diff options
| author | tobmaps <spambot42@yandex.ru> | 2011-05-10 21:15:48 +0700 |
|---|---|---|
| committer | tobmaps <spambot42@yandex.ru> | 2011-05-10 21:15:48 +0700 |
| commit | d49f535949cc75686aa4eee5c16e004cf0e7b87e (patch) | |
| tree | a0d8306fed012eea61a6d9d3bbcaede9152d2e18 /src | |
| parent | 6edde93e757c9129277f7a81ef0848ca55ee44ce (diff) | |
Core/Spells: Setup should add combo-point at selected target
Diffstat (limited to 'src')
| -rwxr-xr-x | src/server/game/Entities/Unit/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 13a5e4b096a..3d7df3940f5 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -8652,7 +8652,7 @@ bool Unit::HandleProcTriggerSpell(Unit *pVictim, uint32 damage, AuraEffect* trig // Combo points add triggers (need add combopoint only for main target, and after possible combopoints reset) case 15250: // Rogue Setup { - if (!pVictim || pVictim != getVictim()) // applied only for main target + if (!pVictim || (ToPlayer() && pVictim != ToPlayer()->GetSelectedUnit())) // applied only for main target return false; break; // continue normal case } |
