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authorXanadu <none@none>2010-10-17 03:09:01 +0200
committerXanadu <none@none>2010-10-17 03:09:01 +0200
commitf5911917b4ea1e97b0f22876dc8f35bbfa9833c9 (patch)
treee803ab11e700c578b72e117f30344796a2c35eb8 /src
parent8716264edaea3b78d79987517159abb5fbe6e834 (diff)
Core/Vehicles: Mammoth mount vendors no longer jump off the mount when talked to.
--HG-- branch : trunk
Diffstat (limited to 'src')
-rwxr-xr-xsrc/server/game/Server/Protocol/Handlers/ItemHandler.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/Server/Protocol/Handlers/ItemHandler.cpp b/src/server/game/Server/Protocol/Handlers/ItemHandler.cpp
index ebf5c93816e..b9e675066e0 100755
--- a/src/server/game/Server/Protocol/Handlers/ItemHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/ItemHandler.cpp
@@ -729,7 +729,8 @@ void WorldSession::SendListInventory(uint64 vendorguid)
GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH);
// Stop the npc if moving
- pCreature->StopMoving();
+ if (pCreature->hasUnitState(UNIT_STAT_MOVING))
+ pCreature->StopMoving();
VendorItemData const* vItems = pCreature->GetVendorItems();
if (!vItems)