diff options
author | megamage <none@none> | 2009-03-12 14:49:12 -0600 |
---|---|---|
committer | megamage <none@none> | 2009-03-12 14:49:12 -0600 |
commit | c8e391cf7dd5df9723dc1bfa5252ff47a925512c (patch) | |
tree | 4380785a6dd6c37e57e79fb7a99e1d2ebc0bd223 /src | |
parent | 4d62cf902feaf5288f7438b1005a9e6aa299462e (diff) |
[7444] Fixed some recently added and old type conversion warnings. Author: VladimirMangos
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/GameObject.cpp | 4 | ||||
-rw-r--r-- | src/game/Map.cpp | 22 |
2 files changed, 14 insertions, 12 deletions
diff --git a/src/game/GameObject.cpp b/src/game/GameObject.cpp index d0c27cdde34..583bcab36c4 100644 --- a/src/game/GameObject.cpp +++ b/src/game/GameObject.cpp @@ -129,8 +129,8 @@ bool GameObject::Create(uint32 guidlow, uint32 name_id, Map *map, uint32 phaseMa int64 rotation = 0; - float f_rot1 = sin(ang / 2.0f); - int64 i_rot1 = f_rot1 / atan(pow(2.0f, -20.0f)); + double f_rot1 = sin(ang / 2.0f); + int64 i_rot1 = int64(f_rot1 / atan(pow(2.0f, -20.0f))); rotation |= (i_rot1 << 43 >> 43) & 0x00000000001FFFFF; //float f_rot2 = sin(0.0f / 2.0f); diff --git a/src/game/Map.cpp b/src/game/Map.cpp index 6c7903fef10..4866ecb540f 100644 --- a/src/game/Map.cpp +++ b/src/game/Map.cpp @@ -67,7 +67,8 @@ bool Map::ExistMap(uint32 mapid,int x,int y) map_fileheader header; fread(&header, sizeof(header), 1, pf); - if (header.mapMagic != MAP_MAGIC || header.versionMagic != MAP_VERSION_MAGIC) + if (header.mapMagic != uint32(MAP_MAGIC) || + header.versionMagic != uint32(MAP_VERSION_MAGIC)) { sLog.outError("Map file '%s' is non-compatible version (outdated?). Please, create new using ad.exe program.",tmp); delete [] tmp; @@ -1174,7 +1175,8 @@ bool GridMap::loadData(char *filename) if (!in) return true; fread(&header, sizeof(header),1,in); - if (header.mapMagic == MAP_MAGIC && header.versionMagic == MAP_VERSION_MAGIC) + if (header.mapMagic == uint32(MAP_MAGIC) && + header.versionMagic == uint32(MAP_VERSION_MAGIC)) { // loadup area data if (header.areaMapOffset && !loadAreaData(in, header.areaMapOffset, header.areaMapSize)) @@ -1225,11 +1227,11 @@ bool GridMap::loadAreaData(FILE *in, uint32 offset, uint32 size) map_areaHeader header; fseek(in, offset, SEEK_SET); fread(&header, sizeof(header), 1, in); - if (header.fourcc != MAP_AREA_MAGIC) + if (header.fourcc != uint32(MAP_AREA_MAGIC)) return false; m_gridArea = header.gridArea; - if (!(header.flags&MAP_AREA_NO_AREA)) + if (!(header.flags & MAP_AREA_NO_AREA)) { m_area_map = new uint16 [16*16]; fread(m_area_map, sizeof(uint16), 16*16, in); @@ -1242,13 +1244,13 @@ bool GridMap::loadHeihgtData(FILE *in, uint32 offset, uint32 size) map_heightHeader header; fseek(in, offset, SEEK_SET); fread(&header, sizeof(header), 1, in); - if (header.fourcc != MAP_HEIGTH_MAGIC) + if (header.fourcc != uint32(MAP_HEIGTH_MAGIC)) return false; m_gridHeight = header.gridHeight; - if (!(header.flags&MAP_HEIGHT_NO_HIGHT)) + if (!(header.flags & MAP_HEIGHT_NO_HIGHT)) { - if ((header.flags&MAP_HEIGHT_AS_INT16)) + if ((header.flags & MAP_HEIGHT_AS_INT16)) { m_uint16_V9 = new uint16 [129*129]; m_uint16_V8 = new uint16 [128*128]; @@ -1257,7 +1259,7 @@ bool GridMap::loadHeihgtData(FILE *in, uint32 offset, uint32 size) m_gridIntHeightMultiplier = (header.gridMaxHeight - header.gridHeight) / 65535; m_gridGetHeight = &GridMap::getHeightFromUint16; } - else if ((header.flags&MAP_HEIGHT_AS_INT8)) + else if ((header.flags & MAP_HEIGHT_AS_INT8)) { m_uint8_V9 = new uint8 [129*129]; m_uint8_V8 = new uint8 [128*128]; @@ -1285,7 +1287,7 @@ bool GridMap::loadLiquidData(FILE *in, uint32 offset, uint32 size) map_liquidHeader header; fseek(in, offset, SEEK_SET); fread(&header, sizeof(header), 1, in); - if (header.fourcc != MAP_LIQUID_MAGIC) + if (header.fourcc != uint32(MAP_LIQUID_MAGIC)) return false; m_liquidType = header.liquidType; @@ -1622,7 +1624,7 @@ inline ZLiquidStatus GridMap::getLiquidStatus(float x, float y, float z, uint8 R } // For speed check as int values - int delta = (liquid_level - z) * 10; + int delta = int((liquid_level - z) * 10); // Get position delta if (delta > 20) // Under water |