aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorKrudor <erikstrandberg93@hotmail.com>2023-07-21 20:51:03 +0200
committerGitHub <noreply@github.com>2023-07-21 20:51:03 +0200
commitd3bc5ebf1627527de638c4e686d5b42ebfd849b3 (patch)
tree49f9947d6c9223680688ec631e30aa3380d9aa3a /src
parent4e7508db7b70b2b79ee1fc77a1899d08173ffc62 (diff)
Core/Units: Fixed knockback angle calculation for players (#29165)
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index a8d6a9871f5..163881b34a5 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -11948,7 +11948,7 @@ void Unit::KnockbackFrom(Position const& origin, float speedXY, float speedZ, Mo
GetMotionMaster()->MoveKnockbackFrom(origin, speedXY, speedZ, spellEffectExtraData);
else
{
- float o = GetPosition() == origin ? GetOrientation() + M_PI : origin.GetRelativeAngle(this);
+ float o = GetPosition() == origin ? GetOrientation() + M_PI : origin.GetAbsoluteAngle(this);
if (speedXY < 0)
{
speedXY = -speedXY;