diff options
author | Shauren <shauren.trinity@gmail.com> | 2014-06-19 15:30:07 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2014-06-19 15:30:07 +0200 |
commit | fccdba38420a8818a4ffd8fde51dbc2a1dfb18a5 (patch) | |
tree | 35d9f955c9e7e62faf0de71444a6798ce17051e3 /src | |
parent | 1962b68ac3291ab36301d5f4f614cd458c4e357f (diff) |
Core/Players: Fixed trainers still displaying profession skills after learning
Closes #8103
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 8ceb6c00808..741eaba734a 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -6429,7 +6429,7 @@ void Player::SetSkill(uint16 id, uint16 step, uint16 newVal, uint16 maxVal) if (newVal < currVal) UpdateSkillEnchantments(id, currVal, newVal); // update step - SetUInt32Value(PLAYER_SKILL_VALUE_INDEX(itr->second.pos), MAKE_PAIR32(id, step)); + SetUInt32Value(PLAYER_SKILL_INDEX(itr->second.pos), MAKE_PAIR32(id, step)); // update value SetUInt32Value(PLAYER_SKILL_VALUE_INDEX(itr->second.pos), MAKE_SKILL_VALUE(newVal, maxVal)); if (itr->second.uState != SKILL_NEW) |