diff options
| author | p0wer <none@none> | 2009-12-25 10:45:58 -0600 |
|---|---|---|
| committer | p0wer <none@none> | 2009-12-25 10:45:58 -0600 |
| commit | 695fad7bbd83c5ae16f7019fd0f93fd18436f2bb (patch) | |
| tree | 8185165aa1dfaf7b9fb2ea3399d8c5b22a5b6e79 /win | |
| parent | 03d3f600afe0352aa31fe32e848dc928613e6750 (diff) | |
* Add SpellId.h to solution so we can begin to replace id's with more descriptive,
* self commenting variables. Thanks to Zor.
--HG--
branch : trunk
Diffstat (limited to 'win')
| -rw-r--r-- | win/VC90/game.vcproj | 18 |
1 files changed, 11 insertions, 7 deletions
diff --git a/win/VC90/game.vcproj b/win/VC90/game.vcproj index 41888f323e2..f48729b2a90 100644 --- a/win/VC90/game.vcproj +++ b/win/VC90/game.vcproj @@ -607,15 +607,15 @@ > </File> <File - RelativePath="..\..\src\game\BattleGroundIC.cpp" + RelativePath="..\..\src\game\BattleGroundHandler.cpp" > </File> <File - RelativePath="..\..\src\game\BattleGroundIC.h" + RelativePath="..\..\src\game\BattleGroundIC.cpp" > </File> <File - RelativePath="..\..\src\game\BattleGroundHandler.cpp" + RelativePath="..\..\src\game\BattleGroundIC.h" > </File> <File @@ -967,6 +967,10 @@ > </File> <File + RelativePath="..\..\src\game\SpellId.h" + > + </File> + <File RelativePath="..\..\src\game\TaxiHandler.cpp" > </File> @@ -1715,19 +1719,19 @@ > </File> <File - RelativePath="..\..\src\game\OutdoorPvPZM.cpp" + RelativePath="..\..\src\game\OutdoorPvPWG.cpp" > </File> <File - RelativePath="..\..\src\game\OutdoorPvPZM.h" + RelativePath="..\..\src\game\OutdoorPvPWG.h" > </File> <File - RelativePath="..\..\src\game\OutdoorPvPWG.cpp" + RelativePath="..\..\src\game\OutdoorPvPZM.cpp" > </File> <File - RelativePath="..\..\src\game\OutdoorPvPWG.h" + RelativePath="..\..\src\game\OutdoorPvPZM.h" > </File> </Filter> |
