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authorAnubisss <none@none>2009-10-24 00:40:11 +0200
committerAnubisss <none@none>2009-10-24 00:40:11 +0200
commitd9530eea573e715bd600de29b8d62f32e42276d7 (patch)
tree6440a6d59458fe655bc466d8c4a7fc9f008c1bdb /src
parentee22273ef4d75a727902b7f80b646bd26bfd6bce (diff)
*Fix this part of Rime: "Obliterate has a 15% chance to reset the cooldown on Howling Blast". Patch by thenecromancer.
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/Unit.cpp12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 90d4d6c166a..1bf919b133f 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -7631,8 +7631,20 @@ bool Unit::HandleProcTriggerSpell(Unit *pVictim, uint32 damage, AuraEffect* trig
// Blade Barrier
if (auraSpellInfo->SpellFamilyName == SPELLFAMILY_DEATHKNIGHT && auraSpellInfo->SpellIconID == 85)
+ {
if (this->GetTypeId() != TYPEID_PLAYER || !((Player*)this)->IsBaseRuneSlotsOnCooldown(RUNE_BLOOD))
return false;
+ }
+
+ // Rime
+ else if (auraSpellInfo->SpellFamilyName == SPELLFAMILY_DEATHKNIGHT && auraSpellInfo->SpellIconID == 56)
+ {
+ if (GetTypeId() != TYPEID_PLAYER)
+ return false;
+
+ // Howling Blast
+ ((Player*)this)->RemoveSpellCategoryCooldown(1248, true);
+ }
// Custom basepoints/target for exist spell
// dummy basepoints or other customs