aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--src/server/game/Handlers/MovementHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp
index 2df32d947ee..66373496997 100644
--- a/src/server/game/Handlers/MovementHandler.cpp
+++ b/src/server/game/Handlers/MovementHandler.cpp
@@ -432,7 +432,7 @@ void WorldSession::HandleMovementOpcode(OpcodeClient opcode, MovementInfo& movem
// player can be alive if GM/etc
// change the death state to CORPSE to prevent the death timer from
// starting in the next player update
- if (!plrMover->IsAlive())
+ if (plrMover->IsAlive())
plrMover->KillPlayer();
}
}