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authormegamage <none@none>2009-04-07 19:38:09 -0500
committermegamage <none@none>2009-04-07 19:38:09 -0500
commitf59c4debf6d413fefb7f55d422263fbb44772054 (patch)
treea65e607067e5caf81a2b10b0eaecbaa78d9cf062 /win
parent24dede78d339f348ab67d4e7235ed12d93802b69 (diff)
[7622] Added creatureAI with related database tables. Author: AlexDereka
*Note: three tables are renamed. --HG-- branch : trunk
Diffstat (limited to 'win')
-rw-r--r--win/VC71/game.vcproj12
-rw-r--r--win/VC80/game.vcproj16
-rw-r--r--win/VC90/game.vcproj16
3 files changed, 44 insertions, 0 deletions
diff --git a/win/VC71/game.vcproj b/win/VC71/game.vcproj
index 9431fa87980..3f0809d900f 100644
--- a/win/VC71/game.vcproj
+++ b/win/VC71/game.vcproj
@@ -660,6 +660,18 @@
RelativePath="..\..\src\game\DynamicObject.h">
</File>
<File
+ RelativePath="..\..\src\game\CreatureEventAI.cpp">
+ </File>
+ <File
+ RelativePath="..\..\src\game\CreatureEventAI.h">
+ </File>
+ <File
+ RelativePath="..\..\src\game\CreatureEventAIMgr.cpp">
+ </File>
+ <File
+ RelativePath="..\..\src\game\CreatureEventAIMgr.h">
+ </File>
+ <File
RelativePath="..\..\src\game\FleeingMovementGenerator.cpp">
</File>
<File
diff --git a/win/VC80/game.vcproj b/win/VC80/game.vcproj
index 1a43ce4d14b..2eda92302b9 100644
--- a/win/VC80/game.vcproj
+++ b/win/VC80/game.vcproj
@@ -1024,6 +1024,22 @@
>
</File>
<File
+ RelativePath="..\..\src\game\CreatureEventAI.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\CreatureEventAI.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\CreatureEventAIMgr.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\CreatureEventAIMgr.h"
+ >
+ </File>
+ <File
RelativePath="..\..\src\game\FleeingMovementGenerator.cpp"
>
</File>
diff --git a/win/VC90/game.vcproj b/win/VC90/game.vcproj
index 85a0e553e36..466cc355a41 100644
--- a/win/VC90/game.vcproj
+++ b/win/VC90/game.vcproj
@@ -1025,6 +1025,22 @@
>
</File>
<File
+ RelativePath="..\..\src\game\CreatureEventAI.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\CreatureEventAI.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\CreatureEventAIMgr.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\game\CreatureEventAIMgr.h"
+ >
+ </File>
+ <File
RelativePath="..\..\src\game\FleeingMovementGenerator.cpp"
>
</File>