", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetModelCommand, "", NULL },
+ { "setmovetype", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetMoveTypeCommand, "", NULL },
+ { "setphase", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetPhaseCommand, "", NULL },
+ { "spawndist", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSpawnDistCommand, "", NULL },
+ { "spawntime", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSpawnTimeCommand, "", NULL },
+ { "say", SEC_MODERATOR, false, &ChatHandler::HandleNpcSayCommand, "", NULL },
+ { "textemote", SEC_MODERATOR, false, &ChatHandler::HandleNpcTextEmoteCommand, "", NULL },
+ { "unfollow", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcUnFollowCommand, "", NULL },
+ { "whisper", SEC_MODERATOR, false, &ChatHandler::HandleNpcWhisperCommand, "", NULL },
+ { "yell", SEC_MODERATOR, false, &ChatHandler::HandleNpcYellCommand, "", NULL },
+ { "tame", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcTameCommand, "", NULL },
+ { "setdeathstate", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetDeathStateCommand, "", NULL },
- static ChatCommand banlistCommandTable[] =
- {
- { "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanListAccountCommand, "", NULL },
- { "character", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanListCharacterCommand, "", NULL },
- { "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanListIPCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
+ //{ TODO: fix or remove this commands
+ { "addweapon", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcAddWeaponCommand, "", NULL },
+ { "name", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcNameCommand, "", NULL },
+ { "subname", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSubNameCommand, "", NULL },
+ //}
- static ChatCommand unbanCommandTable[] =
- {
- { "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleUnBanAccountCommand, "", NULL },
- { "character", SEC_ADMINISTRATOR, true, &ChatHandler::HandleUnBanCharacterCommand, "", NULL },
- { "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleUnBanIPCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
- static ChatCommand debugCommandTable[] =
+ static ChatCommand petCommandTable[] =
{
- { "inarc", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugInArcCommand, "", NULL },
- { "spellfail", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSpellFailCommand, "", NULL },
- { "setpoi", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSetPoiCommand, "", NULL },
- { "qpartymsg", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSendQuestPartyMsgCommand, "", NULL },
- { "qinvalidmsg", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSendQuestInvalidMsgCommand, "", NULL },
- { "equiperr", SEC_ADMINISTRATOR, false, &ChatHandler::HandleEquipErrorCommand, "", NULL },
- { "sellerr", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSellErrorCommand, "", NULL },
- { "buyerr", SEC_ADMINISTRATOR, false, &ChatHandler::HandleBuyErrorCommand, "", NULL },
- { "sendopcode", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSendOpcodeCommand, "", NULL },
- { "spawnvehicle", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSpawnVehicle, "", NULL },
- { "uws", SEC_ADMINISTRATOR, false, &ChatHandler::HandleUpdateWorldStateCommand, "", NULL },
- { "ps", SEC_ADMINISTRATOR, false, &ChatHandler::HandlePlaySound2Command, "", NULL },
- { "scn", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSendChannelNotifyCommand, "", NULL },
- { "scm", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSendChatMsgCommand, "", NULL },
- { "sps", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSendSetPhaseShiftCommand, "", NULL },
- { "getitemstate", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGetItemState, "", NULL },
- { "playsound", SEC_MODERATOR, false, &ChatHandler::HandlePlaySoundCommand, "", NULL },
- { "update", SEC_ADMINISTRATOR, false, &ChatHandler::HandleUpdate, "", NULL },
- { "setvalue", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSetValue, "", NULL },
- { "getvalue", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGetValue, "", NULL },
- { "setbit", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSet32Bit, "", NULL },
- { "Mod32Value", SEC_ADMINISTRATOR, false, &ChatHandler::HandleMod32Value, "", NULL },
- { "anim", SEC_GAMEMASTER, false, &ChatHandler::HandleAnimCommand, "", NULL },
- { "lootrecipient", SEC_GAMEMASTER, false, &ChatHandler::HandleGetLootRecipient, "", NULL },
- { "arena", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugArenaCommand, "", NULL },
- { "bg", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugBattlegroundCommand, "", NULL },
- { "sendlargepacket",SEC_ADMINISTRATOR, false, &ChatHandler::HandleSendLargePacketCommand, "", NULL },
+ { "create", SEC_GAMEMASTER, false, &ChatHandler::HandleCreatePetCommand, "", NULL },
+ { "learn", SEC_GAMEMASTER, false, &ChatHandler::HandlePetLearnCommand, "", NULL },
+ { "unlearn", SEC_GAMEMASTER, false, &ChatHandler::HandlePetUnlearnCommand, "", NULL },
+ { "tp", SEC_GAMEMASTER, false, &ChatHandler::HandlePetTpCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
- static ChatCommand eventCommandTable[] =
+ static ChatCommand pdumpCommandTable[] =
{
- { "activelist", SEC_GAMEMASTER, true, &ChatHandler::HandleEventActiveListCommand, "", NULL },
- { "start", SEC_GAMEMASTER, true, &ChatHandler::HandleEventStartCommand, "", NULL },
- { "stop", SEC_GAMEMASTER, true, &ChatHandler::HandleEventStopCommand, "", NULL },
- { "", SEC_GAMEMASTER, true, &ChatHandler::HandleEventInfoCommand, "", NULL },
+ { "load", SEC_ADMINISTRATOR, true, &ChatHandler::HandlePDumpLoadCommand, "", NULL },
+ { "write", SEC_ADMINISTRATOR, true, &ChatHandler::HandlePDumpWriteCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
- static ChatCommand learnCommandTable[] =
+ static ChatCommand questCommandTable[] =
{
- { "all", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnAllCommand, "", NULL },
- { "all_gm", SEC_GAMEMASTER, false, &ChatHandler::HandleLearnAllGMCommand, "", NULL },
- { "all_crafts", SEC_GAMEMASTER, false, &ChatHandler::HandleLearnAllCraftsCommand, "", NULL },
- { "all_default", SEC_MODERATOR, false, &ChatHandler::HandleLearnAllDefaultCommand, "", NULL },
- { "all_lang", SEC_MODERATOR, false, &ChatHandler::HandleLearnAllLangCommand, "", NULL },
- { "all_myclass", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnAllMyClassCommand, "", NULL },
- { "all_myspells", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnAllMySpellsCommand, "", NULL },
- { "all_mytalents", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnAllMyTalentsCommand, "", NULL },
- { "all_recipes", SEC_GAMEMASTER, false, &ChatHandler::HandleLearnAllRecipesCommand, "", NULL },
- { "", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnCommand, "", NULL },
+ { "add", SEC_ADMINISTRATOR, false, &ChatHandler::HandleQuestAdd, "", NULL },
+ { "complete", SEC_ADMINISTRATOR, false, &ChatHandler::HandleQuestComplete, "", NULL },
+ { "remove", SEC_ADMINISTRATOR, false, &ChatHandler::HandleQuestRemove, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
@@ -338,67 +443,6 @@ ChatCommand * ChatHandler::getCommandTable()
{ NULL, 0, false, NULL, "", NULL }
};
- static ChatCommand honorCommandTable[] =
- {
- { "add", SEC_GAMEMASTER, false, &ChatHandler::HandleAddHonorCommand, "", NULL },
- { "addkill", SEC_GAMEMASTER, false, &ChatHandler::HandleHonorAddKillCommand, "", NULL },
- { "update", SEC_GAMEMASTER, false, &ChatHandler::HandleUpdateHonorFieldsCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand guildCommandTable[] =
- {
- { "create", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildCreateCommand, "", NULL },
- { "delete", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildDeleteCommand, "", NULL },
- { "invite", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildInviteCommand, "", NULL },
- { "uninvite", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildUninviteCommand, "", NULL },
- { "rank", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildRankCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand petCommandTable[] =
- {
- { "create", SEC_GAMEMASTER, false, &ChatHandler::HandleCreatePetCommand, "", NULL },
- { "learn", SEC_GAMEMASTER, false, &ChatHandler::HandlePetLearnCommand, "", NULL },
- { "unlearn", SEC_GAMEMASTER, false, &ChatHandler::HandlePetUnlearnCommand, "", NULL },
- { "tp", SEC_GAMEMASTER, false, &ChatHandler::HandlePetTpCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
-
- static ChatCommand groupCommandTable[] =
- {
- { "leader", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGroupLeaderCommand, "", NULL },
- { "disband", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGroupDisbandCommand, "", NULL },
- { "remove", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGroupRemoveCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand lookupPlayerCommandTable[] =
- {
- { "ip", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupPlayerIpCommand, "", NULL },
- { "account", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupPlayerAccountCommand, "", NULL },
- { "email", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupPlayerEmailCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand lookupCommandTable[] =
- {
- { "area", SEC_MODERATOR, true, &ChatHandler::HandleLookupAreaCommand, "", NULL },
- { "creature", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupCreatureCommand, "", NULL },
- { "event", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupEventCommand, "", NULL },
- { "faction", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupFactionCommand, "", NULL },
- { "item", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupItemCommand, "", NULL },
- { "itemset", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupItemSetCommand, "", NULL },
- { "object", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupObjectCommand, "", NULL },
- { "quest", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupQuestCommand, "", NULL },
- { "player", SEC_GAMEMASTER, true, NULL, "", lookupPlayerCommandTable },
- { "skill", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupSkillCommand, "", NULL },
- { "spell", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupSpellCommand, "", NULL },
- { "tele", SEC_MODERATOR, true, &ChatHandler::HandleLookupTeleCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
static ChatCommand resetCommandTable[] =
{
{ "achievements", SEC_ADMINISTRATOR, false, &ChatHandler::HandleResetAchievementsCommand, "", NULL },
@@ -411,133 +455,82 @@ ChatCommand * ChatHandler::getCommandTable()
{ NULL, 0, false, NULL, "", NULL }
};
- static ChatCommand castCommandTable[] =
- {
- { "back", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastBackCommand, "", NULL },
- { "dist", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastDistCommand, "", NULL },
- { "self", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastSelfCommand, "", NULL },
- { "target", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastTargetCommand, "", NULL },
- { "", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
- static ChatCommand pdumpCommandTable[] =
+ static ChatCommand serverIdleRestartCommandTable[] =
{
- { "load", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLoadPDumpCommand, "", NULL },
- { "write", SEC_ADMINISTRATOR, true, &ChatHandler::HandleWritePDumpCommand, "", NULL },
+ { "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
+ { "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerIdleRestartCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
- static ChatCommand listCommandTable[] =
+ static ChatCommand serverIdleShutdownCommandTable[] =
{
- { "creature", SEC_ADMINISTRATOR, true, &ChatHandler::HandleListCreatureCommand, "", NULL },
- { "item", SEC_ADMINISTRATOR, true, &ChatHandler::HandleListItemCommand, "", NULL },
- { "object", SEC_ADMINISTRATOR, true, &ChatHandler::HandleListObjectCommand, "", NULL },
- { "auras", SEC_ADMINISTRATOR, false, &ChatHandler::HandleListAurasCommand, "", NULL },
+ { "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
+ { "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerIdleShutDownCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
- static ChatCommand teleCommandTable[] =
+ static ChatCommand serverRestartCommandTable[] =
{
- { "add", SEC_ADMINISTRATOR, false, &ChatHandler::HandleAddTeleCommand, "", NULL },
- { "del", SEC_ADMINISTRATOR, true, &ChatHandler::HandleDelTeleCommand, "", NULL },
- { "name", SEC_MODERATOR, true, &ChatHandler::HandleNameTeleCommand, "", NULL },
- { "group", SEC_MODERATOR, false, &ChatHandler::HandleGroupTeleCommand, "", NULL },
- { "", SEC_MODERATOR, false, &ChatHandler::HandleTeleCommand, "", NULL },
+ { "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
+ { "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerRestartCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
- static ChatCommand npcCommandTable[] =
+ static ChatCommand serverShutdownCommandTable[] =
{
- { "add", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcAddCommand, "", NULL },
- { "additem", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcAddVendorItemCommand, "", NULL },
- { "addmove", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcAddMoveCommand, "", NULL },
- { "changeentry", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcChangeEntryCommand, "", NULL },
- { "changelevel", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcChangeLevelCommand, "", NULL },
- { "delete", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcDeleteCommand, "", NULL },
- { "factionid", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFactionIdCommand, "", NULL },
- { "flag", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFlagCommand, "", NULL },
- { "follow", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFollowCommand, "", NULL },
- { "info", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcInfoCommand, "", NULL },
- { "move", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcMoveCommand, "", NULL },
- { "playemote", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcPlayEmoteCommand, "", NULL },
- { "setmodel", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetModelCommand, "", NULL },
- { "setmovetype", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetMoveTypeCommand, "", NULL },
- { "setphase", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetPhaseCommand, "", NULL },
- { "spawndist", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSpawnDistCommand, "", NULL },
- { "spawntime", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSpawnTimeCommand, "", NULL },
- { "say", SEC_MODERATOR, false, &ChatHandler::HandleNpcSayCommand, "", NULL },
- { "textemote", SEC_MODERATOR, false, &ChatHandler::HandleNpcTextEmoteCommand, "", NULL },
- { "unfollow", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcUnFollowCommand, "", NULL },
- { "whisper", SEC_MODERATOR, false, &ChatHandler::HandleNpcWhisperCommand, "", NULL },
- { "yell", SEC_MODERATOR, false, &ChatHandler::HandleNpcYellCommand, "", NULL },
- { "addtemp", SEC_GAMEMASTER, false, &ChatHandler::HandleTempAddSpwCommand, "", NULL },
- { "addformation", SEC_MODERATOR, false, &ChatHandler::HandleNpcAddFormationCommand, "", NULL },
- { "tame", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcTameCommand, "", NULL },
- { "setdeathstate", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetDeathStateCommand, "", NULL },
-
- //{ TODO: fix or remove this commands
- { "addweapon", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcAddWeaponCommand, "", NULL },
- { "name", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcNameCommand, "", NULL },
- { "subname", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSubNameCommand, "", NULL },
- //}
-
+ { "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
+ { "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
- static ChatCommand goCommandTable[] =
+ static ChatCommand serverSetCommandTable[] =
{
- { "grid", SEC_MODERATOR, false, &ChatHandler::HandleGoGridCommand, "", NULL },
- { "creature", SEC_GAMEMASTER, false, &ChatHandler::HandleGoCreatureCommand, "", NULL },
- { "object", SEC_GAMEMASTER, false, &ChatHandler::HandleGoObjectCommand, "", NULL },
- { "trigger", SEC_GAMEMASTER, false, &ChatHandler::HandleGoTriggerCommand, "", NULL },
- { "graveyard", SEC_GAMEMASTER, false, &ChatHandler::HandleGoGraveyardCommand, "", NULL },
- { "zonexy", SEC_MODERATOR, false, &ChatHandler::HandleGoZoneXYCommand, "", NULL },
- { "xy", SEC_MODERATOR, false, &ChatHandler::HandleGoXYCommand, "", NULL },
- { "xyz", SEC_MODERATOR, false, &ChatHandler::HandleGoXYZCommand, "", NULL },
- { "", SEC_MODERATOR, false, &ChatHandler::HandleGoXYZCommand, "", NULL },
+ { "difftime", SEC_CONSOLE, true, &ChatHandler::HandleServerSetDiffTimeCommand, "", NULL },
+ { "loglevel", SEC_CONSOLE, true, &ChatHandler::HandleServerSetLogLevelCommand, "", NULL },
+ { "motd", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerSetMotdCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
- static ChatCommand gobjectCommandTable[] =
+ static ChatCommand serverCommandTable[] =
{
- { "add", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectCommand, "", NULL },
- { "delete", SEC_GAMEMASTER, false, &ChatHandler::HandleDelObjectCommand, "", NULL },
- { "move", SEC_GAMEMASTER, false, &ChatHandler::HandleMoveObjectCommand, "", NULL },
- { "near", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNearObjectCommand, "", NULL },
- { "activate", SEC_GAMEMASTER, false, &ChatHandler::HandleActivateObjectCommand, "", NULL },
- { "addtemp", SEC_GAMEMASTER, false, &ChatHandler::HandleTempGameObjectCommand, "", NULL },
- { "setphase", SEC_GAMEMASTER, false, &ChatHandler::HandleGOPhaseCommand, "", NULL },
- { "target", SEC_GAMEMASTER, false, &ChatHandler::HandleTargetObjectCommand, "", NULL },
- { "turn", SEC_GAMEMASTER, false, &ChatHandler::HandleTurnObjectCommand, "", NULL },
+ { "corpses", SEC_GAMEMASTER, true, &ChatHandler::HandleServerCorpsesCommand, "", NULL },
+ { "exit", SEC_CONSOLE, true, &ChatHandler::HandleServerExitCommand, "", NULL },
+ { "idlerestart", SEC_ADMINISTRATOR, true, NULL, "", serverIdleRestartCommandTable },
+ { "idleshutdown", SEC_ADMINISTRATOR, true, NULL, "", serverShutdownCommandTable },
+ { "info", SEC_PLAYER, true, &ChatHandler::HandleServerInfoCommand, "", NULL },
+ { "motd", SEC_PLAYER, true, &ChatHandler::HandleServerMotdCommand, "", NULL },
+ { "restart", SEC_ADMINISTRATOR, true, NULL, "", serverRestartCommandTable },
+ { "shutdown", SEC_ADMINISTRATOR, true, NULL, "", serverShutdownCommandTable },
+ { "set", SEC_ADMINISTRATOR, true, NULL, "", serverSetCommandTable },
{ NULL, 0, false, NULL, "", NULL }
};
- static ChatCommand questCommandTable[] =
+ static ChatCommand teleCommandTable[] =
{
- { "add", SEC_ADMINISTRATOR, false, &ChatHandler::HandleAddQuest, "", NULL },
- { "complete", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCompleteQuest, "", NULL },
- { "remove", SEC_ADMINISTRATOR, false, &ChatHandler::HandleRemoveQuest, "", NULL },
+ { "add", SEC_ADMINISTRATOR, false, &ChatHandler::HandleTeleAddCommand, "", NULL },
+ { "del", SEC_ADMINISTRATOR, true, &ChatHandler::HandleTeleDelCommand, "", NULL },
+ { "name", SEC_MODERATOR, true, &ChatHandler::HandleTeleNameCommand, "", NULL },
+ { "group", SEC_MODERATOR, false, &ChatHandler::HandleTeleGroupCommand, "", NULL },
+ { "", SEC_MODERATOR, false, &ChatHandler::HandleTeleCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
- static ChatCommand gmCommandTable[] =
+ static ChatCommand unbanCommandTable[] =
{
- { "chat", SEC_MODERATOR, false, &ChatHandler::HandleGMChatCommand, "", NULL },
- { "ingame", SEC_PLAYER, true, &ChatHandler::HandleGMListIngameCommand, "", NULL },
- { "list", SEC_ADMINISTRATOR, true, &ChatHandler::HandleGMListFullCommand, "", NULL },
- { "visible", SEC_MODERATOR, false, &ChatHandler::HandleVisibleCommand, "", NULL },
- { "fly", SEC_ADMINISTRATOR, false, &ChatHandler::HandleFlyModeCommand, "", NULL },
- { "", SEC_MODERATOR, false, &ChatHandler::HandleGMmodeCommand, "", NULL },
+ { "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleUnBanAccountCommand, "", NULL },
+ { "character", SEC_ADMINISTRATOR, true, &ChatHandler::HandleUnBanCharacterCommand, "", NULL },
+ { "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleUnBanIPCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
- static ChatCommand instanceCommandTable[] =
+ static ChatCommand wpCommandTable[] =
{
- { "listbinds", SEC_MODERATOR, false, &ChatHandler::HandleInstanceListBindsCommand, "", NULL },
- { "unbind", SEC_MODERATOR, false, &ChatHandler::HandleInstanceUnbindCommand, "", NULL },
- { "stats", SEC_MODERATOR, true, &ChatHandler::HandleInstanceStatsCommand, "", NULL },
- { "savedata", SEC_MODERATOR, false, &ChatHandler::HandleInstanceSaveDataCommand, "", NULL },
+ { "show", SEC_GAMEMASTER, false, &ChatHandler::HandleWpShowCommand, "", NULL },
+ { "addwp", SEC_GAMEMASTER, false, &ChatHandler::HandleWpAddCommand, "", NULL },
+ { "load", SEC_GAMEMASTER, false, &ChatHandler::HandleWpLoadPathCommand, "", NULL },
+ { "modify", SEC_GAMEMASTER, false, &ChatHandler::HandleWpModifyCommand, "", NULL },
+ { "event", SEC_GAMEMASTER, false, &ChatHandler::HandleWpEventCommand, "", NULL },
+ { "unload", SEC_GAMEMASTER, false, &ChatHandler::HandleWpUnLoadPathCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
@@ -653,8 +646,7 @@ ChatCommand * ChatHandler::getCommandTable()
{ "cometome", SEC_ADMINISTRATOR, false, &ChatHandler::HandleComeToMeCommand, "", NULL },
{ "damage", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDamageCommand, "", NULL },
{ "combatstop", SEC_GAMEMASTER, false, &ChatHandler::HandleCombatStopCommand, "", NULL },
- { "ahbotoptions", SEC_ADMINISTRATOR, true, &ChatHandler::HandleAHBotOptionsCommand, "", NULL },
- { "flusharenapoints", SEC_ADMINISTRATOR, false, &ChatHandler::HandleFlushArenaPointsCommand, "", NULL },
+ { "flusharenapoints",SEC_ADMINISTRATOR, false, &ChatHandler::HandleFlushArenaPointsCommand, "", NULL },
{ "chardelete", SEC_CONSOLE, true, &ChatHandler::HandleCharacterDeleteCommand, "", NULL },
{ "sendmessage", SEC_ADMINISTRATOR, true, &ChatHandler::HandleSendMessageCommand, "", NULL },
{ "playall", SEC_ADMINISTRATOR, false, &ChatHandler::HandlePlayAllCommand, "", NULL },
diff --git a/src/game/Chat.h b/src/game/Chat.h
index abae5c132af..5d8dd5e646c 100644
--- a/src/game/Chat.h
+++ b/src/game/Chat.h
@@ -120,13 +120,13 @@ class ChatHandler
bool HandleGMNotifyCommand(const char* args);
bool HandleGMmodeCommand(const char* args);
bool HandleGMChatCommand(const char* args);
- bool HandleVisibleCommand(const char* args);
+ bool HandleGMVisibleCommand(const char* args);
bool HandleGPSCommand(const char* args);
bool HandleTaxiCheatCommand(const char* args);
bool HandleWhispersCommand(const char* args);
- bool HandleNameTeleCommand(const char* args);
- bool HandleGroupTeleCommand(const char* args);
- bool HandleDrunkCommand(const char* args);
+ bool HandleTeleNameCommand(const char* args);
+ bool HandleTeleGroupCommand(const char* args);
+ bool HandleModifyDrunkCommand(const char* args);
bool HandleSendItemsCommand(const char* args);
bool HandleSendMailCommand(const char* args);
bool HandleSendMoneyCommand(const char* args);
@@ -315,13 +315,13 @@ class ChatHandler
bool HandleServerShutDownCommand(const char* args);
bool HandleServerShutDownCancelCommand(const char* args);
- bool HandleAddHonorCommand(const char* args);
+ bool HandleHonorAddCommand(const char* args);
bool HandleHonorAddKillCommand(const char* args);
- bool HandleUpdateHonorFieldsCommand(const char* args);
+ bool HandleHonorUpdateCommand(const char* args);
bool HandleLoadScriptsCommand(const char* args);
- bool HandleSendQuestPartyMsgCommand(const char* args);
- bool HandleSendQuestInvalidMsgCommand(const char* args);
+ bool HandleDebugSendQuestPartyMsgCommand(const char* args);
+ bool HandleDebugSendQuestInvalidMsgCommand(const char* args);
bool HandleDebugInArcCommand(const char* args);
bool HandleDebugSpellFailCommand(const char* args);
@@ -329,18 +329,18 @@ class ChatHandler
bool HandleGUIDCommand(const char* args);
bool HandleItemMoveCommand(const char* args);
bool HandleDeMorphCommand(const char* args);
- bool HandleSetPoiCommand(const char* args);
- bool HandleEquipErrorCommand(const char* args);
+ bool HandleDebugSetPoiCommand(const char* args);
+ bool HandleDebugEquipErrorCommand(const char* args);
bool HandleGoCreatureCommand(const char* args);
bool HandleGoObjectCommand(const char* args);
bool HandleGoTriggerCommand(const char* args);
bool HandleGoGraveyardCommand(const char* args);
- bool HandleTargetObjectCommand(const char* args);
- bool HandleDelObjectCommand(const char* args);
- bool HandleMoveObjectCommand(const char* args);
- bool HandleGOPhaseCommand(const char* args);
- bool HandleTurnObjectCommand(const char* args);
- bool HandleObjectStateCommand(const char* args);
+ bool HandleGameObjectTargetCommand(const char* args);
+ bool HandleGameObjectDeleteCommand(const char* args);
+ bool HandleGameObjectMoveCommand(const char* args);
+ bool HandleGameObjectPhaseCommand(const char* args);
+ bool HandleGameObjectTurnCommand(const char* args);
+ bool HandleGameObjectStateCommand(const char* args);
bool HandlePInfoCommand(const char* args);
bool HandlePLimitCommand(const char* args);
bool HandleMuteCommand(const char* args);
@@ -373,14 +373,14 @@ class ChatHandler
bool HandleCooldownCommand(const char* args);
bool HandleUnLearnCommand(const char* args);
bool HandleGetDistanceCommand(const char* args);
- bool HandleGameObjectCommand(const char* args);
- bool HandleAnimCommand(const char* args);
- bool HandlePlaySoundCommand(const char* args);
- bool HandleStandStateCommand(const char* args);
+ bool HandleGameObjectAddCommand(const char* args);
+ bool HandleDebugAnimCommand(const char* args);
+ bool HandleDebugPlaySoundCommand(const char* args);
+ bool HandleModifyStandStateCommand(const char* args);
bool HandleDieCommand(const char* args);
bool HandleDamageCommand(const char *args);
bool HandleReviveCommand(const char* args);
- bool HandleMorphCommand(const char* args);
+ bool HandleModifyMorphCommand(const char* args);
bool HandleAuraCommand(const char* args);
bool HandleUnAuraCommand(const char* args);
bool HandleLinkGraveCommand(const char* args);
@@ -409,13 +409,13 @@ class ChatHandler
bool HandleGuildUninviteCommand(const char* args);
bool HandleGuildRankCommand(const char* args);
bool HandleGuildDeleteCommand(const char* args);
- bool HandleUpdate(const char* args);
+ bool HandleDebugUpdate(const char* args);
bool HandleBankCommand(const char* args);
bool HandleChangeWeather(const char* args);
bool HandleKickPlayerCommand(const char * args);
bool HandleTeleCommand(const char * args);
- bool HandleAddTeleCommand(const char * args);
- bool HandleDelTeleCommand(const char * args);
+ bool HandleTeleAddCommand(const char * args);
+ bool HandleTeleDelCommand(const char * args);
bool HandleListAurasCommand(const char * args);
bool HandleResetAchievementsCommand(const char * args);
@@ -447,7 +447,7 @@ class ChatHandler
bool HandleListCreatureCommand(const char* args);
bool HandleListItemCommand(const char* args);
bool HandleListObjectCommand(const char* args);
- bool HandleNearObjectCommand(const char* args);
+ bool HandleGameObjectNearCommand(const char* args);
bool HandlePasswordCommand(const char* args);
bool HandleLockAccountCommand(const char* args);
bool HandleRespawnCommand(const char* args);
@@ -460,19 +460,18 @@ class ChatHandler
bool HandleWpEventCommand(const char* args);
bool HandleWpShowCommand(const char* args);
bool HandleReloadAllPaths(const char *args);
-
- bool HandleFlyModeCommand(const char* args);
- bool HandleSendOpcodeCommand(const char* args);
- bool HandleSellErrorCommand(const char* args);
- bool HandleBuyErrorCommand(const char* args);
- bool HandleUpdateWorldStateCommand(const char* args);
- bool HandlePlaySound2Command(const char* args);
- bool HandleSendChannelNotifyCommand(const char* args);
- bool HandleSendChatMsgCommand(const char* args);
+ bool HandleGMFlyModeCommand(const char* args);
+ bool HandleDebugSendOpcodeCommand(const char* args);
+ bool HandleDebugSellErrorCommand(const char* args);
+ bool HandleDebugBuyErrorCommand(const char* args);
+ bool HandleDebugUpdateWorldStateCommand(const char* args);
+ bool HandleDebugPlaySound2Command(const char* args);
+ bool HandleDebugSendChannelNotifyCommand(const char* args);
+ bool HandleDebugSendChatMsgCommand(const char* args);
bool HandleRenameCommand(const char * args);
bool HandleCustomizeCommand(const char * args);
- bool HandleLoadPDumpCommand(const char *args);
- bool HandleWritePDumpCommand(const char *args);
+ bool HandlePDumpLoadCommand(const char *args);
+ bool HandlePDumpWriteCommand(const char *args);
bool HandleCastCommand(const char *args);
bool HandleCastBackCommand(const char *args);
bool HandleCastDistCommand(const char *args);
@@ -490,16 +489,16 @@ class ChatHandler
bool HandleTempAddSpwCommand(const char* args);
//! Development Commands
- bool HandleSetValue(const char* args);
- bool HandleGetValue(const char* args);
- bool HandleSet32Bit(const char* args);
- bool HandleMod32Value(const char* args);
- bool HandleAddQuest(const char * args);
- bool HandleRemoveQuest(const char * args);
- bool HandleCompleteQuest(const char * args);
+ bool HandleDebugSetValue(const char* args);
+ bool HandleDebugGetValue(const char* args);
+ bool HandleDebugSet32Bit(const char* args);
+ bool HandleDebugMod32Value(const char* args);
+ bool HandleQuestAdd(const char * args);
+ bool HandleQuestRemove(const char * args);
+ bool HandleQuestComplete(const char * args);
bool HandleSaveAllCommand(const char* args);
- bool HandleGetItemState(const char * args);
- bool HandleGetLootRecipient(const char * args);
+ bool HandleDebugGetItemState(const char * args);
+ bool HandleDebugGetLootRecipient(const char * args);
bool HandleDebugArenaCommand(const char * args);
bool HandleDebugThreatList(const char * args);
bool HandleDebugHostilRefList(const char * args);
@@ -508,9 +507,9 @@ class ChatHandler
bool HandleBindSightCommand(const char* args);
bool HandleUnbindSightCommand(const char* args);
bool HandleDebugBattlegroundCommand(const char * args);
- bool HandleSpawnVehicle(const char * args);
- bool HandleSendLargePacketCommand(const char * args);
- bool HandleSendSetPhaseShiftCommand(const char * args);
+ bool HandleDebugSpawnVehicle(const char * args);
+ bool HandleDebugSendLargePacketCommand(const char * args);
+ bool HandleDebugSendSetPhaseShiftCommand(const char * args);
Player* getSelectedPlayer();
Creature* getSelectedCreature();
diff --git a/src/game/Debugcmds.cpp b/src/game/Debugcmds.cpp
index 8a28ae72e00..53ae820bcbc 100644
--- a/src/game/Debugcmds.cpp
+++ b/src/game/Debugcmds.cpp
@@ -68,7 +68,7 @@ bool ChatHandler::HandleDebugSpellFailCommand(const char* args)
return true;
}
-bool ChatHandler::HandleSetPoiCommand(const char* args)
+bool ChatHandler::HandleDebugSetPoiCommand(const char* args)
{
Player *pPlayer = m_session->GetPlayer();
Unit* target = getSelectedUnit();
@@ -94,7 +94,7 @@ bool ChatHandler::HandleSetPoiCommand(const char* args)
return true;
}
-bool ChatHandler::HandleEquipErrorCommand(const char* args)
+bool ChatHandler::HandleDebugEquipErrorCommand(const char* args)
{
if(!args)
return false;
@@ -104,7 +104,7 @@ bool ChatHandler::HandleEquipErrorCommand(const char* args)
return true;
}
-bool ChatHandler::HandleSellErrorCommand(const char* args)
+bool ChatHandler::HandleDebugSellErrorCommand(const char* args)
{
if(!args)
return false;
@@ -114,7 +114,7 @@ bool ChatHandler::HandleSellErrorCommand(const char* args)
return true;
}
-bool ChatHandler::HandleBuyErrorCommand(const char* args)
+bool ChatHandler::HandleDebugBuyErrorCommand(const char* args)
{
if(!args)
return false;
@@ -124,7 +124,7 @@ bool ChatHandler::HandleBuyErrorCommand(const char* args)
return true;
}
-bool ChatHandler::HandleSendOpcodeCommand(const char* /*args*/)
+bool ChatHandler::HandleDebugSendOpcodeCommand(const char* /*args*/)
{
Unit *unit = getSelectedUnit();
Player *player = NULL;
@@ -221,7 +221,7 @@ bool ChatHandler::HandleSendOpcodeCommand(const char* /*args*/)
return true;
}
-bool ChatHandler::HandleUpdateWorldStateCommand(const char* args)
+bool ChatHandler::HandleDebugUpdateWorldStateCommand(const char* args)
{
char* w = strtok((char*)args, " ");
char* s = strtok(NULL, " ");
@@ -235,7 +235,7 @@ bool ChatHandler::HandleUpdateWorldStateCommand(const char* args)
return true;
}
-bool ChatHandler::HandlePlaySound2Command(const char* args)
+bool ChatHandler::HandleDebugPlaySound2Command(const char* args)
{
if(!args)
return false;
@@ -246,7 +246,7 @@ bool ChatHandler::HandlePlaySound2Command(const char* args)
}
//Send notification in channel
-bool ChatHandler::HandleSendChannelNotifyCommand(const char* args)
+bool ChatHandler::HandleDebugSendChannelNotifyCommand(const char* args)
{
if(!args)
return false;
@@ -264,7 +264,7 @@ bool ChatHandler::HandleSendChannelNotifyCommand(const char* args)
}
//Send notification in chat
-bool ChatHandler::HandleSendChatMsgCommand(const char* args)
+bool ChatHandler::HandleDebugSendChatMsgCommand(const char* args)
{
if(!args)
return false;
@@ -277,14 +277,14 @@ bool ChatHandler::HandleSendChatMsgCommand(const char* args)
return true;
}
-bool ChatHandler::HandleSendQuestPartyMsgCommand(const char* args)
+bool ChatHandler::HandleDebugSendQuestPartyMsgCommand(const char* args)
{
uint32 msg = atol((char*)args);
m_session->GetPlayer()->SendPushToPartyResponse(m_session->GetPlayer(), msg);
return true;
}
-bool ChatHandler::HandleGetLootRecipient(const char* /*args*/)
+bool ChatHandler::HandleDebugGetLootRecipient(const char* /*args*/)
{
Creature* target = getSelectedCreature();
if(!target)
@@ -294,14 +294,14 @@ bool ChatHandler::HandleGetLootRecipient(const char* /*args*/)
return true;
}
-bool ChatHandler::HandleSendQuestInvalidMsgCommand(const char* args)
+bool ChatHandler::HandleDebugSendQuestInvalidMsgCommand(const char* args)
{
uint32 msg = atol((char*)args);
m_session->GetPlayer()->SendCanTakeQuestResponse(msg);
return true;
}
-bool ChatHandler::HandleGetItemState(const char* args)
+bool ChatHandler::HandleDebugGetItemState(const char* args)
{
if (!args)
return false;
@@ -590,7 +590,7 @@ bool ChatHandler::HandleDebugHostilRefList(const char * /*args*/)
return true;
}
-bool ChatHandler::HandleSpawnVehicle(const char* args)
+bool ChatHandler::HandleDebugSpawnVehicle(const char* args)
{
if(!args)
return false;
@@ -640,7 +640,7 @@ bool ChatHandler::HandleSpawnVehicle(const char* args)
return true;
}
-bool ChatHandler::HandleSendLargePacketCommand(const char* /*args*/)
+bool ChatHandler::HandleDebugSendLargePacketCommand(const char* /*args*/)
{
const char* stuffingString = "This is a dummy string to push the packet's size beyond 128000 bytes. ";
std::ostringstream ss;
@@ -650,7 +650,7 @@ bool ChatHandler::HandleSendLargePacketCommand(const char* /*args*/)
return true;
}
-bool ChatHandler::HandleSendSetPhaseShiftCommand(const char* args)
+bool ChatHandler::HandleDebugSendSetPhaseShiftCommand(const char* args)
{
if(!args)
return false;
diff --git a/src/game/Level1.cpp b/src/game/Level1.cpp
index c1e8fa0fd76..f4c9c62ba09 100644
--- a/src/game/Level1.cpp
+++ b/src/game/Level1.cpp
@@ -626,7 +626,7 @@ bool ChatHandler::HandleGMTicketReloadCommand(const char*)
}
//Enable\Dissable Invisible mode
-bool ChatHandler::HandleVisibleCommand(const char* args)
+bool ChatHandler::HandleGMVisibleCommand(const char* args)
{
if (!*args)
{
@@ -2384,7 +2384,7 @@ bool ChatHandler::HandleWhispersCommand(const char* args)
}
//Play sound
-bool ChatHandler::HandlePlaySoundCommand(const char* args)
+bool ChatHandler::HandleDebugPlaySoundCommand(const char* args)
{
// USAGE: .debug playsound #soundid
// #soundid - ID decimal number from SoundEntries.dbc (1st column)
@@ -2501,7 +2501,7 @@ bool ChatHandler::HandleSendMailCommand(const char* args)
}
// teleport player to given game_tele.entry
-bool ChatHandler::HandleNameTeleCommand(const char * args)
+bool ChatHandler::HandleTeleNameCommand(const char * args)
{
if(!*args)
return false;
@@ -2586,7 +2586,7 @@ bool ChatHandler::HandleNameTeleCommand(const char * args)
}
//Teleport group to given game_tele.entry
-bool ChatHandler::HandleGroupTeleCommand(const char * args)
+bool ChatHandler::HandleTeleGroupCommand(const char * args)
{
if(!*args)
return false;
@@ -2985,7 +2985,7 @@ bool ChatHandler::HandleGoGridCommand(const char* args)
return true;
}
-bool ChatHandler::HandleDrunkCommand(const char* args)
+bool ChatHandler::HandleModifyDrunkCommand(const char* args)
{
if(!*args) return false;
diff --git a/src/game/Level2.cpp b/src/game/Level2.cpp
index 4c5a8f51ce0..09f13786592 100644
--- a/src/game/Level2.cpp
+++ b/src/game/Level2.cpp
@@ -157,7 +157,7 @@ bool ChatHandler::HandleUnmuteCommand(const char* args)
return true;
}
-bool ChatHandler::HandleTargetObjectCommand(const char* args)
+bool ChatHandler::HandleGameObjectTargetCommand(const char* args)
{
Player* pl = m_session->GetPlayer();
QueryResult *result;
@@ -1708,7 +1708,7 @@ bool ChatHandler::HandleItemMoveCommand(const char* args)
}
//delete object by selection or guid
-bool ChatHandler::HandleDelObjectCommand(const char* args)
+bool ChatHandler::HandleGameObjectDeleteCommand(const char* args)
{
// number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r
char* cId = extractKeyFromLink((char*)args,"Hgameobject");
@@ -1756,7 +1756,7 @@ bool ChatHandler::HandleDelObjectCommand(const char* args)
}
//turn selected object
-bool ChatHandler::HandleTurnObjectCommand(const char* args)
+bool ChatHandler::HandleGameObjectTurnCommand(const char* args)
{
// number or [name] Shift-click form |color|Hgameobject:go_id|h[name]|h|r
char* cId = extractKeyFromLink((char*)args,"Hgameobject");
@@ -1810,7 +1810,7 @@ bool ChatHandler::HandleTurnObjectCommand(const char* args)
}
//move selected object
-bool ChatHandler::HandleMoveObjectCommand(const char* args)
+bool ChatHandler::HandleGameObjectMoveCommand(const char* args)
{
// number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r
char* cId = extractKeyFromLink((char*)args,"Hgameobject");
@@ -1905,7 +1905,7 @@ bool ChatHandler::HandleDeMorphCommand(const char* /*args*/)
}
//morph creature or player
-bool ChatHandler::HandleMorphCommand(const char* args)
+bool ChatHandler::HandleModifyMorphCommand(const char* args)
{
if (!*args)
return false;
@@ -3545,7 +3545,7 @@ bool ChatHandler::HandleCustomizeCommand(const char* args)
}
//spawn go
-bool ChatHandler::HandleGameObjectCommand(const char* args)
+bool ChatHandler::HandleGameObjectAddCommand(const char* args)
{
if (!*args)
return false;
@@ -3614,7 +3614,7 @@ bool ChatHandler::HandleGameObjectCommand(const char* args)
}
//show animation
-bool ChatHandler::HandleAnimCommand(const char* args)
+bool ChatHandler::HandleDebugAnimCommand(const char* args)
{
if (!*args)
return false;
@@ -3625,7 +3625,7 @@ bool ChatHandler::HandleAnimCommand(const char* args)
}
//change standstate
-bool ChatHandler::HandleStandStateCommand(const char* args)
+bool ChatHandler::HandleModifyStandStateCommand(const char* args)
{
if (!*args)
return false;
@@ -3636,7 +3636,7 @@ bool ChatHandler::HandleStandStateCommand(const char* args)
return true;
}
-bool ChatHandler::HandleAddHonorCommand(const char* args)
+bool ChatHandler::HandleHonorAddCommand(const char* args)
{
if (!*args)
return false;
@@ -3676,7 +3676,7 @@ bool ChatHandler::HandleHonorAddKillCommand(const char* /*args*/)
return true;
}
-bool ChatHandler::HandleUpdateHonorFieldsCommand(const char* /*args*/)
+bool ChatHandler::HandleHonorUpdateCommand(const char* /*args*/)
{
Player *target = getSelectedPlayer();
if(!target)
@@ -4523,7 +4523,7 @@ bool ChatHandler::HandleNpcAddFormationCommand(const char* args)
}
//set pahsemask for selected object
-bool ChatHandler::HandleGOPhaseCommand(const char* args)
+bool ChatHandler::HandleGameObjectPhaseCommand(const char* args)
{
// number or [name] Shift-click form |color|Hgameobject:go_id|h[name]|h|r
char* cId = extractKeyFromLink((char*)args,"Hgameobject");
diff --git a/src/game/Level3.cpp b/src/game/Level3.cpp
index 7ca960775a6..9fd8684ecee 100644
--- a/src/game/Level3.cpp
+++ b/src/game/Level3.cpp
@@ -2901,7 +2901,7 @@ bool ChatHandler::HandleListObjectCommand(const char* args)
return true;
}
-bool ChatHandler::HandleNearObjectCommand(const char* args)
+bool ChatHandler::HandleGameObjectNearCommand(const char* args)
{
float distance = (!*args) ? 10 : atol(args);
uint32 count = 0;
@@ -2942,7 +2942,7 @@ bool ChatHandler::HandleNearObjectCommand(const char* args)
return true;
}
-bool ChatHandler::HandleObjectStateCommand(const char* args)
+bool ChatHandler::HandleGameObjectStateCommand(const char* args)
{
// number or [name] Shift-click form |color|Hgameobject:go_id|h[name]|h|r
char* cId = extractKeyFromLink((char*)args, "Hgameobject");
@@ -4556,7 +4556,7 @@ bool ChatHandler::HandleHideAreaCommand(const char* args)
return true;
}
-bool ChatHandler::HandleUpdate(const char* args)
+bool ChatHandler::HandleDebugUpdate(const char* args)
{
if(!*args)
return false;
@@ -4656,7 +4656,7 @@ bool ChatHandler::HandleChangeWeather(const char* args)
return true;
}
-bool ChatHandler::HandleSetValue(const char* args)
+bool ChatHandler::HandleDebugSetValue(const char* args)
{
if(!*args)
return false;
@@ -4707,7 +4707,7 @@ bool ChatHandler::HandleSetValue(const char* args)
return true;
}
-bool ChatHandler::HandleGetValue(const char* args)
+bool ChatHandler::HandleDebugGetValue(const char* args)
{
if(!*args)
return false;
@@ -4756,7 +4756,7 @@ bool ChatHandler::HandleGetValue(const char* args)
return true;
}
-bool ChatHandler::HandleSet32Bit(const char* args)
+bool ChatHandler::HandleDebugSet32Bit(const char* args)
{
if(!*args)
return false;
@@ -4789,7 +4789,7 @@ bool ChatHandler::HandleSet32Bit(const char* args)
return true;
}
-bool ChatHandler::HandleMod32Value(const char* args)
+bool ChatHandler::HandleDebugMod32Value(const char* args)
{
if(!*args)
return false;
@@ -4821,7 +4821,7 @@ bool ChatHandler::HandleMod32Value(const char* args)
return true;
}
-bool ChatHandler::HandleAddTeleCommand(const char * args)
+bool ChatHandler::HandleTeleAddCommand(const char * args)
{
if(!*args)
return false;
@@ -4861,7 +4861,7 @@ bool ChatHandler::HandleAddTeleCommand(const char * args)
return true;
}
-bool ChatHandler::HandleDelTeleCommand(const char * args)
+bool ChatHandler::HandleTeleDelCommand(const char * args)
{
if(!*args)
return false;
@@ -5459,7 +5459,7 @@ bool ChatHandler::HandleServerIdleShutDownCommand(const char* args)
return true;
}
-bool ChatHandler::HandleAddQuest(const char* args)
+bool ChatHandler::HandleQuestAdd(const char* args)
{
Player* player = getSelectedPlayer();
if(!player)
@@ -5513,7 +5513,7 @@ bool ChatHandler::HandleAddQuest(const char* args)
return true;
}
-bool ChatHandler::HandleRemoveQuest(const char* args)
+bool ChatHandler::HandleQuestRemove(const char* args)
{
Player* player = getSelectedPlayer();
if(!player)
@@ -5563,7 +5563,7 @@ bool ChatHandler::HandleRemoveQuest(const char* args)
return true;
}
-bool ChatHandler::HandleCompleteQuest(const char* args)
+bool ChatHandler::HandleQuestComplete(const char* args)
{
Player* player = getSelectedPlayer();
if(!player)
@@ -6155,7 +6155,7 @@ bool ChatHandler::HandleRespawnCommand(const char* /*args*/)
return true;
}
-bool ChatHandler::HandleFlyModeCommand(const char* args)
+bool ChatHandler::HandleGMFlyModeCommand(const char* args)
{
if(!args)
return false;
@@ -6181,7 +6181,7 @@ bool ChatHandler::HandleFlyModeCommand(const char* args)
return true;
}
-bool ChatHandler::HandleLoadPDumpCommand(const char *args)
+bool ChatHandler::HandlePDumpLoadCommand(const char *args)
{
if(!args)
return false;
@@ -6292,7 +6292,7 @@ bool ChatHandler::HandleLoadPDumpCommand(const char *args)
return true;
}
-bool ChatHandler::HandleWritePDumpCommand(const char *args)
+bool ChatHandler::HandlePDumpWriteCommand(const char *args)
{
if(!args)
return false;