diff options
author | Machiavelli <machiavelli.trinity@gmail.com> | 2011-06-28 23:08:09 +0200 |
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committer | Machiavelli <machiavelli.trinity@gmail.com> | 2011-06-28 23:11:15 +0200 |
commit | e5d253170e8715c81d2abb4be527bac3ca6d0bd4 (patch) | |
tree | 9a0683bcc9711e5a27ee47e6080bfba1401f3631 /src | |
parent | 9e58c6e7533787fc0a5f6431855ab379b8c8b92a (diff) |
Core/Entities: Fix looting gold from vehicles.
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Server/Protocol/Handlers/LootHandler.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Server/Protocol/Handlers/LootHandler.cpp b/src/server/game/Server/Protocol/Handlers/LootHandler.cpp index bb2944a9857..a415faa6844 100755 --- a/src/server/game/Server/Protocol/Handlers/LootHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/LootHandler.cpp @@ -140,6 +140,7 @@ void WorldSession::HandleLootMoneyOpcode(WorldPacket & /*recv_data*/) break; } case HIGHGUID_UNIT: + case HIGHGUID_VEHICLE: { Creature* creature = player->GetMap()->GetCreature(guid); bool lootAllowed = creature && creature->isAlive() == (player->getClass() == CLASS_ROGUE && creature->lootForPickPocketed); |