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authorD4R4 <daraardalan@gmail.com>2015-03-07 17:46:43 +0100
committerjoschiwald <joschiwald.trinity@gmail.com>2015-03-07 17:46:43 +0100
commitceea37c9e3304ea2b387b7d3f6ea201b43c2615d (patch)
treeed8cee6a03c10c3ff6436afcdc036785e6cd9168 /src
parent31ee86e6baa93e650d04adcd25e6c0b6a72ea68c (diff)
Scripts/The Lich King: Defile should not grow when player grabbed by Val'kyr is moves across
Closes #14131
Diffstat (limited to 'src')
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
index ae0e00cb849..07816ebbe39 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
@@ -2417,6 +2417,7 @@ class spell_the_lich_king_defile : public SpellScriptLoader
void CorrectRange(std::list<WorldObject*>& targets)
{
targets.remove_if(ExactDistanceCheck(GetCaster(), 10.0f * GetCaster()->GetObjectScale()));
+ targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_HARVEST_SOUL_VALKYR));
}
void ChangeDamageAndGrow()