diff options
author | Pesthuf <Paladion@web.de> | 2011-06-09 16:39:41 +0200 |
---|---|---|
committer | Pesthuf <Paladion@web.de> | 2011-06-09 16:39:41 +0200 |
commit | c59dd936815e41d0c1d774e5658ff6d0836ce20a (patch) | |
tree | 647ed9637b73273da08863ac1ecdfd3072c35afc /src | |
parent | cdb296d6d7569c3833e129f41444c01a4a14cb98 (diff) |
Fix spells with TARGET_DEST_CASTER_RIGHT and TARGET_DEST_CASTER_LEFT hitting the opposite direction.
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Spells/Spell.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index fe4ca2912b4..0402c9bd8fe 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -2114,8 +2114,8 @@ void Spell::SelectEffectTargets(uint32 i, uint32 cur) case TARGET_DEST_CASTER_FRONT_LEAP: case TARGET_DEST_CASTER_FRONT: angle = 0.0f; break; case TARGET_DEST_CASTER_BACK: angle = static_cast<float>(M_PI); break; - case TARGET_DEST_CASTER_RIGHT: angle = static_cast<float>(M_PI/2); break; - case TARGET_DEST_CASTER_LEFT: angle = static_cast<float>(-M_PI/2); break; + case TARGET_DEST_CASTER_RIGHT: angle = static_cast<float>(-M_PI/2); break; + case TARGET_DEST_CASTER_LEFT: angle = static_cast<float>(M_PI/2); break; default: angle = (float)rand_norm()*static_cast<float>(2*M_PI); break; } |