diff options
author | maximius <none@none> | 2009-10-13 19:15:33 -0700 |
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committer | maximius <none@none> | 2009-10-13 19:15:33 -0700 |
commit | c6b940a078379c9c258ed04eb50b200df9194e8e (patch) | |
tree | aba7a3ad25fb588bfd1abb31917a85f0d0149fdb /src | |
parent | 9fdc4e137b51542a9528249f00eee3dea2ecb4bb (diff) |
*Wintergrasp: Fix server crash at battle end, by Spp
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/Wintergrasp.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/game/Wintergrasp.cpp b/src/game/Wintergrasp.cpp index 4ebd7c3c6a6..09c7e11e301 100644 --- a/src/game/Wintergrasp.cpp +++ b/src/game/Wintergrasp.cpp @@ -967,9 +967,11 @@ void OPvPWintergrasp::EndBattle() for (PlayerSet::iterator itr = m_players[team].begin(); itr != m_players[team].end(); ++itr) { // When WG ends the zone is cleaned including corpses, revive all players if dead - if ((*itr)->isDead()) + if ((*itr)->isDead()) + { (*itr)->ResurrectPlayer(1.0f); - + ObjectAccessor::Instance().ConvertCorpseForPlayer((*itr)->GetGUID()); + } if ((*itr)->HasAura(SPELL_LIEUTENANT)) { if (!sWorld.getConfig(CONFIG_OUTDOORPVP_WINTERGRASP_CUSTOM_HONOR)) |