diff options
| -rw-r--r-- | sql/base/auth_database.sql | 28 | ||||
| -rw-r--r-- | sql/updates/auth/master/2025_11_18_00_auth.sql | 23 | ||||
| -rw-r--r-- | sql/updates/auth/master/2025_11_19_00_auth.sql | 23 | ||||
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 23 | ||||
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.h | 3 | ||||
| -rw-r--r-- | src/server/game/Movement/MotionMaster.cpp | 59 | ||||
| -rw-r--r-- | src/server/game/Movement/MotionMaster.h | 6 | ||||
| -rw-r--r-- | src/server/game/Movement/Spline/MoveSpline.cpp | 28 | ||||
| -rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 7 | ||||
| -rw-r--r-- | src/server/game/Spells/SpellScript.cpp | 3 | ||||
| -rw-r--r-- | src/server/game/Spells/SpellScript.h | 2 | ||||
| -rw-r--r-- | src/server/scripts/EasternKingdoms/zone_undercity.cpp | 5 | ||||
| -rw-r--r-- | src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/Northrend/Ulduar/Ulduar/boss_thorim.cpp | 2 |
15 files changed, 132 insertions, 84 deletions
diff --git a/sql/base/auth_database.sql b/sql/base/auth_database.sql index 2f4aaa1c384..51904bee814 100644 --- a/sql/base/auth_database.sql +++ b/sql/base/auth_database.sql @@ -1341,7 +1341,21 @@ INSERT INTO `build_auth_key` VALUES (64395,'Mac','x64','WoWC',0xB9EE0DED365A0D1ADCC780CF91708136), (64395,'Win','A64','WoW',0x3084B511A81DBD956D09C74BE18E6C12), (64395,'Win','x64','WoW',0x927C362C2B951B50D63F203C88BBB4BD), -(64395,'Win','x64','WoWC',0xB00C9B95D14079E04B937B0DED2C1247); +(64395,'Win','x64','WoWC',0xB00C9B95D14079E04B937B0DED2C1247), +(64484,'Mac','A64','WoW',0x208FD6C24C40FDA62A4B3314E4E25336), +(64484,'Mac','A64','WoWC',0xD2D29647DE175101CEF35C10D671BF94), +(64484,'Mac','x64','WoW',0x3B2D2B6D9CE0957F7307E4D8E649B1B0), +(64484,'Mac','x64','WoWC',0x7F843C10B9FE9A3F2C200E8DDEF7CFAD), +(64484,'Win','A64','WoW',0x0D7B806EF0D5640724866D8842590992), +(64484,'Win','x64','WoW',0x2DD6D7583BB976AF101585B572C4CC41), +(64484,'Win','x64','WoWC',0x21F23079D5EA654F8D21B80C93DD1A34), +(64502,'Mac','A64','WoW',0x9F782C29580703ECF3148E3E78B3B45B), +(64502,'Mac','A64','WoWC',0x17168E59E27ECE41AAD719777413668F), +(64502,'Mac','x64','WoW',0xDA795FF3960DE8212AD6C97C4619BFD0), +(64502,'Mac','x64','WoWC',0x6DCE3BA9C0ACF638AE599680200483AE), +(64502,'Win','A64','WoW',0x51DF09ABE30D38142EB5942ED774301B), +(64502,'Win','x64','WoW',0x54D307CF2BC84E50E94C2D3A95CD6D7B), +(64502,'Win','x64','WoWC',0xA968CFA8B0558F433B3E483E844FBFC3); /*!40000 ALTER TABLE `build_auth_key` ENABLE KEYS */; UNLOCK TABLES; @@ -1756,7 +1770,9 @@ INSERT INTO `build_info` VALUES (63906,11,2,5,NULL), (64154,11,2,5,NULL), (64270,11,2,5,NULL), -(64395,11,2,5,NULL); +(64395,11,2,5,NULL), +(64484,11,2,5,NULL), +(64502,11,2,5,NULL); /*!40000 ALTER TABLE `build_info` ENABLE KEYS */; UNLOCK TABLES; @@ -3369,7 +3385,7 @@ CREATE TABLE `realmlist` ( `timezone` tinyint unsigned NOT NULL DEFAULT '0', `allowedSecurityLevel` tinyint unsigned NOT NULL DEFAULT '0', `population` float NOT NULL DEFAULT '0', - `gamebuild` int unsigned NOT NULL DEFAULT '64395', + `gamebuild` int unsigned NOT NULL DEFAULT '64502', `Region` tinyint unsigned NOT NULL DEFAULT '1', `Battlegroup` tinyint unsigned NOT NULL DEFAULT '1', PRIMARY KEY (`id`), @@ -3384,7 +3400,7 @@ CREATE TABLE `realmlist` ( LOCK TABLES `realmlist` WRITE; /*!40000 ALTER TABLE `realmlist` DISABLE KEYS */; INSERT INTO `realmlist` VALUES -(1,'Trinity','127.0.0.1','127.0.0.1',NULL,NULL,'255.255.255.0',8085,0,0,1,0,0,64395,1,1); +(1,'Trinity','127.0.0.1','127.0.0.1',NULL,NULL,'255.255.255.0',8085,0,0,1,0,0,64502,1,1); /*!40000 ALTER TABLE `realmlist` ENABLE KEYS */; UNLOCK TABLES; @@ -3912,7 +3928,9 @@ INSERT INTO `updates` VALUES ('2025_10_29_00_auth.sql','CA6DC3F6A070AD894AB0DF2B21168D1BD7445A38','ARCHIVED','2025-10-29 06:57:00',0), ('2025_10_30_00_auth.sql','BEBD6BC06B857C182BAD8A0DCAAF5B6AFEA2DFE7','RELEASED','2025-10-30 18:24:07',0), ('2025_11_07_00_auth.sql','496BAF87666950FDBA459CC72472AAB4CBD71D40','RELEASED','2025-11-07 09:46:17',0), -('2025_11_15_00_auth.sql','744E145E7EFBADDAF0BAC00F6FC84A1FE79EDFCA','RELEASED','2025-11-15 12:09:00',0); +('2025_11_15_00_auth.sql','744E145E7EFBADDAF0BAC00F6FC84A1FE79EDFCA','RELEASED','2025-11-15 12:09:00',0), +('2025_11_18_00_auth.sql','AAE3FEB4363A16253C7ADF8CF5973E3694C5BC52','RELEASED','2025-11-18 20:09:47',0), +('2025_11_19_00_auth.sql','2E89C66714539C9713B9ADD3F7697730A426C795','RELEASED','2025-11-19 08:20:00',0); /*!40000 ALTER TABLE `updates` ENABLE KEYS */; UNLOCK TABLES; diff --git a/sql/updates/auth/master/2025_11_18_00_auth.sql b/sql/updates/auth/master/2025_11_18_00_auth.sql new file mode 100644 index 00000000000..c212a264df3 --- /dev/null +++ b/sql/updates/auth/master/2025_11_18_00_auth.sql @@ -0,0 +1,23 @@ +DELETE FROM `build_info` WHERE `build` IN (64484); +INSERT INTO `build_info` (`build`,`majorVersion`,`minorVersion`,`bugfixVersion`,`hotfixVersion`) VALUES +(64484,11,2,5,NULL); + +DELETE FROM `build_auth_key` WHERE `build`=64484 AND `platform`='Mac' AND `arch`='A64' AND `type`='WoW'; +DELETE FROM `build_auth_key` WHERE `build`=64484 AND `platform`='Mac' AND `arch`='A64' AND `type`='WoWC'; +DELETE FROM `build_auth_key` WHERE `build`=64484 AND `platform`='Mac' AND `arch`='x64' AND `type`='WoW'; +DELETE FROM `build_auth_key` WHERE `build`=64484 AND `platform`='Mac' AND `arch`='x64' AND `type`='WoWC'; +DELETE FROM `build_auth_key` WHERE `build`=64484 AND `platform`='Win' AND `arch`='A64' AND `type`='WoW'; +DELETE FROM `build_auth_key` WHERE `build`=64484 AND `platform`='Win' AND `arch`='x64' AND `type`='WoW'; +DELETE FROM `build_auth_key` WHERE `build`=64484 AND `platform`='Win' AND `arch`='x64' AND `type`='WoWC'; +INSERT INTO `build_auth_key` (`build`,`platform`,`arch`,`type`,`key`) VALUES +(64484,'Mac','A64','WoW',0x208FD6C24C40FDA62A4B3314E4E25336), +(64484,'Mac','A64','WoWC',0xD2D29647DE175101CEF35C10D671BF94), +(64484,'Mac','x64','WoW',0x3B2D2B6D9CE0957F7307E4D8E649B1B0), +(64484,'Mac','x64','WoWC',0x7F843C10B9FE9A3F2C200E8DDEF7CFAD), +(64484,'Win','A64','WoW',0x0D7B806EF0D5640724866D8842590992), +(64484,'Win','x64','WoW',0x2DD6D7583BB976AF101585B572C4CC41), +(64484,'Win','x64','WoWC',0x21F23079D5EA654F8D21B80C93DD1A34); + +UPDATE `realmlist` SET `gamebuild`=64484 WHERE `gamebuild`=64395; + +ALTER TABLE `realmlist` CHANGE `gamebuild` `gamebuild` int unsigned NOT NULL DEFAULT '64484'; diff --git a/sql/updates/auth/master/2025_11_19_00_auth.sql b/sql/updates/auth/master/2025_11_19_00_auth.sql new file mode 100644 index 00000000000..9f835567a7c --- /dev/null +++ b/sql/updates/auth/master/2025_11_19_00_auth.sql @@ -0,0 +1,23 @@ +DELETE FROM `build_info` WHERE `build` IN (64502); +INSERT INTO `build_info` (`build`,`majorVersion`,`minorVersion`,`bugfixVersion`,`hotfixVersion`) VALUES +(64502,11,2,5,NULL); + +DELETE FROM `build_auth_key` WHERE `build`=64502 AND `platform`='Mac' AND `arch`='A64' AND `type`='WoW'; +DELETE FROM `build_auth_key` WHERE `build`=64502 AND `platform`='Mac' AND `arch`='A64' AND `type`='WoWC'; +DELETE FROM `build_auth_key` WHERE `build`=64502 AND `platform`='Mac' AND `arch`='x64' AND `type`='WoW'; +DELETE FROM `build_auth_key` WHERE `build`=64502 AND `platform`='Mac' AND `arch`='x64' AND `type`='WoWC'; +DELETE FROM `build_auth_key` WHERE `build`=64502 AND `platform`='Win' AND `arch`='A64' AND `type`='WoW'; +DELETE FROM `build_auth_key` WHERE `build`=64502 AND `platform`='Win' AND `arch`='x64' AND `type`='WoW'; +DELETE FROM `build_auth_key` WHERE `build`=64502 AND `platform`='Win' AND `arch`='x64' AND `type`='WoWC'; +INSERT INTO `build_auth_key` (`build`,`platform`,`arch`,`type`,`key`) VALUES +(64502,'Mac','A64','WoW',0x9F782C29580703ECF3148E3E78B3B45B), +(64502,'Mac','A64','WoWC',0x17168E59E27ECE41AAD719777413668F), +(64502,'Mac','x64','WoW',0xDA795FF3960DE8212AD6C97C4619BFD0), +(64502,'Mac','x64','WoWC',0x6DCE3BA9C0ACF638AE599680200483AE), +(64502,'Win','A64','WoW',0x51DF09ABE30D38142EB5942ED774301B), +(64502,'Win','x64','WoW',0x54D307CF2BC84E50E94C2D3A95CD6D7B), +(64502,'Win','x64','WoWC',0xA968CFA8B0558F433B3E483E844FBFC3); + +UPDATE `realmlist` SET `gamebuild`=64502 WHERE `gamebuild`=64484; + +ALTER TABLE `realmlist` CHANGE `gamebuild` `gamebuild` int unsigned NOT NULL DEFAULT '64502'; diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index c6466bba6b4..287fc1753e7 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -12325,7 +12325,7 @@ void Unit::SendMoveKnockBack(Player* player, float speedXY, float speedZ, float player->GetSession()->SendPacket(moveKnockBack.Write()); } -void Unit::KnockbackFrom(Position const& origin, float speedXY, float speedZ, Movement::SpellEffectExtraData const* spellEffectExtraData /*= nullptr*/) +void Unit::KnockbackFrom(Position const& origin, float speedXY, float speedZ, float angle /*= M_PI*/, Movement::SpellEffectExtraData const* spellEffectExtraData /*= nullptr*/) { Player* player = ToPlayer(); if (!player) @@ -12339,14 +12339,14 @@ void Unit::KnockbackFrom(Position const& origin, float speedXY, float speedZ, Mo } if (!player) - GetMotionMaster()->MoveKnockbackFrom(origin, speedXY, speedZ, spellEffectExtraData); + GetMotionMaster()->MoveKnockbackFrom(origin, speedXY, speedZ, angle, spellEffectExtraData); else { - float o = GetPosition() == origin ? GetOrientation() + M_PI : origin.GetAbsoluteAngle(this); + float o = (GetPosition() == origin ? GetOrientation() : GetAbsoluteAngle(origin)) + angle; if (speedXY < 0) { speedXY = -speedXY; - o = o - M_PI; + o = o - float(M_PI); } float vcos = std::cos(o); @@ -12470,21 +12470,6 @@ uint32 Unit::GetModelForForm(ShapeshiftForm form, uint32 spellId) const return 0; } -void Unit::JumpTo(float speedXY, float speedZ, float angle, Optional<Position> dest) -{ - if (dest) - angle += GetRelativeAngle(*dest); - - if (GetTypeId() == TYPEID_UNIT) - GetMotionMaster()->MoveJumpTo(angle, speedXY, speedZ); - else - { - float vcos = std::cos(angle+GetOrientation()); - float vsin = std::sin(angle+GetOrientation()); - SendMoveKnockBack(ToPlayer(), speedXY, -speedZ, vcos, vsin); - } -} - void Unit::HandleSpellClick(Unit* clicker, int8 seatId /*= -1*/) { bool spellClickHandled = false; diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index 8973b439717..de5b2692cf0 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -1133,8 +1133,7 @@ class TC_GAME_API Unit : public WorldObject void UpdateHeight(float newZ); void SendMoveKnockBack(Player* player, float speedXY, float speedZ, float vcos, float vsin); - void KnockbackFrom(Position const& origin, float speedXY, float speedZ, Movement::SpellEffectExtraData const* spellEffectExtraData = nullptr); - void JumpTo(float speedXY, float speedZ, float angle, Optional<Position> dest = {}); + void KnockbackFrom(Position const& origin, float speedXY, float speedZ, float angle = M_PI, Movement::SpellEffectExtraData const* spellEffectExtraData = nullptr); void MonsterMoveWithSpeed(float x, float y, float z, float speed, bool generatePath = false, bool forceDestination = false); diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp index 85bb2e365f3..202663cf1cc 100644 --- a/src/server/game/Movement/MotionMaster.cpp +++ b/src/server/game/Movement/MotionMaster.cpp @@ -29,6 +29,7 @@ #include "PathGenerator.h" #include "Player.h" #include "ScriptSystem.h" +#include <boost/container/static_vector.hpp> #include <algorithm> #include <iterator> @@ -800,17 +801,17 @@ void MotionMaster::MoveCharge(PathGenerator const& path, float speed /*= SPEED_C init.Launch(); } -void MotionMaster::MoveKnockbackFrom(Position const& origin, float speedXY, float speedZ, Movement::SpellEffectExtraData const* spellEffectExtraData /*= nullptr*/) +void MotionMaster::MoveKnockbackFrom(Position const& origin, float speedXY, float speedZ, float angle /*= M_PI*/, Movement::SpellEffectExtraData const* spellEffectExtraData /*= nullptr*/) { // This function may make players fall below map if (_owner->GetTypeId() == TYPEID_PLAYER) return; - if (std::abs(speedXY) < 0.01f /* && std::abs(speedZ) < 0.01f */) + if (std::abs(speedXY) < 0.01f && std::abs(speedZ) < 0.01f) return; Position dest = _owner->GetPosition(); - float o = dest == origin ? 0.0f : _owner->GetRelativeAngle(origin) + float(M_PI); + float o = (dest == origin ? 0.0f : _owner->GetRelativeAngle(origin)) + angle; if (speedXY < 0) { speedXY = -speedXY; @@ -824,16 +825,29 @@ void MotionMaster::MoveKnockbackFrom(Position const& origin, float speedXY, floa float dist = 2 * moveTimeHalf * speedXY; float max_height = -Movement::computeFallElevation(moveTimeHalf, false, -speedZ); - // Use a mmap raycast to get a valid destination. - _owner->MovePositionToFirstCollision(dest, dist, o); + boost::container::static_vector<G3D::Vector3, 3> path; + path.push_back(PositionToVector3(dest)); + + if (dist > 0.01f) + { + // Use a mmap raycast to get a valid destination. + _owner->MovePositionToFirstCollision(dest, dist, o); + path.push_back(PositionToVector3(dest)); + } + else + { + // vertical knockbacks get a fake 0.5 higher additional point to avoid clientside spline length checks + // sniffs confirmed that it is always 0.5, no matter what the max height is + path.push_back(PositionToVector3(dest.GetPositionWithOffset({ 0.0f, 0.0f, 0.5f }))); + path.push_back(PositionToVector3(dest)); + } std::function<void(Movement::MoveSplineInit&)> initializer = [=, effect = (spellEffectExtraData ? Optional<Movement::SpellEffectExtraData>(*spellEffectExtraData) : Optional<Movement::SpellEffectExtraData>())](Movement::MoveSplineInit& init) { - init.MoveTo(dest.GetPositionX(), dest.GetPositionY(), dest.GetPositionZ(), false); + init.MovebyPath({ path.data(), path.size() }); init.SetParabolic(max_height, 0); init.SetOrientationFixed(true); - if (speedXY >= 0.01f) - init.SetVelocity(speedXY); + init.SetVelocity(speedXY); if (effect) init.SetSpellEffectExtraData(*effect); }; @@ -844,36 +858,11 @@ void MotionMaster::MoveKnockbackFrom(Position const& origin, float speedXY, floa Add(movement); } -void MotionMaster::MoveJumpTo(float angle, float speedXY, float speedZ) -{ - // This function may make players fall below map - if (_owner->GetTypeId() == TYPEID_PLAYER) - return; - - float x, y, z = _owner->GetPositionZ(); - - float moveTimeHalf = speedZ / Movement::gravity; - float dist = 2 * moveTimeHalf * speedXY; - - _owner->GetNearPoint2D(nullptr, x, y, dist, _owner->GetOrientation() + angle); - _owner->UpdateAllowedPositionZ(x, y, z); - - MoveJump(x, y, z, speedXY, speedZ); -} - void MotionMaster::MoveJump(Position const& pos, float speedXY, float speedZ, uint32 id /*= EVENT_JUMP*/, MovementFacingTarget const& facing /*= {}*/, bool orientationFixed /*= false*/, JumpArrivalCastArgs const* arrivalCast /*= nullptr*/, Movement::SpellEffectExtraData const* spellEffectExtraData /*= nullptr*/, Optional<Scripting::v2::ActionResultSetter<MovementStopReason>>&& scriptResult /*= {}*/) { - MoveJump(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), speedXY, speedZ, id, facing, orientationFixed, arrivalCast, - spellEffectExtraData, std::move(scriptResult)); -} - -void MotionMaster::MoveJump(float x, float y, float z, float speedXY, float speedZ, uint32 id /*= EVENT_JUMP*/, MovementFacingTarget const& facing /* = {}*/, - bool orientationFixed /*= false*/, JumpArrivalCastArgs const* arrivalCast /*= nullptr*/, Movement::SpellEffectExtraData const* spellEffectExtraData /*= nullptr*/, - Optional<Scripting::v2::ActionResultSetter<MovementStopReason>>&& scriptResult /*= {}*/) -{ - TC_LOG_DEBUG("movement.motionmaster", "MotionMaster::MoveJump: '{}', jumps to point Id: {} (X: {}, Y: {}, Z: {})", _owner->GetGUID(), id, x, y, z); + TC_LOG_DEBUG("movement.motionmaster", "MotionMaster::MoveJump: '{}', jumps to point Id: {} ({})", _owner->GetGUID(), id, pos.ToString()); if (speedXY < 0.01f) { if (scriptResult) @@ -886,7 +875,7 @@ void MotionMaster::MoveJump(float x, float y, float z, float speedXY, float spee std::function<void(Movement::MoveSplineInit&)> initializer = [=, effect = (spellEffectExtraData ? Optional<Movement::SpellEffectExtraData>(*spellEffectExtraData) : Optional<Movement::SpellEffectExtraData>())](Movement::MoveSplineInit& init) { - init.MoveTo(x, y, z, false); + init.MoveTo(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), false); init.SetParabolic(max_height, 0); init.SetVelocity(speedXY); std::visit(Movement::MoveSplineInitFacingVisitor(init), facing); diff --git a/src/server/game/Movement/MotionMaster.h b/src/server/game/Movement/MotionMaster.h index 22f6bfaf475..43ad95fd4da 100644 --- a/src/server/game/Movement/MotionMaster.h +++ b/src/server/game/Movement/MotionMaster.h @@ -190,14 +190,10 @@ class TC_GAME_API MotionMaster Optional<Scripting::v2::ActionResultSetter<MovementStopReason>>&& scriptResult = {}); void MoveCharge(float x, float y, float z, float speed = SPEED_CHARGE, uint32 id = EVENT_CHARGE, bool generatePath = false, Unit const* target = nullptr, Movement::SpellEffectExtraData const* spellEffectExtraData = nullptr); void MoveCharge(PathGenerator const& path, float speed = SPEED_CHARGE, Unit const* target = nullptr, Movement::SpellEffectExtraData const* spellEffectExtraData = nullptr); - void MoveKnockbackFrom(Position const& origin, float speedXY, float speedZ, Movement::SpellEffectExtraData const* spellEffectExtraData = nullptr); - void MoveJumpTo(float angle, float speedXY, float speedZ); + void MoveKnockbackFrom(Position const& origin, float speedXY, float speedZ, float angle = M_PI, Movement::SpellEffectExtraData const* spellEffectExtraData = nullptr); void MoveJump(Position const& pos, float speedXY, float speedZ, uint32 id = EVENT_JUMP, MovementFacingTarget const& facing = {}, bool orientationFixed = false, JumpArrivalCastArgs const* arrivalCast = nullptr, Movement::SpellEffectExtraData const* spellEffectExtraData = nullptr, Optional<Scripting::v2::ActionResultSetter<MovementStopReason>>&& scriptResult = {}); - void MoveJump(float x, float y, float z, float speedXY, float speedZ, uint32 id = EVENT_JUMP, MovementFacingTarget const& facing = {}, - bool orientationFixed = false, JumpArrivalCastArgs const* arrivalCast = nullptr, Movement::SpellEffectExtraData const* spellEffectExtraData = nullptr, - Optional<Scripting::v2::ActionResultSetter<MovementStopReason>>&& scriptResult = {}); void MoveJumpWithGravity(Position const& pos, float speedXY, float gravity, uint32 id = EVENT_JUMP, MovementFacingTarget const& facing = {}, bool orientationFixed = false, JumpArrivalCastArgs const* arrivalCast = nullptr, Movement::SpellEffectExtraData const* spellEffectExtraData = nullptr, Optional<Scripting::v2::ActionResultSetter<MovementStopReason>>&& scriptResult = {}); diff --git a/src/server/game/Movement/Spline/MoveSpline.cpp b/src/server/game/Movement/Spline/MoveSpline.cpp index a317b018ed6..7d76570b81d 100644 --- a/src/server/game/Movement/Spline/MoveSpline.cpp +++ b/src/server/game/Movement/Spline/MoveSpline.cpp @@ -120,9 +120,8 @@ void MoveSpline::computeFallElevation(int32 time_point, float& el) const struct FallInitializer { - FallInitializer(float _start_elevation) : start_elevation(_start_elevation) { } float start_elevation; - inline int32 operator()(Spline<int32>& s, int32 i) + inline int32 operator()(Spline<int32> const& s, int32 i) const { return Movement::computeFallTime(start_elevation - s.getPoint(i+1).z, false) * 1000.f; } @@ -132,11 +131,21 @@ enum{ minimal_duration = 1 }; +struct ParabolicInPlaceInitializer +{ + float parabolic_amplitude; + inline int32 operator()(Spline<int32> const& /*s*/, int32 /*i*/) + { + return time += Movement::computeFallTime(parabolic_amplitude, false) * 1000.f; + } + + int32 time = minimal_duration; +}; + struct CommonInitializer { - CommonInitializer(float _velocity) : velocityInv(1000.f/_velocity), time(minimal_duration) { } float velocityInv; - int32 time; + int32 time = minimal_duration; inline int32 operator()(Spline<int32>& s, int32 i) { time += (s.SegLength(i) * velocityInv); @@ -160,12 +169,17 @@ void MoveSpline::init_spline(MoveSplineInitArgs const& args) // init spline timestamps if (splineflags.Falling) { - FallInitializer init(spline.getPoint(spline.first()).z); + FallInitializer init{ .start_elevation = spline.getPoint(spline.first()).z }; + spline.initLengths(init); + } + else if (splineflags.Parabolic && args.velocity < 0.01f) + { + ParabolicInPlaceInitializer init{ .parabolic_amplitude = args.parabolic_amplitude }; spline.initLengths(init); } else { - CommonInitializer init(args.velocity); + CommonInitializer init{ .velocityInv = 1000.0f / args.velocity }; spline.initLengths(init); } @@ -254,7 +268,7 @@ bool MoveSplineInitArgs::Validate(Unit const* unit) }() CHECK(path.size() > 1, unit->GetDebugInfo()); - CHECK(velocity >= 0.01f, unit->GetDebugInfo()); + CHECK(velocity >= 0.01f || (flags.Parabolic && parabolic_amplitude != 0.0f), unit->GetDebugInfo()); CHECK(effect_start_point < std::ssize(path), unit->GetDebugInfo()); CHECK(_checkPathLengths(), unit->GetGUID().ToString()); if (spellEffectExtra) diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 95df657d03d..e05c2fa67d8 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -4072,8 +4072,9 @@ void Spell::EffectLeapBack() float speedxy = effectInfo->MiscValue / 10.f; float speedz = damage / 10.f; + // Disengage - unitTarget->JumpTo(speedxy, speedz, effectInfo->PositionFacing); + unitTarget->KnockbackFrom(unitTarget->GetPosition(), speedxy, speedz, effectInfo->PositionFacing); // changes fall time if (m_caster->GetTypeId() == TYPEID_PLAYER) @@ -4162,7 +4163,7 @@ void Spell::EffectPullTowards() return; } - unitTarget->JumpTo(speedXY, speedZ, 0.0f, pos); + unitTarget->KnockbackFrom(unitTarget->GetPosition(), speedXY, speedZ, unitTarget->GetRelativeAngle(pos)); } void Spell::EffectPullTowardsDest() @@ -4198,7 +4199,7 @@ void Spell::EffectPullTowardsDest() return; } - unitTarget->JumpTo(speedXY, speedZ, 0.0f, *pos); + unitTarget->KnockbackFrom(unitTarget->GetPosition(), speedXY, speedZ, unitTarget->GetRelativeAngle(pos)); } void Spell::EffectChangeRaidMarker() diff --git a/src/server/game/Spells/SpellScript.cpp b/src/server/game/Spells/SpellScript.cpp index 9ffefa47fc6..db24e13cb19 100644 --- a/src/server/game/Spells/SpellScript.cpp +++ b/src/server/game/Spells/SpellScript.cpp @@ -21,7 +21,6 @@ #include "Spell.h" #include "SpellAuras.h" #include "SpellMgr.h" -#include "StringConvert.h" #include "Unit.h" #include <string> @@ -35,7 +34,7 @@ bool SpellScriptBase::_Validate(SpellInfo const* entry) return true; } -SpellScriptBase::SpellScriptBase() noexcept : m_currentScriptState(SPELL_SCRIPT_STATE_NONE), m_scriptSpellId(0) +SpellScriptBase::SpellScriptBase() noexcept : m_scriptSpellId(0), m_currentScriptState(SPELL_SCRIPT_STATE_NONE) { } diff --git a/src/server/game/Spells/SpellScript.h b/src/server/game/Spells/SpellScript.h index 77c5c512fc7..739355cd21e 100644 --- a/src/server/game/Spells/SpellScript.h +++ b/src/server/game/Spells/SpellScript.h @@ -174,9 +174,9 @@ protected: Ret(* Thunk)(BaseClass&, Args..., StorageType); }; - uint8 m_currentScriptState; std::string_view m_scriptName; uint32 m_scriptSpellId; + uint8 m_currentScriptState; private: diff --git a/src/server/scripts/EasternKingdoms/zone_undercity.cpp b/src/server/scripts/EasternKingdoms/zone_undercity.cpp index 2c05032de2e..21211518c3c 100644 --- a/src/server/scripts/EasternKingdoms/zone_undercity.cpp +++ b/src/server/scripts/EasternKingdoms/zone_undercity.cpp @@ -153,14 +153,15 @@ public: { if (summoned->GetEntry() == NPC_HIGHBORNE_BUNNY) { + summoned->SetDisableGravity(true); + if (Creature* target = ObjectAccessor::GetCreature(*summoned, targetGUID)) { - target->GetMotionMaster()->MoveJump(target->GetPositionX(), target->GetPositionY(), me->GetPositionZ() + 15.0f, me->GetOrientation(), 0); + target->GetMotionMaster()->MovePoint(0, target->GetPositionX(), target->GetPositionY(), me->GetPositionZ() + 15.0f, false); target->UpdatePosition(target->GetPositionX(), target->GetPositionY(), me->GetPositionZ()+15.0f, 0.0f); summoned->CastSpell(target, SPELL_RIBBON_OF_SOULS, false); } - summoned->SetDisableGravity(true); targetGUID = summoned->GetGUID(); } } diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp index 32bc627b92d..1fd04161511 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp @@ -488,7 +488,7 @@ struct boss_toc_champion_controller : public BossAI else { champion->SetHomePosition((ToCCommonLoc[1].GetPositionX()*2)-vChampionJumpTarget[pos].GetPositionX(), vChampionJumpTarget[pos].GetPositionY(), vChampionJumpTarget[pos].GetPositionZ(), 3); - champion->GetMotionMaster()->MoveJump((ToCCommonLoc[1].GetPositionX() * 2) - vChampionJumpTarget[pos].GetPositionX(), vChampionJumpTarget[pos].GetPositionY(), vChampionJumpTarget[pos].GetPositionZ(), 20.0f, 20.0f); + champion->GetMotionMaster()->MoveJump({ (ToCCommonLoc[1].GetPositionX() * 2) - vChampionJumpTarget[pos].GetPositionX(), vChampionJumpTarget[pos].GetPositionY(), vChampionJumpTarget[pos].GetPositionZ() }, 20.0f, 20.0f); champion->SetOrientation(3); } } diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp index 917562d6661..d9c4fa8d755 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp @@ -451,7 +451,7 @@ class boss_mimiron : public CreatureScript DoCastAOE(SPELL_DESPAWN_ASSAULT_BOTS); me->ExitVehicle(); // ExitVehicle() offset position is not implemented, so we make up for that with MoveJump()... - me->GetMotionMaster()->MoveJump(me->GetPositionX() + (10.f * std::cos(me->GetOrientation())), me->GetPositionY() + (10.f * std::sin(me->GetOrientation())), me->GetPositionZ(), 10.f, 5.f); + me->GetMotionMaster()->MoveJump(me->GetPositionWithOffset({ 10.0f, 0.0f }), 10.f, 5.f); events.ScheduleEvent(EVENT_OUTTRO_1, 7s); } diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_thorim.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_thorim.cpp index 96729d2b71a..1a21fd6dc1c 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_thorim.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_thorim.cpp @@ -701,7 +701,7 @@ class boss_thorim : public CreatureScript me->SetReactState(REACT_AGGRESSIVE); me->SetDisableGravity(false); me->SetControlled(false, UNIT_STATE_ROOT); - me->GetMotionMaster()->MoveJump(2134.8f, -263.056f, 419.983f, 30.0f, 20.0f); + me->GetMotionMaster()->MoveJump({ 2134.8f, -263.056f, 419.983f }, 30.0f, 20.0f); events.ScheduleEvent(EVENT_START_PERIODIC_CHARGE, 2s, 0, PHASE_2); events.ScheduleEvent(EVENT_UNBALANCING_STRIKE, 15s, 0, PHASE_2); events.ScheduleEvent(EVENT_CHAIN_LIGHTNING, 20s, 0, PHASE_2); |
