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authormegamage <none@none>2009-08-29 17:14:47 -0500
committermegamage <none@none>2009-08-29 17:14:47 -0500
commit69c487abe51ac655b1f9cd4bc7388fb01e30fb0e (patch)
tree41714f3abf1ecbd78f2fdc8c5f1adce57e06b7c7 /win
parent13eda038fd1c31565672191da20bac9cd392e60e (diff)
*Handle creature rotation using movement generator. Please tell me if this breaks any script.
--HG-- branch : trunk
Diffstat (limited to 'win')
-rw-r--r--win/VC90/game.vcproj8
1 files changed, 4 insertions, 4 deletions
diff --git a/win/VC90/game.vcproj b/win/VC90/game.vcproj
index 1dcd5606fb3..9a58042d9ff 100644
--- a/win/VC90/game.vcproj
+++ b/win/VC90/game.vcproj
@@ -1203,10 +1203,6 @@
>
</File>
<File
- RelativePath="..\..\src\game\Traveller.h"
- >
- </File>
- <File
RelativePath="..\..\src\game\Unit.cpp"
>
</File>
@@ -1330,6 +1326,10 @@
>
</File>
<File
+ RelativePath="..\..\src\game\Traveller.h"
+ >
+ </File>
+ <File
RelativePath="..\..\src\game\WaypointMovementGenerator.cpp"
>
</File>