diff options
author | Shocker <none@none> | 2010-09-13 04:02:57 +0300 |
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committer | Shocker <none@none> | 2010-09-13 04:02:57 +0300 |
commit | fef504e365ecc942c8fb70f52b362446ed183104 (patch) | |
tree | d343d235595e91a763d44b9bd32c1df635936ec3 /src | |
parent | b7b1efa4c1d68d33cb93282cbf09efa5d260291c (diff) |
Core/Loot: Looting should interrupt casting, fixes issue 3676.
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Server/Protocol/Handlers/LootHandler.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/server/game/Server/Protocol/Handlers/LootHandler.cpp b/src/server/game/Server/Protocol/Handlers/LootHandler.cpp index b2345dfab4f..ca4af9fee27 100644 --- a/src/server/game/Server/Protocol/Handlers/LootHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/LootHandler.cpp @@ -199,6 +199,10 @@ void WorldSession::HandleLootOpcode(WorldPacket & recv_data) return; GetPlayer()->SendLoot(guid, LOOT_CORPSE); + + // interrupt cast + if (GetPlayer()->IsNonMeleeSpellCasted(false)) + GetPlayer()->InterruptNonMeleeSpells(false); } void WorldSession::HandleLootReleaseOpcode(WorldPacket & recv_data) |