diff options
author | click <none@none> | 2010-07-19 04:16:15 +0200 |
---|---|---|
committer | click <none@none> | 2010-07-19 04:16:15 +0200 |
commit | dd92bffd24426f7ac4f9187297dae8cf28a341ad (patch) | |
tree | 3169c2059064d7b1ec8eb2bc86c57a0f7e65bc74 /src | |
parent | a4d0542f192240841da11982d85ed6cd27a1f864 (diff) |
Exclude hunters Auto Shot from casttimer-delay - should be blizzlike now (fix by Ktistay)
Closes issue 1927
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 6cebccb3da4..b659f876112 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -3318,8 +3318,8 @@ void Unit::_UpdateAutoRepeatSpell() return; } - //apply delay - if (m_AutoRepeatFirstCast && getAttackTimer(RANGED_ATTACK) < 500) + //apply delay (Auto Shot (spellID 75) not affected) + if (m_AutoRepeatFirstCast && getAttackTimer(RANGED_ATTACK) < 500 && m_currentSpells[CURRENT_AUTOREPEAT_SPELL]->m_spellInfo->Id != 75) setAttackTimer(RANGED_ATTACK,500); m_AutoRepeatFirstCast = false; |