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authorNay <dnpd.dd@gmail.com>2012-03-27 19:26:58 +0100
committerNay <dnpd.dd@gmail.com>2012-03-27 19:26:58 +0100
commitead019b0611bd930eaa6bc7078b430bdc4fe8279 (patch)
tree658e0e784496810a2c18c4e48dd20ff05d510743 /src
parentdef4643896c06af3b7ea89afe7cac72518166856 (diff)
Core/DBLayer: Correct few more wrong read types (No. 3)
DB/World: Some consistency in the ints "length" field (not really a length) From A to G world tables verified; missing all the others
Diffstat (limited to 'src')
-rwxr-xr-xsrc/server/game/Entities/Item/ItemEnchantmentMgr.cpp1
-rwxr-xr-xsrc/server/game/Globals/ObjectMgr.cpp86
-rwxr-xr-xsrc/server/game/OutdoorPvP/OutdoorPvPMgr.cpp4
-rwxr-xr-xsrc/server/game/Pools/PoolMgr.cpp2
-rwxr-xr-xsrc/server/game/Quests/QuestDef.cpp68
5 files changed, 82 insertions, 79 deletions
diff --git a/src/server/game/Entities/Item/ItemEnchantmentMgr.cpp b/src/server/game/Entities/Item/ItemEnchantmentMgr.cpp
index b8eaf043b1f..0236e9450f5 100755
--- a/src/server/game/Entities/Item/ItemEnchantmentMgr.cpp
+++ b/src/server/game/Entities/Item/ItemEnchantmentMgr.cpp
@@ -49,6 +49,7 @@ void LoadRandomEnchantmentsTable()
RandomItemEnch.clear(); // for reload case
+ // 0 1 2
QueryResult result = WorldDatabase.Query("SELECT entry, ench, chance FROM item_enchantment_template");
if (result)
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index 61c47779c85..63a02378787 100755
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -1171,6 +1171,7 @@ void ObjectMgr::LoadLinkedRespawn()
uint32 oldMSTime = getMSTime();
_linkedRespawnStore.clear();
+ // 0 1 2
QueryResult result = WorldDatabase.Query("SELECT guid, linkedGuid, linkType FROM linked_respawn ORDER BY guid ASC");
if (!result)
@@ -2730,7 +2731,8 @@ void ObjectMgr::LoadItemSetNames()
if (setEntry->itemId[i])
itemSetItems.insert(setEntry->itemId[i]);
}
-
+
+ // 0 1 2
QueryResult result = WorldDatabase.Query("SELECT `entry`, `name`, `InventoryType` FROM `item_set_names`");
if (!result)
@@ -2757,7 +2759,7 @@ void ObjectMgr::LoadItemSetNames()
ItemSetNameEntry &data = _itemSetNameStore[entry];
data.name = fields[1].GetString();
- uint32 invType = fields[2].GetUInt32();
+ uint32 invType = fields[2].GetUInt8();
if (invType >= MAX_INVTYPE)
{
sLog->outErrorDb("Item set name (Entry: %u) has wrong InventoryType value (%u)", entry, invType);
@@ -2899,7 +2901,7 @@ void ObjectMgr::LoadPetLevelInfo()
uint32 oldMSTime = getMSTime();
// 0 1 2 3 4 5 6 7 8 9
- QueryResult result = WorldDatabase.Query("SELECT creature_entry, level, hp, mana, str, agi, sta, inte, spi, armor FROM pet_levelstats");
+ QueryResult result = WorldDatabase.Query("SELECT creature_entry, level, hp, mana, str, agi, sta, inte, spi, armor FROM pet_levelstats");
if (!result)
{
@@ -2921,7 +2923,7 @@ void ObjectMgr::LoadPetLevelInfo()
continue;
}
- uint32 current_level = fields[1].GetUInt32();
+ uint32 current_level = fields[1].GetUInt8();
if (current_level > sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL))
{
if (current_level > STRONG_MAX_LEVEL) // hardcoded level maximum
@@ -2949,7 +2951,7 @@ void ObjectMgr::LoadPetLevelInfo()
pLevelInfo->health = fields[2].GetUInt16();
pLevelInfo->mana = fields[3].GetUInt16();
- pLevelInfo->armor = fields[9].GetUInt16();
+ pLevelInfo->armor = fields[9].GetUInt32();
for (int i = 0; i < MAX_STATS; i++)
{
@@ -3045,7 +3047,7 @@ void ObjectMgr::LoadPlayerInfo()
// Load playercreate
{
uint32 oldMSTime = getMSTime();
- // 0 1 2 3 4 5 6
+ // 0 1 2 3 4 5 6
QueryResult result = WorldDatabase.Query("SELECT race, class, map, zone, position_x, position_y, position_z, orientation FROM playercreateinfo");
if (!result)
@@ -3062,10 +3064,10 @@ void ObjectMgr::LoadPlayerInfo()
{
Field* fields = result->Fetch();
- uint32 current_race = fields[0].GetUInt32();
- uint32 current_class = fields[1].GetUInt32();
- uint32 mapId = fields[2].GetUInt32();
- uint32 areaId = fields[3].GetUInt32();
+ uint32 current_race = fields[0].GetUInt8();
+ uint32 current_class = fields[1].GetUInt8();
+ uint32 mapId = fields[2].GetUInt16();
+ uint32 areaId = fields[3].GetUInt32(); // zone
float positionX = fields[4].GetFloat();
float positionY = fields[5].GetFloat();
float positionZ = fields[6].GetFloat();
@@ -3150,14 +3152,14 @@ void ObjectMgr::LoadPlayerInfo()
{
Field* fields = result->Fetch();
- uint32 current_race = fields[0].GetUInt32();
+ uint32 current_race = fields[0].GetUInt8();
if (current_race >= MAX_RACES)
{
sLog->outErrorDb("Wrong race %u in `playercreateinfo_item` table, ignoring.", current_race);
continue;
}
- uint32 current_class = fields[1].GetUInt32();
+ uint32 current_class = fields[1].GetUInt8();
if (current_class >= MAX_CLASSES)
{
sLog->outErrorDb("Wrong class %u in `playercreateinfo_item` table, ignoring.", current_class);
@@ -3172,7 +3174,7 @@ void ObjectMgr::LoadPlayerInfo()
continue;
}
- int32 amount = fields[3].GetInt32();
+ int32 amount = fields[3].GetInt8();
if (!amount)
{
@@ -3207,11 +3209,8 @@ void ObjectMgr::LoadPlayerInfo()
{
uint32 oldMSTime = getMSTime();
- QueryResult result = QueryResult(NULL);
- if (sWorld->getBoolConfig(CONFIG_START_ALL_SPELLS))
- result = WorldDatabase.Query("SELECT race, class, Spell, Active FROM playercreateinfo_spell_custom");
- else
- result = WorldDatabase.Query("SELECT race, class, Spell FROM playercreateinfo_spell");
+ std::string tableName = sWorld->getBoolConfig(CONFIG_START_ALL_SPELLS) ? "playercreateinfo_spell_custom" : "playercreateinfo_spell";
+ QueryResult result = WorldDatabase.PQuery("SELECT race, class, Spell FROM %s", tableName);
if (!result)
{
@@ -3226,14 +3225,14 @@ void ObjectMgr::LoadPlayerInfo()
{
Field* fields = result->Fetch();
- uint32 current_race = fields[0].GetUInt32();
+ uint32 current_race = fields[0].GetUInt8();
if (current_race >= MAX_RACES)
{
sLog->outErrorDb("Wrong race %u in `playercreateinfo_spell` table, ignoring.", current_race);
continue;
}
- uint32 current_class = fields[1].GetUInt32();
+ uint32 current_class = fields[1].GetUInt8();
if (current_class >= MAX_CLASSES)
{
sLog->outErrorDb("Wrong class %u in `playercreateinfo_spell` table, ignoring.", current_class);
@@ -3283,14 +3282,14 @@ void ObjectMgr::LoadPlayerInfo()
{
Field* fields = result->Fetch();
- uint32 current_race = fields[0].GetUInt32();
+ uint32 current_race = fields[0].GetUInt8();
if (current_race >= MAX_RACES)
{
sLog->outErrorDb("Wrong race %u in `playercreateinfo_action` table, ignoring.", current_race);
continue;
}
- uint32 current_class = fields[1].GetUInt32();
+ uint32 current_class = fields[1].GetUInt8();
if (current_class >= MAX_CLASSES)
{
sLog->outErrorDb("Wrong class %u in `playercreateinfo_action` table, ignoring.", current_class);
@@ -3298,7 +3297,7 @@ void ObjectMgr::LoadPlayerInfo()
}
PlayerInfo* pInfo = &_playerInfo[current_race][current_class];
- pInfo->action.push_back(PlayerCreateInfoAction(fields[2].GetUInt8(), fields[3].GetUInt32(), fields[4].GetUInt8()));
+ pInfo->action.push_back(PlayerCreateInfoAction(fields[2].GetUInt16(), fields[3].GetUInt32(), fields[4].GetUInt16()));
++count;
}
@@ -3330,7 +3329,7 @@ void ObjectMgr::LoadPlayerInfo()
{
Field* fields = result->Fetch();
- uint32 current_class = fields[0].GetUInt32();
+ uint32 current_class = fields[0].GetUInt8();
if (current_class >= MAX_CLASSES)
{
sLog->outErrorDb("Wrong class %u in `player_classlevelstats` table, ignoring.", current_class);
@@ -3411,21 +3410,21 @@ void ObjectMgr::LoadPlayerInfo()
{
Field* fields = result->Fetch();
- uint32 current_race = fields[0].GetUInt32();
+ uint32 current_race = fields[0].GetUInt8();
if (current_race >= MAX_RACES)
{
sLog->outErrorDb("Wrong race %u in `player_levelstats` table, ignoring.", current_race);
continue;
}
- uint32 current_class = fields[1].GetUInt32();
+ uint32 current_class = fields[1].GetUInt8();
if (current_class >= MAX_CLASSES)
{
sLog->outErrorDb("Wrong class %u in `player_levelstats` table, ignoring.", current_class);
continue;
}
- uint32 current_level = fields[2].GetUInt32();
+ uint32 current_level = fields[2].GetUInt8();
if (current_level > sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL))
{
if (current_level > STRONG_MAX_LEVEL) // hardcoded level maximum
@@ -3529,7 +3528,7 @@ void ObjectMgr::LoadPlayerInfo()
{
Field* fields = result->Fetch();
- uint32 current_level = fields[0].GetUInt32();
+ uint32 current_level = fields[0].GetUInt8();
uint32 current_xp = fields[1].GetUInt32();
if (current_level >= sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL))
@@ -4419,9 +4418,8 @@ void ObjectMgr::LoadScripts(ScriptsType type)
scripts->clear(); // need for reload support
bool isSpellScriptTable = (type == SCRIPTS_SPELL);
- char buff[125];
- sprintf(buff, "SELECT id, delay, command, datalong, datalong2, dataint, x, y, z, o%s FROM %s", isSpellScriptTable ? ", effIndex" : "", tableName.c_str());
- QueryResult result = WorldDatabase.Query(buff);
+ // 0 1 2 3 4 5 6 7 8 9
+ QueryResult result = WorldDatabase.PQuery("SELECT id, delay, command, datalong, datalong2, dataint, x, y, z, o%s FROM %s", isSpellScriptTable ? ", effIndex" : "", tableName.c_str());
if (!result)
{
@@ -4976,6 +4974,7 @@ void ObjectMgr::LoadPageTexts()
{
uint32 oldMSTime = getMSTime();
+ // 0 1 2
QueryResult result = WorldDatabase.Query("SELECT entry, text, next_page FROM page_text");
if (!result)
@@ -4993,7 +4992,7 @@ void ObjectMgr::LoadPageTexts()
PageText& pageText = _pageTextStore[fields[0].GetUInt32()];
pageText.Text = fields[1].GetString();
- pageText.NextPage = fields[2].GetInt16();
+ pageText.NextPage = fields[2].GetUInt32();
++count;
}
@@ -5054,6 +5053,7 @@ void ObjectMgr::LoadInstanceTemplate()
{
uint32 oldMSTime = getMSTime();
+ // 0 1 2 4
QueryResult result = WorldDatabase.Query("SELECT map, parent, script, allowMount FROM instance_template");
if (!result)
@@ -5105,6 +5105,7 @@ void ObjectMgr::LoadInstanceEncounters()
{
uint32 oldMSTime = getMSTime();
+ // 0 1 2 3
QueryResult result = WorldDatabase.Query("SELECT entry, creditType, creditEntry, lastEncounterDungeon FROM instance_encounters");
if (!result)
{
@@ -5121,7 +5122,7 @@ void ObjectMgr::LoadInstanceEncounters()
uint32 entry = fields[0].GetUInt32();
uint8 creditType = fields[1].GetUInt8();
uint32 creditEntry = fields[2].GetUInt32();
- uint32 lastEncounterDungeon = fields[3].GetUInt32();
+ uint32 lastEncounterDungeon = fields[3].GetUInt16();
DungeonEncounterEntry const* dungeonEncounter = sDungeonEncounterStore.LookupEntry(entry);
if (!dungeonEncounter)
{
@@ -5227,13 +5228,13 @@ void ObjectMgr::LoadGossipText()
gText.Options[i].Text_0 = fields[cic++].GetString();
gText.Options[i].Text_1 = fields[cic++].GetString();
- gText.Options[i].Language = fields[cic++].GetUInt32();
+ gText.Options[i].Language = fields[cic++].GetUInt8();
gText.Options[i].Probability = fields[cic++].GetFloat();
for (uint8 j=0; j < MAX_GOSSIP_TEXT_EMOTES; ++j)
{
- gText.Options[i].Emotes[j]._Delay = fields[cic++].GetUInt32();
- gText.Options[i].Emotes[j]._Emote = fields[cic++].GetUInt32();
+ gText.Options[i].Emotes[j]._Delay = fields[cic++].GetUInt16();
+ gText.Options[i].Emotes[j]._Emote = fields[cic++].GetUInt16();
}
}
} while (result->NextRow());
@@ -6638,7 +6639,7 @@ uint32 ObjectMgr::GetXPForLevel(uint8 level)
void ObjectMgr::LoadPetNames()
{
uint32 oldMSTime = getMSTime();
-
+ // 0 1 2
QueryResult result = WorldDatabase.Query("SELECT word, entry, half FROM pet_name_generation");
if (!result)
@@ -7003,7 +7004,7 @@ void ObjectMgr::LoadPointsOfInterest()
uint32 count = 0;
- // 0 1 2 3 4 5 6
+ // 0 1 2 3 4 5 6
QueryResult result = WorldDatabase.Query("SELECT entry, x, y, icon, flags, data, icon_name FROM points_of_interest");
if (!result)
@@ -7155,7 +7156,7 @@ void ObjectMgr::LoadNPCSpellClickSpells()
if (userType >= SPELL_CLICK_USER_MAX)
sLog->outErrorDb("Table npc_spellclick_spells references unknown user type %u. Skipping entry.", uint32(userType));
- uint8 castFlags = fields[2].GetUInt8();
+ uint8 castFlags = fields[2].GetUInt16();
SpellClickInfo info;
info.spellId = spellid;
info.castFlags = castFlags;
@@ -8039,6 +8040,7 @@ void ObjectMgr::LoadMailLevelRewards()
_mailLevelRewardStore.clear(); // for reload case
+ // 0 1 2 3
QueryResult result = WorldDatabase.Query("SELECT level, raceMask, mailTemplateId, senderEntry FROM mail_level_reward");
if (!result)
@@ -8200,9 +8202,9 @@ void ObjectMgr::LoadTrainerSpell()
uint32 entry = fields[0].GetUInt32();
uint32 spell = fields[1].GetUInt32();
uint32 spellCost = fields[2].GetUInt32();
- uint32 reqSkill = fields[3].GetUInt32();
- uint32 reqSkillValue = fields[4].GetUInt32();
- uint32 reqLevel = fields[5].GetUInt32();
+ uint32 reqSkill = fields[3].GetUInt16();
+ uint32 reqSkillValue = fields[4].GetUInt16();
+ uint32 reqLevel = fields[5].GetUInt8();
AddSpellToTrainer(entry, spell, spellCost, reqSkill, reqSkillValue, reqLevel);
diff --git a/src/server/game/OutdoorPvP/OutdoorPvPMgr.cpp b/src/server/game/OutdoorPvP/OutdoorPvPMgr.cpp
index 608067935ea..a079d2f643b 100755
--- a/src/server/game/OutdoorPvP/OutdoorPvPMgr.cpp
+++ b/src/server/game/OutdoorPvP/OutdoorPvPMgr.cpp
@@ -41,7 +41,7 @@ void OutdoorPvPMgr::InitOutdoorPvP()
{
uint32 oldMSTime = getMSTime();
- // 0 1
+ // 0 1
QueryResult result = WorldDatabase.Query("SELECT TypeId, ScriptName FROM outdoorpvp_template");
if (!result)
@@ -58,7 +58,7 @@ void OutdoorPvPMgr::InitOutdoorPvP()
{
Field* fields = result->Fetch();
- typeId = fields[0].GetUInt32();
+ typeId = fields[0].GetUInt8();
if (DisableMgr::IsDisabledFor(DISABLE_TYPE_OUTDOORPVP, typeId, NULL))
continue;
diff --git a/src/server/game/Pools/PoolMgr.cpp b/src/server/game/Pools/PoolMgr.cpp
index 71204f92826..5ebf78e484c 100755
--- a/src/server/game/Pools/PoolMgr.cpp
+++ b/src/server/game/Pools/PoolMgr.cpp
@@ -600,7 +600,7 @@ void PoolMgr::LoadFromDB()
{
uint32 oldMSTime = getMSTime();
- // 1 2 3
+ // 1 2 3
QueryResult result = WorldDatabase.Query("SELECT guid, pool_entry, chance FROM pool_creature");
if (!result)
diff --git a/src/server/game/Quests/QuestDef.cpp b/src/server/game/Quests/QuestDef.cpp
index 173df8dc809..debc8760ea9 100755
--- a/src/server/game/Quests/QuestDef.cpp
+++ b/src/server/game/Quests/QuestDef.cpp
@@ -23,31 +23,31 @@
Quest::Quest(Field* questRecord)
{
Id = questRecord[0].GetUInt32();
- Method = questRecord[1].GetUInt32();
- Level = questRecord[2].GetInt32();
- MinLevel = questRecord[3].GetUInt32();
- MaxLevel = questRecord[4].GetUInt32();
- ZoneOrSort = questRecord[5].GetInt32();
- Type = questRecord[6].GetUInt32();
- SuggestedPlayers = questRecord[7].GetUInt32();
+ Method = questRecord[1].GetUInt8();
+ Level = questRecord[2].GetInt16();
+ MinLevel = questRecord[3].GetUInt8();
+ MaxLevel = questRecord[4].GetUInt8();
+ ZoneOrSort = questRecord[5].GetInt16();
+ Type = questRecord[6].GetUInt16();
+ SuggestedPlayers = questRecord[7].GetUInt8();
LimitTime = questRecord[8].GetUInt32();
- RequiredClasses = questRecord[9].GetUInt32();
- RequiredRaces = questRecord[10].GetUInt32();
- RequiredSkillId = questRecord[11].GetUInt32();
- RequiredSkillPoints = questRecord[12].GetUInt32();
- RequiredFactionId1 = questRecord[13].GetUInt32();
- RequiredFactionId2 = questRecord[14].GetUInt32();
+ RequiredClasses = questRecord[9].GetUInt16();
+ RequiredRaces = questRecord[10].GetUInt16();
+ RequiredSkillId = questRecord[11].GetUInt16();
+ RequiredSkillPoints = questRecord[12].GetUInt16();
+ RequiredFactionId1 = questRecord[13].GetUInt16();
+ RequiredFactionId2 = questRecord[14].GetUInt16();
RequiredFactionValue1 = questRecord[15].GetInt32();
RequiredFactionValue2 = questRecord[16].GetInt32();
- RequiredMinRepFaction = questRecord[17].GetUInt32();
- RequiredMaxRepFaction = questRecord[18].GetUInt32();
+ RequiredMinRepFaction = questRecord[17].GetUInt16();
+ RequiredMaxRepFaction = questRecord[18].GetUInt16();
RequiredMinRepValue = questRecord[19].GetInt32();
RequiredMaxRepValue = questRecord[20].GetInt32();
PrevQuestId = questRecord[21].GetInt32();
NextQuestId = questRecord[22].GetInt32();
ExclusiveGroup = questRecord[23].GetInt32();
NextQuestIdChain = questRecord[24].GetUInt32();
- RewardXPId = questRecord[25].GetUInt32();
+ RewardXPId = questRecord[25].GetUInt8();
RewardOrRequiredMoney = questRecord[26].GetInt32();
RewardMoneyMaxLevel = questRecord[27].GetUInt32();
RewardSpell = questRecord[28].GetUInt32();
@@ -57,29 +57,29 @@ Quest::Quest(Field* questRecord)
RewardMailTemplateId = questRecord[32].GetUInt32();
RewardMailDelay = questRecord[33].GetUInt32();
SourceItemId = questRecord[34].GetUInt32();
- SourceItemIdCount = questRecord[35].GetUInt32();
+ SourceItemIdCount = questRecord[35].GetUInt8();
SourceSpellid = questRecord[36].GetUInt32();
Flags = questRecord[37].GetUInt32();
- uint32 SpecialFlags = questRecord[38].GetUInt16();
- RewardTitleId = questRecord[39].GetUInt32();
- RequiredPlayerKills = questRecord[40].GetUInt32();
- RewardTalents = questRecord[41].GetUInt32();
- RewardArenaPoints = questRecord[42].GetInt32();
+ uint32 SpecialFlags = questRecord[38].GetUInt8();
+ RewardTitleId = questRecord[39].GetUInt8();
+ RequiredPlayerKills = questRecord[40].GetUInt8();
+ RewardTalents = questRecord[41].GetUInt8();
+ RewardArenaPoints = questRecord[42].GetUInt16();
for (int i = 0; i < QUEST_REWARDS_COUNT; ++i)
RewardItemId[i] = questRecord[43+i].GetUInt32();
for (int i = 0; i < QUEST_REWARDS_COUNT; ++i)
- RewardItemIdCount[i] = questRecord[47+i].GetUInt32();
+ RewardItemIdCount[i] = questRecord[47+i].GetUInt16();
for (int i = 0; i < QUEST_REWARD_CHOICES_COUNT; ++i)
RewardChoiceItemId[i] = questRecord[51+i].GetUInt32();
for (int i = 0; i < QUEST_REWARD_CHOICES_COUNT; ++i)
- RewardChoiceItemCount[i] = questRecord[57+i].GetUInt32();
+ RewardChoiceItemCount[i] = questRecord[57+i].GetUInt16();
for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i)
- RewardFactionId[i] = questRecord[63+i].GetUInt32();
+ RewardFactionId[i] = questRecord[63+i].GetUInt168();
for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i)
RewardFactionValueId[i] = questRecord[68+i].GetInt32();
@@ -87,7 +87,7 @@ Quest::Quest(Field* questRecord)
for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i)
RewardFactionValueIdOverride[i] = questRecord[73+i].GetInt32();
- PointMapId = questRecord[78].GetUInt32();
+ PointMapId = questRecord[78].GetUInt16();
PointX = questRecord[79].GetFloat();
PointY = questRecord[80].GetFloat();
PointOption = questRecord[81].GetUInt32();
@@ -103,39 +103,39 @@ Quest::Quest(Field* questRecord)
RequiredNpcOrGo[i] = questRecord[89+i].GetInt32();
for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
- RequiredNpcOrGoCount[i] = questRecord[93+i].GetUInt32();
+ RequiredNpcOrGoCount[i] = questRecord[93+i].GetUInt16();
for (int i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i)
RequiredSourceItemId[i] = questRecord[97+i].GetUInt32();
for (int i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i)
- RequiredSourceItemCount[i] = questRecord[101+i].GetUInt32();
+ RequiredSourceItemCount[i] = questRecord[101+i].GetUInt16();
for (int i = 0; i < QUEST_ITEM_OBJECTIVES_COUNT; ++i)
RequiredItemId[i] = questRecord[105+i].GetUInt32();
for (int i = 0; i < QUEST_ITEM_OBJECTIVES_COUNT; ++i)
- RequiredItemCount[i] = questRecord[111+i].GetUInt32();
+ RequiredItemCount[i] = questRecord[111+i].GetUInt16();
for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
RequiredSpellCast[i] = questRecord[117+i].GetUInt32();
- // int8 Unknown0 = questRecord[121].GetUInt32();
+ // int8 Unknown0 = questRecord[121].GetUInt8();
for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
ObjectiveText[i] = questRecord[122+i].GetString();
for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
- DetailsEmote[i] = questRecord[126+i].GetUInt32();
+ DetailsEmote[i] = questRecord[126+i].GetUInt16();
for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
DetailsEmoteDelay[i] = questRecord[130+i].GetUInt32();
- EmoteOnIncomplete = questRecord[134].GetUInt32();
- EmoteOnComplete = questRecord[135].GetUInt32();
+ EmoteOnIncomplete = questRecord[134].GetUInt16();
+ EmoteOnComplete = questRecord[135].GetUInt16();
for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
- OfferRewardEmote[i] = questRecord[136+i].GetInt32();
+ OfferRewardEmote[i] = questRecord[136+i].GetInt16();
for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
OfferRewardEmoteDelay[i] = questRecord[140+i].GetInt32();