diff options
-rw-r--r-- | src/server/game/Battlefield/Zones/BattlefieldWG.cpp | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp index 6fafbf823e9..6d04ab7874c 100644 --- a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp +++ b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp @@ -208,20 +208,6 @@ bool BattlefieldWG::Update(uint32 diff) else m_saveTimer -= diff; - if (m_BattlefieldActive) - { - for (uint8 team = 0; team < 2; ++team) - for (GuidSet::const_iterator itr = m_vehicles[team].begin(); itr != m_vehicles[team].end(); ++itr) - if (Unit* unit = sObjectAccessor->FindUnit(*itr)) - { - if (unit->IsInWater() && !unit->HasAura(SPELL_WINTERGRASP_WATER)) - unit->AddAura(SPELL_WINTERGRASP_WATER, unit); - if (!unit->IsInWater() && unit->HasAura(SPELL_WINTERGRASP_WATER)) - unit->RemoveAurasDueToSpell(SPELL_WINTERGRASP_WATER); - } - - } - return m_return; } |