diff options
author | Shocker <none@none> | 2010-09-19 04:04:28 +0300 |
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committer | Shocker <none@none> | 2010-09-19 04:04:28 +0300 |
commit | d297d8d637d7a389d2947c5d2cfd8eb2eb128add (patch) | |
tree | 5bfca5728ae492fefdfa35ba761933d39cc0e672 /src | |
parent | 6bad14d5a226bc0cb3edbc1c5c0833bce8b3fe23 (diff) |
Core/Spells: Force of Nature should scale with spell power, fixes issue 2618
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Pet/Pet.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/server/game/Entities/Pet/Pet.cpp b/src/server/game/Entities/Pet/Pet.cpp index fb370bac80c..277e7e04956 100644 --- a/src/server/game/Entities/Pet/Pet.cpp +++ b/src/server/game/Entities/Pet/Pet.cpp @@ -953,8 +953,9 @@ bool Guardian::InitStatsForLevel(uint8 petlevel) { if (!pInfo) SetCreateHealth(30 + 30*petlevel); - SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, float(petlevel * 2.5f - (petlevel / 2))); - SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, float(petlevel * 2.5f + (petlevel / 2))); + float bonusDmg = m_owner->SpellBaseDamageBonus(SPELL_SCHOOL_MASK_NATURE) * 0.15f; + SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, float(petlevel * 2.5f - (petlevel / 2) + bonusDmg)); + SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, float(petlevel * 2.5f + (petlevel / 2) + bonusDmg)); break; } case 15352: //earth elemental 36213 |