diff options
author | Shauren <shauren.trinity@gmail.com> | 2021-12-14 16:13:41 +0100 |
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committer | Shauren <shauren.trinity@gmail.com> | 2021-12-14 16:13:41 +0100 |
commit | dbb96e771771aa37e17a442a13bfc4c0f745c191 (patch) | |
tree | f732cd4ac7f2ec13429d28ccb08767da4e629732 /src | |
parent | 832409e51205d8913ecc40d5f8e8812cbdf10059 (diff) |
Core/Spells: Fixed spells not doing damage after cherry-picking 83a9222c390110ae082512ed858a5580a958aa21
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Spells/Spell.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index de2957d25b2..21b0b7b15da 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -2448,7 +2448,7 @@ void Spell::TargetInfo::DoDamageAndTriggers(Spell* spell) // Get original caster (if exist) and calculate damage/healing from him data // Skip if m_originalCaster not available Unit* caster = spell->m_originalCaster ? spell->m_originalCaster : spell->m_caster->ToUnit(); - if (!caster) + if (caster) { // Fill base trigger info uint32 procAttacker = spell->m_procAttacker; |