diff options
author | Shauren <shauren.trinity@gmail.com> | 2019-08-11 12:19:56 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2019-08-11 12:19:56 +0200 |
commit | f884e5a85689e2b3ed6f04b6fa030437f20d3f5c (patch) | |
tree | e83e591af70e6207cdfd9015e6d9eb69fb1458cb /src | |
parent | c22b2f0c7b74f617f2443cf441bdd0893c45766b (diff) |
Core: Updated allowed build to 8.2.0.31429
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Server/Packets/ScenarioPackets.h | 2 | ||||
-rw-r--r-- | src/server/game/Server/WorldSocket.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Server/Packets/ScenarioPackets.h b/src/server/game/Server/Packets/ScenarioPackets.h index c5e25681948..f7427c71d54 100644 --- a/src/server/game/Server/Packets/ScenarioPackets.h +++ b/src/server/game/Server/Packets/ScenarioPackets.h @@ -22,7 +22,7 @@ #include "PacketUtilities.h" #include "AchievementPackets.h" -#define MAX_ALLOWED_SCENARIO_POI_QUERY_SIZE 42 +#define MAX_ALLOWED_SCENARIO_POI_QUERY_SIZE 43 struct ScenarioPOI; diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp index c78f429ad4b..07b6030a566 100644 --- a/src/server/game/Server/WorldSocket.cpp +++ b/src/server/game/Server/WorldSocket.cpp @@ -69,7 +69,7 @@ uint8 const WorldSocket::SessionKeySeed[16] = { 0x58, 0xCB, 0xCF, 0x40, 0xFE, 0x uint8 const WorldSocket::ContinuedSessionSeed[16] = { 0x16, 0xAD, 0x0C, 0xD4, 0x46, 0xF9, 0x4F, 0xB2, 0xEF, 0x7D, 0xEA, 0x2A, 0x17, 0x66, 0x4D, 0x2F }; uint8 const WorldSocket::EncryptionKeySeed[16] = { 0xE9, 0x75, 0x3C, 0x50, 0x90, 0x93, 0x61, 0xDA, 0x3B, 0x07, 0xEE, 0xFA, 0xFF, 0x9D, 0x41, 0xB8 }; -uint8 const ClientTypeSeed_Wn64[16] = { 0x8A, 0x46, 0xF2, 0x36, 0x70, 0x30, 0x9F, 0x2A, 0xAE, 0x85, 0xC9, 0xA4, 0x72, 0x76, 0x38, 0x2B }; +uint8 const ClientTypeSeed_Wn64[16] = { 0x77, 0x95, 0xA5, 0x07, 0xAF, 0x9D, 0xC3, 0x52, 0x5E, 0xFF, 0x72, 0x4F, 0xEE, 0x17, 0xE7, 0x0C }; uint8 const ClientTypeSeed_Mc64[16] = { 0x34, 0x1C, 0xFE, 0xFE, 0x3D, 0x72, 0xAC, 0xA9, 0xA4, 0x40, 0x7D, 0xC5, 0x35, 0xDE, 0xD6, 0x6A }; WorldSocket::WorldSocket(tcp::socket&& socket) : Socket(std::move(socket)), |