diff options
| author | megamage <none@none> | 2009-08-29 17:14:47 -0500 |
|---|---|---|
| committer | megamage <none@none> | 2009-08-29 17:14:47 -0500 |
| commit | 69c487abe51ac655b1f9cd4bc7388fb01e30fb0e (patch) | |
| tree | 41714f3abf1ecbd78f2fdc8c5f1adce57e06b7c7 /win | |
| parent | 13eda038fd1c31565672191da20bac9cd392e60e (diff) | |
*Handle creature rotation using movement generator. Please tell me if this breaks any script.
--HG--
branch : trunk
Diffstat (limited to 'win')
| -rw-r--r-- | win/VC90/game.vcproj | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/win/VC90/game.vcproj b/win/VC90/game.vcproj index 1dcd5606fb3..9a58042d9ff 100644 --- a/win/VC90/game.vcproj +++ b/win/VC90/game.vcproj @@ -1203,10 +1203,6 @@ > </File> <File - RelativePath="..\..\src\game\Traveller.h" - > - </File> - <File RelativePath="..\..\src\game\Unit.cpp" > </File> @@ -1330,6 +1326,10 @@ > </File> <File + RelativePath="..\..\src\game\Traveller.h" + > + </File> + <File RelativePath="..\..\src\game\WaypointMovementGenerator.cpp" > </File> |
