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authorSpp <none@none>2010-10-06 18:48:39 +0200
committerSpp <none@none>2010-10-06 18:48:39 +0200
commitc47c1b43ccd1c944acc040490208080570bf5bfd (patch)
treedd4adf8b5d6596178cb2d45697726c5bc6e0e466 /src
parent5606bdd9ab35cd6c2bc9762ce7e3a98a0f980c8d (diff)
Core/Dungeon Finder: Move all debug msgs to Debug.
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/server/game/DungeonFinding/LFGMgr.cpp19
1 files changed, 10 insertions, 9 deletions
diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp
index b4e233fd455..7604ef81102 100644
--- a/src/server/game/DungeonFinding/LFGMgr.cpp
+++ b/src/server/game/DungeonFinding/LFGMgr.cpp
@@ -348,7 +348,7 @@ void LFGMgr::Update(uint32 diff)
LfgGuidList firstNew;
while (!m_newToQueue.empty())
{
- sLog.outError("DEBUG:LFGMgr::Update: checking [" UI64FMTD "] m_newToQueue(%u), m_currentQueue(%u)", m_newToQueue.front(), m_newToQueue.size(), m_currentQueue.size());
+ sLog.outDebug("LFGMgr::Update: checking [" UI64FMTD "] m_newToQueue(%u), m_currentQueue(%u)", m_newToQueue.front(), m_newToQueue.size(), m_currentQueue.size());
firstNew.push_back(m_newToQueue.front());
@@ -360,6 +360,7 @@ void LFGMgr::Update(uint32 diff)
if (proposals.size()) // Group found!
{
+ sLog.outDebug("LFGMgr::Update: Found %u size proposals for [" UI64FMTD "]", m_newToQueue.front());
LfgProposal* pProposal = (*proposals.begin());
// TODO: Create algorithm to select better group based on GS (uses to be good tank with bad healer and viceversa)
@@ -551,7 +552,7 @@ bool LFGMgr::RemoveFromQueue(uint64 guid)
m_QueueInfoMap.erase(it);
ret = true;
}
- sLog.outError("DEBUG:LFGMgr::RemoveFromQueue: [" UI64FMTD "] %s - Queue(%u)", guid, before != m_QueueInfoMap.size() ? "Removed": "Not in queue", m_QueueInfoMap.size());
+ sLog.outDebug("LFGMgr::RemoveFromQueue: [" UI64FMTD "] %s - Queue(%u)", guid, before != m_QueueInfoMap.size() ? "Removed": "Not in queue", m_QueueInfoMap.size());
return ret;
}
@@ -631,7 +632,7 @@ void LFGMgr::Join(Player* plr)
if (result != LFG_JOIN_OK) // Someone can't join. Clear all stuf
{
- sLog.outError("DEBUG:LFGMgr::Join: [" UI64FMTD "] joining with %u members. result: %u", guid, grp ? grp->GetMembersCount() : 1, result);
+ sLog.outDebug("LFGMgr::Join: [" UI64FMTD "] joining with %u members. result: %u", guid, grp ? grp->GetMembersCount() : 1, result);
plr->GetLfgDungeons()->clear();
plr->SetLfgRoles(ROLE_NONE);
if (grp && !grp->isLFGGroup())
@@ -693,7 +694,7 @@ void LFGMgr::Join(Player* plr)
roles.clear();
}
std::string dungeonsstr = ConcatenateDungeons(dungeons);
- sLog.outError("DEBUG:LFGMgr::Join: [" UI64FMTD "] joined with %u members. dungeons: %s", guid, grp ? grp->GetMembersCount() : 1, dungeonsstr.c_str());
+ sLog.outDebug("LFGMgr::Join: [" UI64FMTD "] joined with %u members. dungeons: %s", guid, grp ? grp->GetMembersCount() : 1, dungeonsstr.c_str());
}
/// <summary>
@@ -707,7 +708,7 @@ void LFGMgr::Leave(Player* plr, Group* grp /* = NULL*/)
return;
uint64 guid = grp ? grp->GetGUID() : plr ? plr->GetGUID() : 0;
- sLog.outError("DEBUG:LFGMgr::Leave: [" UI64FMTD "]", guid);
+ sLog.outDebug("LFGMgr::Leave: [" UI64FMTD "]", guid);
// Remove from Role Checks
if (grp)
@@ -804,7 +805,7 @@ void LFGMgr::FindNewGroups(LfgGuidList& check, LfgGuidList all, LfgProposalList*
}
}
- sLog.outError("DEBUG:LFGMgr::FindNewGroup: (%s) - all(%s)", ConcatenateGuids(check).c_str(), ConcatenateGuids(all).c_str());
+ sLog.outDebug("LFGMgr::FindNewGroup: (%s) - all(%s)", ConcatenateGuids(check).c_str(), ConcatenateGuids(all).c_str());
// Check individual compatibilities
LfgGuidList compatibles;
@@ -1032,7 +1033,7 @@ bool LFGMgr::CheckCompatibility(LfgGuidList check, LfgProposalList* proposals)
sLog.outDebug("LFGMgr::CheckCompatibility: (%s) Compatibles but not match. Players(%u)", strGuids.c_str(), numPlayers);
return true;
}
- sLog.outError("DEBUG:LFGMgr::CheckCompatibility: (%s) MATCH! Group formed", strGuids.c_str());
+ sLog.outDebug("LFGMgr::CheckCompatibility: (%s) MATCH! Group formed", strGuids.c_str());
// Select a random dungeon from the compatible list
LfgDungeonSet::iterator itDungeon = compatibleDungeons->begin();
@@ -1170,7 +1171,7 @@ void LFGMgr::UpdateRoleCheck(Group* grp, Player* plr /* = NULL*/)
playersLockMap = CheckCompatibleDungeons(dungeons, &players);
std::string dungeonstr = ConcatenateDungeons(dungeons);
- sLog.outError("DEBUG:LFGMgr::UpdateRoleCheck: [" UI64FMTD "] done. Dungeons: %s", plr->GetGUID(), dungeonstr.c_str());
+ sLog.outDebug("LFGMgr::UpdateRoleCheck: [" UI64FMTD "] done. Dungeons: %s", plr->GetGUID(), dungeonstr.c_str());
pRoleCheck->dungeons.clear();
if (dungeons)
@@ -1814,7 +1815,7 @@ void LFGMgr::UpdateBoot(Player* plr, bool accept)
/// <param name="bool">Automatic or manual teleport</param>
void LFGMgr::TeleportPlayer(Player* plr, bool out, bool fromOpcode /*= false*/)
{
- sLog.outError("DEBUG:LFGMgr::TeleportPlayer: [" UI64FMTD "] is being teleported %s", plr->GetGUID(), out ? "out" : "in");
+ sLog.outDebug("LFGMgr::TeleportPlayer: [" UI64FMTD "] is being teleported %s", plr->GetGUID(), out ? "out" : "in");
if (out)
{
plr->RemoveAurasDueToSpell(LFG_SPELL_LUCK_OF_THE_DRAW);