diff options
author | John Holiver <none@none> | 2010-08-24 01:01:46 -0300 |
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committer | John Holiver <none@none> | 2010-08-24 01:01:46 -0300 |
commit | fcebd3117a31701ce2ea836c2eee0fe30662c49a (patch) | |
tree | f6922472e5bbef5ace89e3f40dd62de6c8d9bc9c /src | |
parent | 4c382c0b98ead0fe245e7f445016df40c888a303 (diff) |
Fix Shaman T10 Ele 2P. Big thanks to Dr.Tenma!!!
Fix Warrior T10 Melee 2P.
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index a880230816b..ffa95ba218f 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -7367,7 +7367,11 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger if (newCooldownDelay < 0) newCooldownDelay = 0; ToPlayer()->AddSpellCooldown(16166,0, uint32(time(NULL) + newCooldownDelay)); - //TODO: need to send CD decrease to client + WorldPacket data(SMSG_MODIFY_COOLDOWN, 4+8+4); + data << uint32(16166); // Spell ID + data << uint64(GetGUID()); // Player GUID + data << int32(-2000); // Cooldown mod in milliseconds + ToPlayer()->GetSession()->SendPacket(&data); return true; } } |