diff options
-rw-r--r-- | src/server/game/Battlefield/Battlefield.cpp | 79 | ||||
-rw-r--r-- | src/server/game/Battlefield/Battlefield.h | 5 | ||||
-rw-r--r-- | src/server/game/Battlefield/BattlefieldMgr.cpp | 8 | ||||
-rw-r--r-- | src/server/game/Battlefield/Zones/BattlefieldTB.cpp | 22 | ||||
-rw-r--r-- | src/server/game/Battlefield/Zones/BattlefieldTB.h | 54 | ||||
-rw-r--r-- | src/server/game/Battlefield/Zones/BattlefieldWG.cpp | 563 | ||||
-rw-r--r-- | src/server/game/Battlefield/Zones/BattlefieldWG.h | 586 | ||||
-rw-r--r-- | src/server/game/Handlers/BattleGroundHandler.cpp | 2 |
8 files changed, 600 insertions, 719 deletions
diff --git a/src/server/game/Battlefield/Battlefield.cpp b/src/server/game/Battlefield/Battlefield.cpp index cd037f8002d..7bd6b24a926 100644 --- a/src/server/game/Battlefield/Battlefield.cpp +++ b/src/server/game/Battlefield/Battlefield.cpp @@ -41,7 +41,7 @@ Battlefield::Battlefield() m_TypeId = 0; m_BattleId = 0; m_ZoneId = 0; - m_Map = NULL; + m_Map = nullptr; m_MapId = 0; m_MaxPlayer = 0; m_MinPlayer = 0; @@ -81,7 +81,7 @@ void Battlefield::HandlePlayerEnterZone(Player* player, uint32 /*zone*/) else // No more vacant places { /// @todo Send a packet to announce it to player - m_PlayersWillBeKick[player->GetTeamId()][player->GetGUID()] = time(NULL) + 10; + m_PlayersWillBeKick[player->GetTeamId()][player->GetGUID()] = time(nullptr) + 10; InvitePlayerToQueue(player); } } @@ -160,14 +160,14 @@ bool Battlefield::Update(uint32 diff) // Kick players who chose not to accept invitation to the battle if (m_uiKickDontAcceptTimer <= diff) { - time_t now = time(NULL); - for (int team = 0; team < 2; team++) + time_t now = time(nullptr); + for (uint8 team = 0; team < BG_TEAMS_COUNT; ++team) for (PlayerTimerMap::iterator itr = m_InvitedPlayers[team].begin(); itr != m_InvitedPlayers[team].end(); ++itr) if (itr->second <= now) KickPlayerFromBattlefield(itr->first); InvitePlayersInZoneToWar(); - for (int team = 0; team < 2; team++) + for (uint8 team = 0; team < BG_TEAMS_COUNT; ++team) for (PlayerTimerMap::iterator itr = m_PlayersWillBeKick[team].begin(); itr != m_PlayersWillBeKick[team].end(); ++itr) if (itr->second <= now) KickPlayerFromBattlefield(itr->first); @@ -198,7 +198,7 @@ bool Battlefield::Update(uint32 diff) void Battlefield::InvitePlayersInZoneToQueue() { - for (uint8 team = 0; team < 2; ++team) + for (uint8 team = 0; team < BG_TEAMS_COUNT; ++team) for (GuidSet::const_iterator itr = m_players[team].begin(); itr != m_players[team].end(); ++itr) if (Player* player = ObjectAccessor::FindPlayer(*itr)) InvitePlayerToQueue(player); @@ -245,7 +245,7 @@ void Battlefield::InvitePlayersInZoneToWar() if (m_PlayersInWar[player->GetTeamId()].size() + m_InvitedPlayers[player->GetTeamId()].size() < m_MaxPlayer) InvitePlayerToWar(player); else // Battlefield is full of players - m_PlayersWillBeKick[player->GetTeamId()][player->GetGUID()] = time(NULL) + 10; + m_PlayersWillBeKick[player->GetTeamId()][player->GetGUID()] = time(nullptr) + 10; } } } @@ -269,7 +269,7 @@ void Battlefield::InvitePlayerToWar(Player* player) if (player->getLevel() < m_MinLevel) { if (m_PlayersWillBeKick[player->GetTeamId()].count(player->GetGUID()) == 0) - m_PlayersWillBeKick[player->GetTeamId()][player->GetGUID()] = time(NULL) + 10; + m_PlayersWillBeKick[player->GetTeamId()][player->GetGUID()] = time(nullptr) + 10; return; } @@ -278,13 +278,13 @@ void Battlefield::InvitePlayerToWar(Player* player) return; m_PlayersWillBeKick[player->GetTeamId()].erase(player->GetGUID()); - m_InvitedPlayers[player->GetTeamId()][player->GetGUID()] = time(NULL) + m_TimeForAcceptInvite; + m_InvitedPlayers[player->GetTeamId()][player->GetGUID()] = time(nullptr) + m_TimeForAcceptInvite; player->GetSession()->SendBfInvitePlayerToWar(GetQueueId(), m_ZoneId, m_TimeForAcceptInvite); } void Battlefield::InitStalker(uint32 entry, Position const& pos) { - if (Creature* creature = SpawnCreature(entry, pos, TEAM_NEUTRAL)) + if (Creature* creature = SpawnCreature(entry, pos)) StalkerGuid = creature->GetGUID(); else TC_LOG_ERROR("bg.battlefield", "Battlefield::InitStalker: Could not spawn Stalker (Creature entry %u), zone messages will be unavailable!", entry); @@ -311,7 +311,7 @@ void Battlefield::StartBattle() if (m_isActive) return; - for (int team = 0; team < BG_TEAMS_COUNT; team++) + for (uint8 team = 0; team < BG_TEAMS_COUNT; ++team) { m_PlayersInWar[team].clear(); m_Groups[team].clear(); @@ -503,7 +503,7 @@ Group* Battlefield::GetFreeBfRaid(TeamId TeamId) if (!group->IsFull()) return group; - return NULL; + return nullptr; } Group* Battlefield::GetGroupPlayer(ObjectGuid guid, TeamId TeamId) @@ -513,7 +513,7 @@ Group* Battlefield::GetGroupPlayer(ObjectGuid guid, TeamId TeamId) if (group->IsMember(guid)) return group; - return NULL; + return nullptr; } bool Battlefield::AddOrSetPlayerToCorrectBfGroup(Player* player) @@ -565,12 +565,12 @@ BfGraveyard* Battlefield::GetGraveyardById(uint32 id) const else TC_LOG_ERROR("bg.battlefield", "Battlefield::GetGraveyardById Id:%u could not be found.", id); - return NULL; + return nullptr; } WorldSafeLocsEntry const* Battlefield::GetClosestGraveYard(Player* player) { - BfGraveyard* closestGY = NULL; + BfGraveyard* closestGY = nullptr; float maxdist = -1; for (uint8 i = 0; i < m_GraveyardList.size(); i++) { @@ -591,7 +591,7 @@ WorldSafeLocsEntry const* Battlefield::GetClosestGraveYard(Player* player) if (closestGY) return sWorldSafeLocsStore.LookupEntry(closestGY->GetGraveyardId()); - return NULL; + return nullptr; } void Battlefield::AddPlayerToResurrectQueue(ObjectGuid npcGuid, ObjectGuid playerGuid) @@ -640,8 +640,6 @@ BfGraveyard::BfGraveyard(Battlefield* battlefield) m_Bf = battlefield; m_GraveyardId = 0; m_ControlTeam = TEAM_NEUTRAL; - m_SpiritGuide[0].Clear(); - m_SpiritGuide[1].Clear(); } void BfGraveyard::Initialize(TeamId startControl, uint32 graveyardId) @@ -664,7 +662,7 @@ void BfGraveyard::SetSpirit(Creature* spirit, TeamId team) float BfGraveyard::GetDistance(Player* player) { - const WorldSafeLocsEntry* safeLoc = sWorldSafeLocsStore.LookupEntry(m_GraveyardId); + WorldSafeLocsEntry const* safeLoc = sWorldSafeLocsStore.LookupEntry(m_GraveyardId); return player->GetDistance2d(safeLoc->Loc.X, safeLoc->Loc.Y); } @@ -733,7 +731,7 @@ void BfGraveyard::GiveControlTo(TeamId team) void BfGraveyard::RelocateDeadPlayers() { - WorldSafeLocsEntry const* closestGrave = NULL; + WorldSafeLocsEntry const* closestGrave = nullptr; for (GuidSet::const_iterator itr = m_ResurrectQueue.begin(); itr != m_ResurrectQueue.end(); ++itr) { Player* player = ObjectAccessor::FindPlayer(*itr); @@ -753,14 +751,14 @@ void BfGraveyard::RelocateDeadPlayers() bool BfGraveyard::HasNpc(ObjectGuid guid) { - if (!m_SpiritGuide[0] || !m_SpiritGuide[1]) + if (!m_SpiritGuide[TEAM_ALLIANCE] || !m_SpiritGuide[TEAM_HORDE]) return false; - if (!m_Bf->GetCreature(m_SpiritGuide[0]) || - !m_Bf->GetCreature(m_SpiritGuide[1])) + if (!m_Bf->GetCreature(m_SpiritGuide[TEAM_ALLIANCE]) || + !m_Bf->GetCreature(m_SpiritGuide[TEAM_HORDE])) return false; - return (m_SpiritGuide[0] == guid || m_SpiritGuide[1] == guid); + return (m_SpiritGuide[TEAM_ALLIANCE] == guid || m_SpiritGuide[TEAM_HORDE] == guid); } // ******************************************************* @@ -769,12 +767,7 @@ bool BfGraveyard::HasNpc(ObjectGuid guid) // ********************** Misc *************************** // ******************************************************* -Creature* Battlefield::SpawnCreature(uint32 entry, Position const& pos, TeamId teamId) -{ - return SpawnCreature(entry, pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), pos.GetOrientation(), teamId); -} - -Creature* Battlefield::SpawnCreature(uint32 entry, float x, float y, float z, float o, TeamId /*teamId*/) +Creature* Battlefield::SpawnCreature(uint32 entry, Position const& pos) { //Get map object Map* map = sMapMgr->CreateBaseMap(m_MapId); @@ -791,6 +784,9 @@ Creature* Battlefield::SpawnCreature(uint32 entry, float x, float y, float z, fl return nullptr; } + float x, y, z, o; + pos.GetPosition(x, y, z, o); + Creature* creature = new Creature(); if (!creature->Create(map->GenerateLowGuid<HighGuid::Creature>(), map, PHASEMASK_NORMAL, entry, x, y, z, o)) { @@ -809,7 +805,7 @@ Creature* Battlefield::SpawnCreature(uint32 entry, float x, float y, float z, fl } // Method for spawning gameobject on map -GameObject* Battlefield::SpawnGameObject(uint32 entry, float x, float y, float z, float o) +GameObject* Battlefield::SpawnGameObject(uint32 entry, Position const& pos, G3D::Quat const& rot) { // Get map object Map* map = sMapMgr->CreateBaseMap(m_MapId); @@ -826,12 +822,9 @@ GameObject* Battlefield::SpawnGameObject(uint32 entry, float x, float y, float z return nullptr; } - // Calculate rotation - G3D::Quat rot = G3D::Matrix3::fromEulerAnglesZYX(o, 0.f, 0.f); - // Create gameobject GameObject* go = new GameObject; - if (!go->Create(entry, map, PHASEMASK_NORMAL, Position(x, y, z, o), rot, 255, GO_STATE_READY)) + if (!go->Create(entry, map, PHASEMASK_NORMAL, pos, rot, 255, GO_STATE_READY)) { TC_LOG_ERROR("bg.battlefield", "Battlefield::SpawnGameObject: Could not create gameobject template %u! Battlefield has not been created!", entry); delete go; @@ -848,14 +841,14 @@ GameObject* Battlefield::SpawnGameObject(uint32 entry, float x, float y, float z Creature* Battlefield::GetCreature(ObjectGuid guid) { if (!m_Map) - return NULL; + return nullptr; return m_Map->GetCreature(guid); } GameObject* Battlefield::GetGameObject(ObjectGuid guid) { if (!m_Map) - return NULL; + return nullptr; return m_Map->GetGameObject(guid); } @@ -972,7 +965,7 @@ bool BfCapturePoint::DelCapturePoint() { capturePoint->SetRespawnTime(0); // not save respawn time capturePoint->Delete(); - capturePoint = NULL; + capturePoint = nullptr; } m_capturePointGUID.Clear(); } @@ -989,7 +982,7 @@ bool BfCapturePoint::Update(uint32 diff) { float radius = capturePoint->GetGOInfo()->controlZone.radius; - for (uint8 team = 0; team < 2; ++team) + for (uint8 team = 0; team < BG_TEAMS_COUNT; ++team) { for (GuidSet::iterator itr = m_activePlayers[team].begin(); itr != m_activePlayers[team].end();) { @@ -1017,7 +1010,7 @@ bool BfCapturePoint::Update(uint32 diff) } // get the difference of numbers - float fact_diff = ((float) m_activePlayers[0].size() - (float) m_activePlayers[1].size()) * diff / BATTLEFIELD_OBJECTIVE_UPDATE_INTERVAL; + float fact_diff = ((float) m_activePlayers[TEAM_ALLIANCE].size() - (float) m_activePlayers[TEAM_HORDE].size()) * diff / BATTLEFIELD_OBJECTIVE_UPDATE_INTERVAL; if (G3D::fuzzyEq(fact_diff, 0.0f)) return false; @@ -1104,7 +1097,7 @@ bool BfCapturePoint::Update(uint32 diff) void BfCapturePoint::SendUpdateWorldState(uint32 field, uint32 value) { - for (uint8 team = 0; team < 2; ++team) + for (uint8 team = 0; team < BG_TEAMS_COUNT; ++team) for (GuidSet::iterator itr = m_activePlayers[team].begin(); itr != m_activePlayers[team].end(); ++itr) // send to all players present in the area if (Player* player = ObjectAccessor::FindPlayer(*itr)) player->SendUpdateWorldState(field, value); @@ -1116,10 +1109,10 @@ void BfCapturePoint::SendObjectiveComplete(uint32 id, ObjectGuid guid) switch (m_State) { case BF_CAPTUREPOINT_OBJECTIVESTATE_ALLIANCE: - team = 0; + team = TEAM_ALLIANCE; break; case BF_CAPTUREPOINT_OBJECTIVESTATE_HORDE: - team = 1; + team = TEAM_HORDE; break; default: return; diff --git a/src/server/game/Battlefield/Battlefield.h b/src/server/game/Battlefield/Battlefield.h index 9bd82eb5f8c..5b22ba1b9f9 100644 --- a/src/server/game/Battlefield/Battlefield.h +++ b/src/server/game/Battlefield/Battlefield.h @@ -294,9 +294,8 @@ class TC_GAME_API Battlefield : public ZoneScript BfGraveyard* GetGraveyardById(uint32 id) const; // Misc methods - virtual Creature* SpawnCreature(uint32 entry, float x, float y, float z, float o, TeamId /*teamId*/); - Creature* SpawnCreature(uint32 entry, Position const& pos, TeamId /*teamId*/); - GameObject* SpawnGameObject(uint32 entry, float x, float y, float z, float o); + Creature* SpawnCreature(uint32 entry, Position const& pos); + GameObject* SpawnGameObject(uint32 entry, Position const& pos, G3D::Quat const& rot); Creature* GetCreature(ObjectGuid guid); GameObject* GetGameObject(ObjectGuid guid); diff --git a/src/server/game/Battlefield/BattlefieldMgr.cpp b/src/server/game/Battlefield/BattlefieldMgr.cpp index 8be0a1e5ee0..b66d42dc521 100644 --- a/src/server/game/Battlefield/BattlefieldMgr.cpp +++ b/src/server/game/Battlefield/BattlefieldMgr.cpp @@ -107,11 +107,11 @@ Battlefield* BattlefieldMgr::GetBattlefieldToZoneId(uint32 zoneId) if (itr == _battlefieldMap.end()) { // no handle for this zone, return - return NULL; + return nullptr; } if (!itr->second->IsEnabled()) - return NULL; + return nullptr; return itr->second; } @@ -123,7 +123,7 @@ Battlefield* BattlefieldMgr::GetBattlefieldByBattleId(uint32 battleId) if ((*itr)->GetBattleId() == battleId) return *itr; } - return NULL; + return nullptr; } Battlefield* BattlefieldMgr::GetBattlefieldByQueueId(uint64 queueId) @@ -141,7 +141,7 @@ ZoneScript* BattlefieldMgr::GetZoneScript(uint32 zoneId) if (itr != _battlefieldMap.end()) return itr->second; - return NULL; + return nullptr; } void BattlefieldMgr::Update(uint32 diff) diff --git a/src/server/game/Battlefield/Zones/BattlefieldTB.cpp b/src/server/game/Battlefield/Zones/BattlefieldTB.cpp index 4bdea721e82..1f7b966ff39 100644 --- a/src/server/game/Battlefield/Zones/BattlefieldTB.cpp +++ b/src/server/game/Battlefield/Zones/BattlefieldTB.cpp @@ -96,7 +96,7 @@ bool BattlefieldTB::SetupBattlefield() TolBaradCapturePoint* capturePoint = new TolBaradCapturePoint(this, GetDefenderTeam()); //Spawn flag pole - if (GameObject* go = SpawnGameObject(TBCapturePoints[i].entryFlagPole[GetDefenderTeam()], TBCapturePoints[i].x, TBCapturePoints[i].y, TBCapturePoints[i].z, TBCapturePoints[i].o)) + if (GameObject* go = SpawnGameObject(TBCapturePoints[i].entryFlagPole[GetDefenderTeam()], TBCapturePoints[i].pos, G3D::Quat())) { go->SetGoArtKit(GetDefenderTeam() == TEAM_ALLIANCE ? TB_GO_ARTKIT_FLAG_ALLIANCE : TB_GO_ARTKIT_FLAG_HORDE); capturePoint->SetCapturePointData(go); @@ -106,7 +106,7 @@ bool BattlefieldTB::SetupBattlefield() // Spawn towers for (uint8 i = 0; i < TB_TOWERS_COUNT; i++) - if (GameObject* go = SpawnGameObject(TBTowers[i].entry, TBTowers[i].x, TBTowers[i].y, TBTowers[i].z, TBTowers[i].o)) + if (GameObject* go = SpawnGameObject(TBTowers[i].entry, TBTowers[i].pos, G3D::Quat())) Towers.insert(go->GetGUID()); // Init Graveyards @@ -122,7 +122,7 @@ bool BattlefieldTB::SetupBattlefield() // Spawn spirits for (uint8 team = 0; team < 2; team++) - if (Creature* creature = SpawnCreature(TBGraveyards[i].spiritEntry[team], TBGraveyards[i].x, TBGraveyards[i].y, TBGraveyards[i].z, TBGraveyards[i].o, TeamId(team))) + if (Creature* creature = SpawnCreature(TBGraveyards[i].spiritEntry[team], TBGraveyards[i].pos)) graveyard->SetSpirit(creature, TeamId(team)); m_GraveyardList[i] = graveyard; @@ -510,7 +510,7 @@ void BattlefieldTB::UpdateNPCsAndGameObjects() TolBaradCapturePoint* capturePoint = new TolBaradCapturePoint(this, GetDefenderTeam()); //Spawn flag pole - if (GameObject* go = SpawnGameObject(TBCapturePoints[i].entryFlagPole[GetDefenderTeam()], TBCapturePoints[i].x, TBCapturePoints[i].y, TBCapturePoints[i].z, TBCapturePoints[i].o)) + if (GameObject* go = SpawnGameObject(TBCapturePoints[i].entryFlagPole[GetDefenderTeam()], TBCapturePoints[i].pos, G3D::Quat())) { go->SetGoArtKit(GetDefenderTeam() == TEAM_ALLIANCE ? TB_GO_ARTKIT_FLAG_ALLIANCE : TB_GO_ARTKIT_FLAG_HORDE); capturePoint->SetCapturePointData(go); @@ -530,24 +530,24 @@ void BattlefieldTB::UpdateNPCsAndGameObjects() for (uint8 i = 0; i < TB_QUEST_INFANTRY_MAX; i++) { uint32 entry = TB_QUEST_INFANTRY[GetDefenderTeam()][urand(0,3)]; - if (Creature* creature = SpawnCreature(entry, TBQuestInfantrySpawnData[i], GetDefenderTeam())) + if (Creature* creature = SpawnCreature(entry, TBQuestInfantrySpawnData[i])) TemporaryNPCs.insert(creature->GetGUID()); } for (uint8 i = 0; i < TB_GUARDS_MAX; i++) - if (Creature* creature = SpawnCreature(GetDefenderTeam() == TEAM_ALLIANCE ? NPC_BARADIN_GUARD : NPC_HELLSCREAMS_SENTRY, GuardNPCSpawns[i], GetDefenderTeam())) + if (Creature* creature = SpawnCreature(GetDefenderTeam() == TEAM_ALLIANCE ? NPC_BARADIN_GUARD : NPC_HELLSCREAMS_SENTRY, GuardNPCSpawns[i])) TemporaryNPCs.insert(creature->GetGUID()); for (uint8 i = 0; i < TB_FACTION_NPC_MAX; i++) - if (Creature* creature = SpawnCreature(GetDefenderTeam() == TEAM_ALLIANCE ? FactionNPCSpawns[i].entryAlliance : FactionNPCSpawns[i].entryHorde, FactionNPCSpawns[i].x, FactionNPCSpawns[i].y, FactionNPCSpawns[i].z, FactionNPCSpawns[i].o, GetDefenderTeam())) + if (Creature* creature = SpawnCreature(GetDefenderTeam() == TEAM_ALLIANCE ? FactionNPCSpawns[i].entryAlliance : FactionNPCSpawns[i].entryHorde, FactionNPCSpawns[i].pos)) TemporaryNPCs.insert(creature->GetGUID()); - if (Creature* creature = SpawnCreature(RandomQuestgivers[GetDefenderTeam()][m_iCellblockRandom], RandomQuestgiverPos, GetDefenderTeam())) + if (Creature* creature = SpawnCreature(RandomQuestgivers[GetDefenderTeam()][m_iCellblockRandom], RandomQuestgiverPos)) TemporaryNPCs.insert(creature->GetGUID()); // Spawn portals for (uint8 i = 0; i < TB_PORTAL_MAX; i++) - if (GameObject* go = SpawnGameObject(TBPortalEntry[GetDefenderTeam()], TBPortals[i].GetPositionX(), TBPortals[i].GetPositionY(), TBPortals[i].GetPositionZ(), TBPortals[i].GetOrientation())) + if (GameObject* go = SpawnGameObject(TBPortalEntry[GetDefenderTeam()], TBPortals[i], G3D::Quat())) TemporaryGOs.insert(go->GetGUID()); // Update towers @@ -558,7 +558,7 @@ void BattlefieldTB::UpdateNPCsAndGameObjects() else if (GetState() == BATTLEFIELD_IN_PROGRESS) { for (uint8 i = 0; i < TB_ABANDONED_SIEGE_ENGINE_COUNT; i++) - if (Creature* creature = SpawnCreature(NPC_ABANDONED_SIEGE_ENGINE, TBAbandonedSiegeEngineSpawnData[i], GetDefenderTeam())) + if (Creature* creature = SpawnCreature(NPC_ABANDONED_SIEGE_ENGINE, TBAbandonedSiegeEngineSpawnData[i])) TemporaryNPCs.insert(creature->GetGUID()); for (ObjectGuid guid : Towers) @@ -573,7 +573,7 @@ void BattlefieldTB::UpdateNPCsAndGameObjects() // Spawn banners for (uint8 i = 0; i < TB_BANNER_MAX; i++) - if (GameObject* go = SpawnGameObject(TBBannerEntry[GetDefenderTeam()], TBBanners[i].GetPositionX(), TBBanners[i].GetPositionY(), TBBanners[i].GetPositionZ(), TBBanners[i].GetOrientation())) + if (GameObject* go = SpawnGameObject(TBBannerEntry[GetDefenderTeam()], TBBanners[i], G3D::Quat())) TemporaryGOs.insert(go->GetGUID()); // Set graveyard controls diff --git a/src/server/game/Battlefield/Zones/BattlefieldTB.h b/src/server/game/Battlefield/Zones/BattlefieldTB.h index de9a8959a24..5341ec32376 100644 --- a/src/server/game/Battlefield/Zones/BattlefieldTB.h +++ b/src/server/game/Battlefield/Zones/BattlefieldTB.h @@ -395,10 +395,7 @@ enum TBFactionNPCEntry struct TBFactionNPCInfo { - float x; - float y; - float z; - float o; + Position pos; uint32 entryAlliance; uint32 entryHorde; }; @@ -406,10 +403,10 @@ struct TBFactionNPCInfo uint8 const TB_FACTION_NPC_MAX = 4; TBFactionNPCInfo const FactionNPCSpawns[TB_FACTION_NPC_MAX] = { - { -1259.356f, 1057.108f, 107.0786f, 4.956735f, NPC_BARADIN_GUARD_1, NPC_BARADIN_GRUNT_1 }, - { -1254.174f, 1061.094f, 107.0772f, 5.445427f, NPC_BARADIN_GUARD_2, NPC_BARADIN_GRUNT_2 }, - { -1256.365f, 1058.47f, 107.0776f, 2.216568f, NPC_MAVEN_ZARA, NPC_RHAGHA }, - { -1231.38f, 985.681f, 121.2403f, 0.6108652f, NPC_SERGEANT_PARKER, NPC_COMMANDER_ZANOTH }, + { { -1259.356f, 1057.108f, 107.0786f, 4.956735f }, NPC_BARADIN_GUARD_1, NPC_BARADIN_GRUNT_1 }, + { { -1254.174f, 1061.094f, 107.0772f, 5.445427f }, NPC_BARADIN_GUARD_2, NPC_BARADIN_GRUNT_2 }, + { { -1256.365f, 1058.47f, 107.0776f, 2.216568f }, NPC_MAVEN_ZARA, NPC_RHAGHA }, + { { -1231.38f, 985.681f, 121.2403f, 0.6108652f }, NPC_SERGEANT_PARKER, NPC_COMMANDER_ZANOTH }, }; // Questing @@ -464,10 +461,7 @@ enum TBCapturePointId struct TBCapturePointSpawnData { - float x; - float y; - float z; - float o; + Position pos; TBCapturePointId id; uint32 entryFlagPole[2]; uint32 wsControlled[2]; @@ -479,9 +473,9 @@ struct TBCapturePointSpawnData TBCapturePointSpawnData const TBCapturePoints[TB_BASE_COUNT] = { - { -896.96f, 979.497f, 121.441f, 3.124123f, TB_BASE_IRONCLAD_GARRISON, { GO_CAPTURE_POINT_NORTH_A_DEFENDING, GO_CAPTURE_POINT_NORTH_H_DEFENDING }, { TB_WS_GARRISON_ALLIANCE_CONTROLLED, TB_WS_GARRISON_HORDE_CONTROLLED }, { TB_WS_GARRISON_ALLIANCE_CAPTURING, TB_WS_GARRISON_HORDE_CAPTURING }, TB_WS_GARRISON_NEUTRAL, { TB_TEXT_GARRISON_ALLIANCE_GAINED, TB_TEXT_GARRISON_HORDE_GAINED }, { TB_TEXT_GARRISON_ALLIANCE_LOST, TB_TEXT_GARRISON_HORDE_LOST } }, - { -1492.34f, 1309.87f, 152.961f, 5.462882f, TB_BASE_WARDENS_VIGIL, { GO_CAPTURE_POINT_WEST_A_DEFENDING, GO_CAPTURE_POINT_WEST_H_DEFENDING }, { TB_WS_VIGIL_ALLIANCE_CONTROLLED, TB_WS_VIGIL_HORDE_CONTROLLED }, { TB_WS_VIGIL_ALLIANCE_CAPTURING, TB_WS_VIGIL_HORDE_CAPTURING }, TB_WS_VIGIL_NEUTRAL, { TB_TEXT_VIGIL_ALLIANCE_GAINED, TB_TEXT_VIGIL_HORDE_GAINED }, { TB_TEXT_VIGIL_ALLIANCE_LOST, TB_TEXT_VIGIL_HORDE_LOST } }, - { -1437.f, 685.556f, 123.421f, 0.802851f, TB_BASE_SLAGWORKS, { GO_CAPTURE_POINT_EAST_A_DEFENDING, GO_CAPTURE_POINT_EAST_H_DEFENDING }, { TB_WS_SLAGWORKS_ALLIANCE_CONTROLLED, TB_WS_SLAGWORKS_HORDE_CONTROLLED }, { TB_WS_SLAGWORKS_ALLIANCE_CAPTURING, TB_WS_SLAGWORKS_HORDE_CAPTURING }, TB_WS_SLAGWORKS_NEUTRAL, { TB_TEXT_SLAGWORKS_ALLIANCE_GAINED, TB_TEXT_SLAGWORKS_HORDE_GAINED }, { TB_TEXT_SLAGWORKS_ALLIANCE_LOST, TB_TEXT_SLAGWORKS_HORDE_LOST } }, + { { -896.96f, 979.497f, 121.441f, 3.124123f }, TB_BASE_IRONCLAD_GARRISON, { GO_CAPTURE_POINT_NORTH_A_DEFENDING, GO_CAPTURE_POINT_NORTH_H_DEFENDING }, { TB_WS_GARRISON_ALLIANCE_CONTROLLED, TB_WS_GARRISON_HORDE_CONTROLLED }, { TB_WS_GARRISON_ALLIANCE_CAPTURING, TB_WS_GARRISON_HORDE_CAPTURING }, TB_WS_GARRISON_NEUTRAL, { TB_TEXT_GARRISON_ALLIANCE_GAINED, TB_TEXT_GARRISON_HORDE_GAINED }, { TB_TEXT_GARRISON_ALLIANCE_LOST, TB_TEXT_GARRISON_HORDE_LOST } }, + { { -1492.34f, 1309.87f, 152.961f, 5.462882f }, TB_BASE_WARDENS_VIGIL, { GO_CAPTURE_POINT_WEST_A_DEFENDING, GO_CAPTURE_POINT_WEST_H_DEFENDING }, { TB_WS_VIGIL_ALLIANCE_CONTROLLED, TB_WS_VIGIL_HORDE_CONTROLLED }, { TB_WS_VIGIL_ALLIANCE_CAPTURING, TB_WS_VIGIL_HORDE_CAPTURING }, TB_WS_VIGIL_NEUTRAL, { TB_TEXT_VIGIL_ALLIANCE_GAINED, TB_TEXT_VIGIL_HORDE_GAINED }, { TB_TEXT_VIGIL_ALLIANCE_LOST, TB_TEXT_VIGIL_HORDE_LOST } }, + { { -1437.f, 685.556f, 123.421f, 0.802851f }, TB_BASE_SLAGWORKS, { GO_CAPTURE_POINT_EAST_A_DEFENDING, GO_CAPTURE_POINT_EAST_H_DEFENDING }, { TB_WS_SLAGWORKS_ALLIANCE_CONTROLLED, TB_WS_SLAGWORKS_HORDE_CONTROLLED }, { TB_WS_SLAGWORKS_ALLIANCE_CAPTURING, TB_WS_SLAGWORKS_HORDE_CAPTURING }, TB_WS_SLAGWORKS_NEUTRAL, { TB_TEXT_SLAGWORKS_ALLIANCE_GAINED, TB_TEXT_SLAGWORKS_HORDE_GAINED }, { TB_TEXT_SLAGWORKS_ALLIANCE_LOST, TB_TEXT_SLAGWORKS_HORDE_LOST } }, }; // Towers @@ -495,10 +489,7 @@ enum TBTowerId struct TBTowerInfo { - float x; - float y; - float z; - float o; + Position pos; uint32 entry; uint32 textDamaged; uint32 textDestroyed; @@ -509,9 +500,9 @@ struct TBTowerInfo TBTowerInfo const TBTowers[TB_TOWERS_COUNT] = { - { -1013.279f, 529.5382f, 146.427f, 1.97222f, GO_EAST_SPIRE, TB_TEXT_EAST_SPIRE_DAMAGED, TB_TEXT_EAST_SPIRE_DESTROYED, { TB_WS_EAST_INTACT_ALLIANCE, TB_WS_EAST_INTACT_HORDE }, { TB_WS_EAST_DAMAGED_ALLIANCE, TB_WS_EAST_DAMAGED_HORDE }, TB_WS_EAST_DESTROYED_NEUTRAL }, - { -1618.91f, 954.5417f, 168.601f, 0.06981169f, GO_SOUTH_SPIRE, TB_TEXT_SOUTH_SPIRE_DAMAGED, TB_TEXT_SOUTH_SPIRE_DESTROYED, { TB_WS_SOUTH_INTACT_ALLIANCE, TB_WS_SOUTH_INTACT_HORDE }, { TB_WS_SOUTH_DAMAGED_ALLIANCE, TB_WS_SOUTH_DAMAGED_HORDE }, TB_WS_SOUTH_DESTROYED_NEUTRAL }, - { -950.4097f, 1469.101f, 176.596f, 4.180066f, GO_WEST_SPIRE, TB_TEXT_WEST_SPIRE_DAMAGED, TB_TEXT_WEST_SPIRE_DESTROYED, { TB_WS_WEST_INTACT_ALLIANCE, TB_WS_WEST_INTACT_HORDE }, { TB_WS_WEST_DAMAGED_ALLIANCE, TB_WS_WEST_DAMAGED_HORDE }, TB_WS_WEST_DESTROYED_NEUTRAL }, + { { -1013.279f, 529.5382f, 146.427f, 1.97222f }, GO_EAST_SPIRE, TB_TEXT_EAST_SPIRE_DAMAGED, TB_TEXT_EAST_SPIRE_DESTROYED, { TB_WS_EAST_INTACT_ALLIANCE, TB_WS_EAST_INTACT_HORDE }, { TB_WS_EAST_DAMAGED_ALLIANCE, TB_WS_EAST_DAMAGED_HORDE }, TB_WS_EAST_DESTROYED_NEUTRAL }, + { { -1618.91f, 954.5417f, 168.601f, 0.06981169f }, GO_SOUTH_SPIRE, TB_TEXT_SOUTH_SPIRE_DAMAGED, TB_TEXT_SOUTH_SPIRE_DESTROYED, { TB_WS_SOUTH_INTACT_ALLIANCE, TB_WS_SOUTH_INTACT_HORDE }, { TB_WS_SOUTH_DAMAGED_ALLIANCE, TB_WS_SOUTH_DAMAGED_HORDE }, TB_WS_SOUTH_DESTROYED_NEUTRAL }, + { { -950.4097f, 1469.101f, 176.596f, 4.180066f }, GO_WEST_SPIRE, TB_TEXT_WEST_SPIRE_DAMAGED, TB_TEXT_WEST_SPIRE_DESTROYED, { TB_WS_WEST_INTACT_ALLIANCE, TB_WS_WEST_INTACT_HORDE }, { TB_WS_WEST_DAMAGED_ALLIANCE, TB_WS_WEST_DAMAGED_HORDE }, TB_WS_WEST_DESTROYED_NEUTRAL }, }; // Vehicles @@ -607,10 +598,7 @@ enum TBGraveyardAreaId struct TBGraveyardInfo { - float x; - float y; - float z; - float o; + Position pos; uint32 phaseId; uint32 gyid; uint32 spiritEntry[BG_TEAMS_COUNT]; @@ -619,13 +607,13 @@ struct TBGraveyardInfo TBGraveyardInfo const TBGraveyards[BATTLEFIELD_TB_GRAVEYARD_MAX] = { - { -1247.42f, 981.25f, 155.35f, 6.28f, 128, TB_GY_BARADIN_HOLD, { NPC_TB_GY_SPIRIT_BARADIN_HOLD_A, NPC_TB_GY_SPIRIT_BARADIN_HOLD_H }, true }, - { -974.28f, 1089.47f, 132.99f, 5.90f, 64, TB_GY_IRONCLAD_GARRISON, { NPC_TB_GY_SPIRIT_IRONCLAD_GARRISON_A, NPC_TB_GY_SPIRIT_IRONCLAD_GARRISON_H }, false }, - { -1570.44f, 1167.57f, 159.50f, 2.20f, 64, TB_GY_WARDENS_VIGIL, { NPC_TB_GY_SPIRIT_WARDENS_VIGIL_A, NPC_TB_GY_SPIRIT_WARDENS_VIGIL_H }, false }, - { -1343.32f, 565.24f, 139.04f, 1.66f, 64, TB_GY_SLAGWORKS, { NPC_TB_GY_SPIRIT_SLAGWORKS_A, NPC_TB_GY_SPIRIT_SLAGWORKS_H }, false }, - { -1052.02f, 1494.05f, 191.41f, 4.13f, 64, TB_GY_WEST_SPIRE, { NPC_TB_GY_SPIRIT_WEST_SPIRE_A, NPC_TB_GY_SPIRIT_WEST_SPIRE_H }, false }, - { -1603.34f, 874.29f, 193.69f, 5.27f, 64, TB_GY_SOUTH_SPIRE, { NPC_TB_GY_SPIRIT_SOUTH_SPIRE_A, NPC_TB_GY_SPIRIT_SOUTH_SPIRE_H }, false }, - { -943.66f, 572.36f, 157.54f, 1.74f, 64, TB_GY_EAST_SPIRE, { NPC_TB_GY_SPIRIT_EAST_SPIRE_A, NPC_TB_GY_SPIRIT_EAST_SPIRE_H }, false }, + { { -1247.42f, 981.25f, 155.35f, 6.28f }, 128, TB_GY_BARADIN_HOLD, { NPC_TB_GY_SPIRIT_BARADIN_HOLD_A, NPC_TB_GY_SPIRIT_BARADIN_HOLD_H }, true }, + { { -974.28f, 1089.47f, 132.99f, 5.90f }, 64, TB_GY_IRONCLAD_GARRISON, { NPC_TB_GY_SPIRIT_IRONCLAD_GARRISON_A, NPC_TB_GY_SPIRIT_IRONCLAD_GARRISON_H }, false }, + { { -1570.44f, 1167.57f, 159.50f, 2.20f }, 64, TB_GY_WARDENS_VIGIL, { NPC_TB_GY_SPIRIT_WARDENS_VIGIL_A, NPC_TB_GY_SPIRIT_WARDENS_VIGIL_H }, false }, + { { -1343.32f, 565.24f, 139.04f, 1.66f }, 64, TB_GY_SLAGWORKS, { NPC_TB_GY_SPIRIT_SLAGWORKS_A, NPC_TB_GY_SPIRIT_SLAGWORKS_H }, false }, + { { -1052.02f, 1494.05f, 191.41f, 4.13f }, 64, TB_GY_WEST_SPIRE, { NPC_TB_GY_SPIRIT_WEST_SPIRE_A, NPC_TB_GY_SPIRIT_WEST_SPIRE_H }, false }, + { { -1603.34f, 874.29f, 193.69f, 5.27f }, 64, TB_GY_SOUTH_SPIRE, { NPC_TB_GY_SPIRIT_SOUTH_SPIRE_A, NPC_TB_GY_SPIRIT_SOUTH_SPIRE_H }, false }, + { { -943.66f, 572.36f, 157.54f, 1.74f }, 64, TB_GY_EAST_SPIRE, { NPC_TB_GY_SPIRIT_EAST_SPIRE_A, NPC_TB_GY_SPIRIT_EAST_SPIRE_H }, false }, }; /* ####################### * diff --git a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp index ec878afb9e0..05a6013caff 100644 --- a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp +++ b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp @@ -31,6 +31,452 @@ #include "TemporarySummon.h" #include "WorldSession.h" +struct BfWGCoordGY +{ + Position Pos; + uint32 GraveyardID; + uint32 TextID; // for gossip menu + TeamId StartControl; +}; + +// 7 in sql, 7 in header +BfWGCoordGY const WGGraveYard[BATTLEFIELD_WG_GRAVEYARD_MAX] = +{ + { { 5104.750f, 2300.940f, 368.579f, 0.733038f }, 1329, BATTLEFIELD_WG_GOSSIPTEXT_GY_NE, TEAM_NEUTRAL }, + { { 5099.120f, 3466.036f, 368.484f, 5.317802f }, 1330, BATTLEFIELD_WG_GOSSIPTEXT_GY_NW, TEAM_NEUTRAL }, + { { 4314.648f, 2408.522f, 392.642f, 6.268125f }, 1333, BATTLEFIELD_WG_GOSSIPTEXT_GY_SE, TEAM_NEUTRAL }, + { { 4331.716f, 3235.695f, 390.251f, 0.008500f }, 1334, BATTLEFIELD_WG_GOSSIPTEXT_GY_SW, TEAM_NEUTRAL }, + { { 5537.986f, 2897.493f, 517.057f, 4.819249f }, 1285, BATTLEFIELD_WG_GOSSIPTEXT_GY_KEEP, TEAM_NEUTRAL }, + { { 5032.454f, 3711.382f, 372.468f, 3.971623f }, 1331, BATTLEFIELD_WG_GOSSIPTEXT_GY_HORDE, TEAM_HORDE }, + { { 5140.790f, 2179.120f, 390.950f, 1.972220f }, 1332, BATTLEFIELD_WG_GOSSIPTEXT_GY_ALLIANCE, TEAM_ALLIANCE }, +}; + +uint32 const ClockWorldState[] = { 3781, 4354 }; +uint32 const WintergraspFaction[] = { 1732, 1735, 35 }; + +Position const WintergraspStalkerPos = { 4948.985f, 2937.789f, 550.5172f, 1.815142f }; + +Position const WintergraspRelicPos = { 5440.379f, 2840.493f, 430.2816f, -1.832595f }; +G3D::Quat const WintergraspRelicRot = { 0.f, 0.f, -0.7933531f, 0.6087617f }; + +uint8 const WG_MAX_OBJ = 32; +uint8 const WG_MAX_TURRET = 15; +uint8 const WG_MAX_KEEP_NPC = 39; +uint8 const WG_MAX_OUTSIDE_NPC = 14; +uint8 const WG_OUTSIDE_ALLIANCE_NPC = 7; +uint8 const WG_MAX_TELEPORTER = 12; +uint8 const WG_MAX_WORKSHOP = 6; +uint8 const WG_MAX_TOWER = 7; + +// ***************************************************** +// ************ Destructible (Wall, Tower..) *********** +// ***************************************************** + +struct WintergraspBuildingSpawnData +{ + uint32 entry; + uint32 WorldState; + Position pos; + G3D::Quat rot; + WintergraspGameObjectBuildingType type; +}; + +WintergraspBuildingSpawnData const WGGameObjectBuilding[WG_MAX_OBJ] = +{ + // Wall (Not spawned in db) + // Entry WS X Y Z O rX rY rZ rW Type + { 190219, 3749, { 5371.457f, 3047.472f, 407.5710f, 3.14159300f }, { 0.f, 0.f, -1.000000000f, 0.00000000f }, BATTLEFIELD_WG_OBJECTTYPE_WALL }, + { 190220, 3750, { 5331.264f, 3047.105f, 407.9228f, 0.05235888f }, { 0.f, 0.f, 0.026176450f, 0.99965730f }, BATTLEFIELD_WG_OBJECTTYPE_WALL }, + { 191795, 3764, { 5385.841f, 2909.490f, 409.7127f, 0.00872424f }, { 0.f, 0.f, 0.004362106f, 0.99999050f }, BATTLEFIELD_WG_OBJECTTYPE_WALL }, + { 191796, 3772, { 5384.452f, 2771.835f, 410.2704f, 3.14159300f }, { 0.f, 0.f, -1.000000000f, 0.00000000f }, BATTLEFIELD_WG_OBJECTTYPE_WALL }, + { 191799, 3762, { 5371.436f, 2630.610f, 408.8163f, 3.13285800f }, { 0.f, 0.f, 0.999990500f, 0.00436732f }, BATTLEFIELD_WG_OBJECTTYPE_WALL }, + { 191800, 3766, { 5301.838f, 2909.089f, 409.8661f, 0.00872424f }, { 0.f, 0.f, 0.004362106f, 0.99999050f }, BATTLEFIELD_WG_OBJECTTYPE_WALL }, + { 191801, 3770, { 5301.063f, 2771.411f, 409.9014f, 3.14159300f }, { 0.f, 0.f, -1.000000000f, 0.00000000f }, BATTLEFIELD_WG_OBJECTTYPE_WALL }, + { 191802, 3751, { 5280.197f, 2995.583f, 408.8249f, 1.61442800f }, { 0.f, 0.f, 0.722363500f, 0.69151360f }, BATTLEFIELD_WG_OBJECTTYPE_WALL }, + { 191803, 3752, { 5279.136f, 2956.023f, 408.6041f, 1.57079600f }, { 0.f, 0.f, 0.707106600f, 0.70710690f }, BATTLEFIELD_WG_OBJECTTYPE_WALL }, + { 191804, 3767, { 5278.685f, 2882.513f, 409.5388f, 1.57079600f }, { 0.f, 0.f, 0.707106600f, 0.70710690f }, BATTLEFIELD_WG_OBJECTTYPE_WALL }, + { 191806, 3769, { 5279.502f, 2798.945f, 409.9983f, 1.57079600f }, { 0.f, 0.f, 0.707106600f, 0.70710690f }, BATTLEFIELD_WG_OBJECTTYPE_WALL }, + { 191807, 3759, { 5279.937f, 2724.766f, 409.9452f, 1.56207000f }, { 0.f, 0.f, 0.704014800f, 0.71018530f }, BATTLEFIELD_WG_OBJECTTYPE_WALL }, + { 191808, 3760, { 5279.601f, 2683.786f, 409.8488f, 1.55334100f }, { 0.f, 0.f, 0.700908700f, 0.71325110f }, BATTLEFIELD_WG_OBJECTTYPE_WALL }, + { 191809, 3761, { 5330.955f, 2630.777f, 409.2826f, 3.13285800f }, { 0.f, 0.f, 0.999990500f, 0.00436732f }, BATTLEFIELD_WG_OBJECTTYPE_WALL }, + { 190369, 3753, { 5256.085f, 2933.963f, 409.3571f, 3.13285800f }, { 0.f, 0.f, 0.999990500f, 0.00436732f }, BATTLEFIELD_WG_OBJECTTYPE_WALL }, + { 190370, 3758, { 5257.463f, 2747.327f, 409.7427f, -3.13285800f }, { 0.f, 0.f, -0.999990500f, 0.00436732f }, BATTLEFIELD_WG_OBJECTTYPE_WALL }, + { 190371, 3754, { 5214.960f, 2934.089f, 409.1905f, -0.00872424f }, { 0.f, 0.f, -0.004362106f, 0.99999050f }, BATTLEFIELD_WG_OBJECTTYPE_WALL }, + { 190372, 3757, { 5215.821f, 2747.566f, 409.1884f, -3.13285800f }, { 0.f, 0.f, -0.999990500f, 0.00436732f }, BATTLEFIELD_WG_OBJECTTYPE_WALL }, + { 190374, 3755, { 5162.273f, 2883.043f, 410.2556f, 1.57952200f }, { 0.f, 0.f, 0.710185100f, 0.70401500f }, BATTLEFIELD_WG_OBJECTTYPE_WALL }, + { 190376, 3756, { 5163.724f, 2799.838f, 409.2270f, 1.57952200f }, { 0.f, 0.f, 0.710185100f, 0.70401500f }, BATTLEFIELD_WG_OBJECTTYPE_WALL }, + + // Tower of keep (Not spawned in db) + { 190221, 3711, { 5281.154f, 3044.588f, 407.8434f, 3.115388f }, { 0.f, 0.f, 0.9999142f, 0.013101960f }, BATTLEFIELD_WG_OBJECTTYPE_KEEP_TOWER }, // NW + { 190373, 3713, { 5163.757f, 2932.228f, 409.1904f, 3.124123f }, { 0.f, 0.f, 0.9999619f, 0.008734641f }, BATTLEFIELD_WG_OBJECTTYPE_KEEP_TOWER }, // SW + { 190377, 3714, { 5166.397f, 2748.368f, 409.1884f, -1.570796f }, { 0.f, 0.f, -0.7071066f, 0.707106900f }, BATTLEFIELD_WG_OBJECTTYPE_KEEP_TOWER }, // SE + { 190378, 3712, { 5281.192f, 2632.479f, 409.0985f, -1.588246f }, { 0.f, 0.f, -0.7132492f, 0.700910500f }, BATTLEFIELD_WG_OBJECTTYPE_KEEP_TOWER }, // NE + + // Wall (with passage) (Not spawned in db) + { 191797, 3765, { 5343.290f, 2908.860f, 409.5757f, 0.00872424f }, { 0.f, 0.f, 0.004362106f, 0.9999905f }, BATTLEFIELD_WG_OBJECTTYPE_WALL }, + { 191798, 3771, { 5342.719f, 2771.386f, 409.6249f, 3.14159300f }, { 0.f, 0.f, -1.000000000f, 0.0000000f }, BATTLEFIELD_WG_OBJECTTYPE_WALL }, + { 191805, 3768, { 5279.126f, 2840.797f, 409.7826f, 1.57952200f }, { 0.f, 0.f, 0.710185100f, 0.7040150f }, BATTLEFIELD_WG_OBJECTTYPE_WALL }, + + // South tower (Not spawned in db) + { 190356, 3704, { 4557.173f, 3623.943f, 395.8828f, 1.675516f }, { 0.f, 0.f, 0.7431450f, 0.669130400f }, BATTLEFIELD_WG_OBJECTTYPE_TOWER }, // W + { 190357, 3705, { 4398.172f, 2822.497f, 405.6270f, -3.124123f }, { 0.f, 0.f, -0.9999619f, 0.008734641f }, BATTLEFIELD_WG_OBJECTTYPE_TOWER }, // S + { 190358, 3706, { 4459.105f, 1944.326f, 434.9912f, -2.002762f }, { 0.f, 0.f, -0.8422165f, 0.539139500f }, BATTLEFIELD_WG_OBJECTTYPE_TOWER }, // E + + // Door of forteress (Not spawned in db) + { GO_WINTERGRASP_FORTRESS_GATE, 3763, { 5162.991f, 2841.232f, 410.1892f, -3.132858f }, { 0.f, 0.f, -0.9999905f, 0.00436732f }, BATTLEFIELD_WG_OBJECTTYPE_DOOR }, + + // Last door (Not spawned in db) + { GO_WINTERGRASP_VAULT_GATE, 3773, { 5397.108f, 2841.54f, 425.9014f, 3.141593f }, { 0.f, 0.f, -1.f, 0.f }, BATTLEFIELD_WG_OBJECTTYPE_DOOR_LAST }, +}; + +struct StaticWintergraspTowerInfo +{ + uint8 TowerId; + + struct + { + uint8 Damaged; + uint8 Destroyed; + } TextIds; +}; + +StaticWintergraspTowerInfo const TowerData[WG_MAX_TOWER] = +{ + { BATTLEFIELD_WG_TOWER_FORTRESS_NW, { BATTLEFIELD_WG_TEXT_NW_KEEPTOWER_DAMAGE, BATTLEFIELD_WG_TEXT_NW_KEEPTOWER_DESTROY } }, + { BATTLEFIELD_WG_TOWER_FORTRESS_SW, { BATTLEFIELD_WG_TEXT_SW_KEEPTOWER_DAMAGE, BATTLEFIELD_WG_TEXT_SW_KEEPTOWER_DESTROY } }, + { BATTLEFIELD_WG_TOWER_FORTRESS_SE, { BATTLEFIELD_WG_TEXT_SE_KEEPTOWER_DAMAGE, BATTLEFIELD_WG_TEXT_SE_KEEPTOWER_DESTROY } }, + { BATTLEFIELD_WG_TOWER_FORTRESS_NE, { BATTLEFIELD_WG_TEXT_NE_KEEPTOWER_DAMAGE, BATTLEFIELD_WG_TEXT_NE_KEEPTOWER_DESTROY } }, + { BATTLEFIELD_WG_TOWER_SHADOWSIGHT, { BATTLEFIELD_WG_TEXT_WESTERN_TOWER_DAMAGE, BATTLEFIELD_WG_TEXT_WESTERN_TOWER_DESTROY } }, + { BATTLEFIELD_WG_TOWER_WINTER_S_EDGE, { BATTLEFIELD_WG_TEXT_SOUTHERN_TOWER_DAMAGE, BATTLEFIELD_WG_TEXT_SOUTHERN_TOWER_DESTROY } }, + { BATTLEFIELD_WG_TOWER_FLAMEWATCH, { BATTLEFIELD_WG_TEXT_EASTERN_TOWER_DAMAGE, BATTLEFIELD_WG_TEXT_EASTERN_TOWER_DESTROY } } +}; + +Position const WGTurret[WG_MAX_TURRET] = +{ + { 5391.19f, 3060.8f, 419.616f, 1.69557f }, + { 5266.75f, 2976.5f, 421.067f, 3.20354f }, + { 5234.86f, 2948.8f, 420.88f, 1.61311f }, + { 5323.05f, 2923.7f, 421.645f, 1.5817f }, + { 5363.82f, 2923.87f, 421.709f, 1.60527f }, + { 5264.04f, 2861.34f, 421.587f, 3.21142f }, + { 5264.68f, 2819.78f, 421.656f, 3.15645f }, + { 5322.16f, 2756.69f, 421.646f, 4.69978f }, + { 5363.78f, 2756.77f, 421.629f, 4.78226f }, + { 5236.2f, 2732.68f, 421.649f, 4.72336f }, + { 5265.02f, 2704.63f, 421.7f, 3.12507f }, + { 5350.87f, 2616.03f, 421.243f, 4.72729f }, + { 5390.95f, 2615.5f, 421.126f, 4.6409f }, + { 5148.8f, 2820.24f, 421.621f, 3.16043f }, + { 5147.98f, 2861.93f, 421.63f, 3.18792f }, +}; + +struct WintergraspObjectPositionData +{ + Position Pos; + uint32 HordeEntry; + uint32 AllianceEntry; +}; + +// Here there is all npc keeper spawn point +WintergraspObjectPositionData const WGKeepNPC[WG_MAX_KEEP_NPC] = +{ + // X Y Z O horde alliance + // North East + { { 5326.203125f, 2660.026367f, 409.100891f, 2.543383f }, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Roaming Guard + { { 5298.430176f, 2738.760010f, 409.316010f, 3.971740f }, BATTLEFIELD_WG_NPC_VIERON_BLAZEFEATHER, BATTLEFIELD_WG_NPC_BOWYER_RANDOLPH }, // Vieron Blazefeather + { { 5335.310059f, 2764.110107f, 409.274994f, 4.834560f }, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard + { { 5349.810059f, 2763.629883f, 409.333008f, 4.660030f }, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard + // North + { { 5373.470215f, 2789.060059f, 409.322998f, 2.600540f }, BATTLEFIELD_WG_NPC_STONE_GUARD_MUKAR, BATTLEFIELD_WG_NPC_KNIGHT_DAMERON }, // Stone Guard Mukar + { { 5296.560059f, 2789.870117f, 409.274994f, 0.733038f }, BATTLEFIELD_WG_NPC_HOODOO_MASTER_FU_JIN, BATTLEFIELD_WG_NPC_SORCERESS_KAYLANA }, // Voodoo Master Fu'jin + { { 5372.670000f, 2786.740000f, 409.442000f, 2.809980f }, BATTLEFIELD_WG_NPC_CHAMPION_ROS_SLAI, BATTLEFIELD_WG_NPC_MARSHAL_MAGRUDER }, // Wintergrasp Quartermaster + { { 5368.709961f, 2856.360107f, 409.322998f, 2.949610f }, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard + { { 5367.910156f, 2826.520020f, 409.322998f, 3.333580f }, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard + { { 5389.270020f, 2847.370117f, 418.759003f, 3.106690f }, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard + { { 5388.560059f, 2834.770020f, 418.759003f, 3.071780f }, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard + { { 5359.129883f, 2837.989990f, 409.364014f, 4.698930f }, BATTLEFIELD_WG_NPC_COMMANDER_DARDOSH, BATTLEFIELD_WG_NPC_COMMANDER_ZANNETH }, // Commander Dardosh + { { 5366.129883f, 2833.399902f, 409.322998f, 3.141590f }, BATTLEFIELD_WG_NPC_TACTICAL_OFFICER_KILRATH, BATTLEFIELD_WG_NPC_TACTICAL_OFFICER_AHBRAMIS }, // Tactical Officer Kilrath + // X Y Z O horde alliance + // North West + { { 5350.680176f, 2917.010010f, 409.274994f, 1.466080f }, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard + { { 5335.120117f, 2916.800049f, 409.444000f, 1.500980f }, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard + { { 5295.560059f, 2926.669922f, 409.274994f, 0.872665f }, BATTLEFIELD_WG_NPC_SIEGESMITH_STRONGHOOF, BATTLEFIELD_WG_NPC_SIEGE_MASTER_STOUTHANDLE }, // Stronghoof + { { 5371.399902f, 3026.510010f, 409.205994f, 3.250030f }, BATTLEFIELD_WG_NPC_PRIMALIST_MULFORT, BATTLEFIELD_WG_NPC_ANCHORITE_TESSA }, // Primalist Mulfort + { { 5392.123535f, 3031.110352f, 409.187683f, 3.677212f }, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Roaming Guard + // South + { { 5270.060059f, 2847.550049f, 409.274994f, 3.071780f }, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard + { { 5270.160156f, 2833.479980f, 409.274994f, 3.124140f }, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard + { { 5179.109863f, 2837.129883f, 409.274994f, 3.211410f }, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard + { { 5179.669922f, 2846.600098f, 409.274994f, 3.089230f }, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard + { { 5234.970215f, 2883.399902f, 409.274994f, 4.293510f }, BATTLEFIELD_WG_NPC_LIEUTENANT_MURP, BATTLEFIELD_WG_NPC_SENIOR_DEMOLITIONIST_LEGOSO }, // Lieutenant Murp + // X Y Z O horde alliance + // Portal guards (from around the fortress) + { { 5319.209473f, 3055.947754f, 409.176636f, 1.020201f }, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard + { { 5311.612305f, 3061.207275f, 408.734161f, 0.965223f }, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard + { { 5264.713379f, 3017.283447f, 408.479706f, 3.482424f }, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard + { { 5269.096191f, 3008.315918f, 408.826294f, 3.843706f }, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard + { { 5201.414551f, 2945.096924f, 409.190735f, 0.945592f }, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard + { { 5193.386230f, 2949.617188f, 409.190735f, 1.145859f }, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard + { { 5148.116211f, 2904.761963f, 409.193756f, 3.368532f }, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard + { { 5153.355957f, 2895.501465f, 409.199310f, 3.549174f }, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard + { { 5154.353027f, 2787.349365f, 409.250183f, 2.555644f }, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard + { { 5150.066406f, 2777.876953f, 409.343903f, 2.708797f }, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard + { { 5193.706543f, 2732.882812f, 409.189514f, 4.845073f }, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard + { { 5202.126953f, 2737.570557f, 409.189514f, 5.375215f }, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard + { { 5269.181152f, 2671.174072f, 409.098999f, 2.457459f }, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard + { { 5264.960938f, 2662.332520f, 409.098999f, 2.598828f }, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard + { { 5307.111816f, 2616.006836f, 409.095734f, 5.355575f }, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard + { { 5316.770996f, 2619.430176f, 409.027740f, 5.363431f }, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A } // Standing Guard +}; + +WintergraspObjectPositionData const WGOutsideNPC[WG_MAX_OUTSIDE_NPC] = +{ + { { 5032.04f, 3681.79f, 362.980f, 4.210f }, BATTLEFIELD_WG_NPC_VIERON_BLAZEFEATHER, 0 }, + { { 5020.71f, 3626.19f, 360.150f, 4.640f }, BATTLEFIELD_WG_NPC_HOODOO_MASTER_FU_JIN, 0 }, + { { 4994.85f, 3660.51f, 359.150f, 2.260f }, BATTLEFIELD_WG_NPC_COMMANDER_DARDOSH, 0 }, + { { 5015.46f, 3677.11f, 362.970f, 6.009f }, BATTLEFIELD_WG_NPC_TACTICAL_OFFICER_KILRATH, 0 }, + { { 5031.12f, 3663.77f, 363.500f, 3.110f }, BATTLEFIELD_WG_NPC_SIEGESMITH_STRONGHOOF, 0 }, + { { 5042.74f, 3675.82f, 363.060f, 3.358f }, BATTLEFIELD_WG_NPC_PRIMALIST_MULFORT, 0 }, + { { 5014.45f, 3640.87f, 361.390f, 3.280f }, BATTLEFIELD_WG_NPC_LIEUTENANT_MURP, 0 }, + { { 5100.07f, 2168.89f, 365.779f, 1.972f }, 0, BATTLEFIELD_WG_NPC_BOWYER_RANDOLPH }, + { { 5081.70f, 2173.73f, 365.878f, 0.855f }, 0, BATTLEFIELD_WG_NPC_SORCERESS_KAYLANA }, + { { 5078.28f, 2183.70f, 365.029f, 1.466f }, 0, BATTLEFIELD_WG_NPC_COMMANDER_ZANNETH }, + { { 5088.49f, 2188.18f, 365.647f, 5.253f }, 0, BATTLEFIELD_WG_NPC_TACTICAL_OFFICER_AHBRAMIS }, + { { 5095.67f, 2193.28f, 365.924f, 4.939f }, 0, BATTLEFIELD_WG_NPC_SIEGE_MASTER_STOUTHANDLE }, + { { 5088.61f, 2167.66f, 365.689f, 0.680f }, 0, BATTLEFIELD_WG_NPC_ANCHORITE_TESSA }, + { { 5080.40f, 2199.00f, 359.489f, 2.967f }, 0, BATTLEFIELD_WG_NPC_SENIOR_DEMOLITIONIST_LEGOSO }, +}; + +struct WintergraspTeleporterData +{ + uint32 Entry; + Position Pos; + G3D::Quat Rot; +}; + +WintergraspTeleporterData const WGPortalDefenderData[WG_MAX_TELEPORTER + 10] = +{ + // Player teleporter + { 190763, { 5153.408f, 2901.349f, 409.1913f, -0.06981169f }, { 0.f, 0.f, -0.03489876f, 0.9993908f } }, + { 191575, { 5153.408f, 2901.349f, 409.1913f, -0.06981169f }, { 0.f, 0.f, -0.03489876f, 0.9993908f } }, + { 190763, { 5153.931f, 2781.671f, 409.2455f, 1.65806200f }, { 0.f, 0.f, 0.73727700f, 0.6755905f } }, + { 191575, { 5153.931f, 2781.671f, 409.2455f, 1.65806200f }, { 0.f, 0.f, 0.73727700f, 0.6755905f } }, + { 190763, { 5196.671f, 2737.345f, 409.1892f, -2.93213900f }, { 0.f, 0.f, -0.99452110f, 0.1045355f } }, + { 191575, { 5196.671f, 2737.345f, 409.1892f, -2.93213900f }, { 0.f, 0.f, -0.99452110f, 0.1045355f } }, + { 190763, { 5197.050f, 2944.814f, 409.1913f, 2.33874000f }, { 0.f, 0.f, 0.92050460f, 0.3907318f } }, + { 191575, { 5197.050f, 2944.814f, 409.1913f, 2.33874000f }, { 0.f, 0.f, 0.92050460f, 0.3907318f } }, + { 190763, { 5268.698f, 2666.421f, 409.0985f, -0.71558490f }, { 0.f, 0.f, -0.35020730f, 0.9366722f } }, + { 191575, { 5268.698f, 2666.421f, 409.0985f, -0.71558490f }, { 0.f, 0.f, -0.35020730f, 0.9366722f } }, + { 190763, { 5269.208f, 3013.838f, 408.8276f, -1.76278200f }, { 0.f, 0.f, -0.77162460f, 0.6360782f } }, + { 191575, { 5269.208f, 3013.839f, 408.7695f, -1.76277900f }, { 0.f, 0.f, -0.77162360f, 0.6360794f } }, + { 190763, { 5269.208f, 3013.839f, 408.7695f, 4.52040600f }, { 0.f, 0.f, -0.77162360f, 0.6360794f } }, + { 190763, { 5311.445f, 2618.931f, 409.0916f, -2.37364400f }, { 0.f, 0.f, -0.92718320f, 0.3746083f } }, + { 191575, { 5311.445f, 2618.931f, 409.0916f, -2.37364400f }, { 0.f, 0.f, -0.92718320f, 0.3746083f } }, + { 190763, { 5314.580f, 3055.852f, 408.8620f, 0.54105060f }, { 0.f, 0.f, 0.26723770f, 0.9636307f } }, + { 191575, { 5314.580f, 3055.852f, 408.8620f, 0.54105060f }, { 0.f, 0.f, 0.26723770f, 0.9636307f } }, + { 190763, { 5391.277f, 2828.094f, 418.6752f, -2.16420600f }, { 0.f, 0.f, -0.88294700f, 0.4694727f } }, + { 191575, { 5391.277f, 2828.094f, 418.6752f, -2.16420600f }, { 0.f, 0.f, -0.88294700f, 0.4694727f } }, + { 192819, { 5401.634f, 2853.667f, 418.6748f, 2.63544400f }, { 0.f, 0.f, 0.96814730f, 0.2503814f } }, + // Vehicle teleporter + { 192951, { 5314.515f, 2703.687f, 408.5502f, -0.89011660f }, { 0.f, 0.f, -0.43051050f, 0.9025856f } }, + { 192951, { 5316.252f, 2977.042f, 408.5385f, -0.82030330f }, { 0.f, 0.f, -0.39874840f, 0.9170604f } } +}; + +// ********************************************************* +// **********Tower Element(GameObject, Creature)************ +// ********************************************************* + +struct WintergraspGameObjectData +{ + Position Pos; + G3D::Quat Rot; + uint32 HordeEntry; + uint32 AllianceEntry; +}; + +struct WintergraspTowerData +{ + uint32 towerEntry; // Gameobject id of tower + std::vector<WintergraspGameObjectData> GameObject; // Gameobject position and entry (Horde/Alliance) + + // Creature: Turrets and Guard /// @todo: Killed on Tower destruction ? Tower damage ? Requires confirming + std::vector<WintergraspObjectPositionData> CreatureBottom; +}; + +uint8 const WG_MAX_ATTACKTOWERS = 3; +// 192414 : 0 in sql, 1 in header +// 192278 : 0 in sql, 3 in header +WintergraspTowerData const AttackTowers[WG_MAX_ATTACKTOWERS] = +{ + // West tower + { + 190356, + { + { { 4559.113f, 3606.216f, 419.9992f, 4.799657f }, { 0.f, 0.f, -0.67558960f, 0.73727790f }, 192488, 192501 }, // Flag on tower + { { 4539.420f, 3622.490f, 420.0342f, 3.211419f }, { 0.f, 0.f, -0.99939060f, 0.03490613f }, 192488, 192501 }, // Flag on tower + { { 4555.258f, 3641.648f, 419.9740f, 1.675514f }, { 0.f, 0.f, 0.74314400f, 0.66913150f }, 192488, 192501 }, // Flag on tower + { { 4574.872f, 3625.911f, 420.0792f, 0.087266f }, { 0.f, 0.f, 0.04361916f, 0.99904820f }, 192488, 192501 }, // Flag on tower + { { 4433.899f, 3534.142f, 360.2750f, 4.433136f }, { 0.f, 0.f, -0.79863550f, 0.60181500f }, 192269, 192278 }, // Flag near workshop + { { 4572.933f, 3475.519f, 363.0090f, 1.422443f }, { 0.f, 0.f, 0.65275960f, 0.75756520f }, 192269, 192277 } // Flag near bridge + }, + { + { { 4418.688477f, 3506.251709f, 358.975494f, 4.293305f }, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A } // Roaming Guard + } + }, + // South Tower + { + 190357, + { + { { 4416.004f, 2822.666f, 429.8512f, 6.2657330f }, { 0.f, 0.f, -0.00872612f, 0.99996190f }, 192488, 192501 }, // Flag on tower + { { 4398.819f, 2804.698f, 429.7920f, 4.6949370f }, { 0.f, 0.f, -0.71325020f, 0.70090960f }, 192488, 192501 }, // Flag on tower + { { 4387.622f, 2719.566f, 389.9351f, 4.7385700f }, { 0.f, 0.f, -0.69779010f, 0.71630230f }, 192366, 192414 }, // Flag near tower + { { 4464.124f, 2855.453f, 406.1106f, 0.8290324f }, { 0.f, 0.f, 0.40274720f, 0.91531130f }, 192366, 192429 }, // Flag near tower + { { 4526.457f, 2810.181f, 391.1997f, 3.2899610f }, { 0.f, 0.f, -0.99724960f, 0.07411628f }, 192269, 192278 } // Flag near bridge + }, + { + { { 4452.859863f, 2808.870117f, 402.604004f, 6.056290f }, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard + { { 4455.899902f, 2835.958008f, 401.122559f, 0.034907f }, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard + { { 4412.649414f, 2953.792236f, 374.799957f, 0.980838f }, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Roaming Guard + { { 4362.089844f, 2811.510010f, 407.337006f, 3.193950f }, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard + { { 4412.290039f, 2753.790039f, 401.015015f, 5.829400f }, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard + { { 4421.939941f, 2773.189941f, 400.894989f, 5.707230f }, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A } // Standing Guard + } + }, + // East Tower + { + 190358, + { + { { 4466.793f, 1960.418f, 459.1437f, 1.151916f }, { 0.f, 0.f, 0.5446386f, 0.8386708f }, 192488, 192501 }, // Flag on tower + { { 4475.351f, 1937.031f, 459.0702f, 5.846854f }, { 0.f, 0.f, -0.2164392f, 0.9762961f }, 192488, 192501 }, // Flag on tower + { { 4451.758f, 1928.104f, 459.0759f, 4.276057f }, { 0.f, 0.f, -0.8433914f, 0.5372996f }, 192488, 192501 }, // Flag on tower + { { 4442.987f, 1951.898f, 459.0930f, 2.740162f }, { 0.f, 0.f, 0.9799242f, 0.1993704f }, 192488, 192501 } // Flag on tower + }, + { + { { 4501.060059f, 1990.280029f, 431.157013f, 1.029740f }, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard + { { 4463.830078f, 2015.180054f, 430.299988f, 1.431170f }, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard + { { 4494.580078f, 1943.760010f, 435.627014f, 6.195920f }, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard + { { 4450.149902f, 1897.579956f, 435.045013f, 4.398230f }, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard + { { 4428.870117f, 1906.869995f, 432.648010f, 3.996800f }, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A } // Standing Guard + } + } +}; + +struct WintergraspTowerCannonData +{ + uint32 towerEntry; + std::vector<Position> TowerCannonBottom; + std::vector<Position> TurretTop; +}; + +uint8 const WG_MAX_TOWER_CANNON = 7; + +WintergraspTowerCannonData const TowerCannon[WG_MAX_TOWER_CANNON] = +{ + { + 190221, + { + // no cannons at bottom + }, + { + { 5255.88f, 3047.63f, 438.499f, 3.13677f }, + { 5280.90f, 3071.32f, 438.499f, 1.62879f } + } + }, + { + 190373, + { + // no cannons at bottom + }, + { + { 5138.59f, 2935.16f, 439.845f, 3.11723f }, + { 5163.06f, 2959.52f, 439.846f, 1.47258f } + } + }, + { + 190377, + { + // no cannons at bottom + }, + { + { 5163.84f, 2723.74f, 439.844f, 1.39940f }, + { 5139.69f, 2747.40f, 439.844f, 3.17221f } + } + }, + { + 190378, + { + // no cannons at bottom + }, + { + { 5278.21f, 2607.23f, 439.755f, 4.71944f }, + { 5255.01f, 2631.98f, 439.755f, 3.15257f } + } + }, + { + 190356, + { + { 4537.380371f, 3599.531738f, 402.886993f, 3.998462f }, + { 4581.497559f, 3604.087158f, 402.886963f, 5.651723f } + }, + { + { 4469.448242f, 1966.623779f, 465.647217f, 1.153573f }, + { 4581.895996f, 3626.438477f, 426.539062f, 0.117806f } + } + }, + { + 190357, + { + { 4421.640137f, 2799.935791f, 412.630920f, 5.459298f }, + { 4420.263184f, 2845.340332f, 412.630951f, 0.742197f } + }, + { + { 4423.430664f, 2822.762939f, 436.283142f, 6.223487f }, + { 4397.825684f, 2847.629639f, 436.283325f, 1.579430f }, + { 4398.814941f, 2797.266357f, 436.283051f, 4.703747f } + } + }, + { + 190358, + { + { 4448.138184f, 1974.998779f, 441.995911f, 1.967238f }, + { 4448.713379f, 1955.148682f, 441.995178f, 0.380733f } + }, + { + { 4469.448242f, 1966.623779f, 465.647217f, 1.153573f }, + { 4481.996582f, 1933.658325f, 465.647186f, 5.873029f } + } + } +}; + +// ********************************************************* +// *****************WorkShop Data & Element***************** +// ********************************************************* + +struct StaticWintergraspWorkshopInfo +{ + uint8 WorkshopId; + uint32 WorldStateId; + + struct + { + uint8 AllianceCapture; + uint8 AllianceAttack; + uint8 HordeCapture; + uint8 HordeAttack; + } TextIds; +}; + +StaticWintergraspWorkshopInfo const WorkshopData[WG_MAX_WORKSHOP] = +{ + { BATTLEFIELD_WG_WORKSHOP_NE, WORLDSTATE_WORKSHOP_NE, { BATTLEFIELD_WG_TEXT_SUNKEN_RING_CAPTURE_ALLIANCE, BATTLEFIELD_WG_TEXT_SUNKEN_RING_ATTACK_ALLIANCE, BATTLEFIELD_WG_TEXT_SUNKEN_RING_CAPTURE_HORDE, BATTLEFIELD_WG_TEXT_SUNKEN_RING_ATTACK_HORDE } }, + { BATTLEFIELD_WG_WORKSHOP_NW, WORLDSTATE_WORKSHOP_NW, { BATTLEFIELD_WG_TEXT_BROKEN_TEMPLE_CAPTURE_ALLIANCE, BATTLEFIELD_WG_TEXT_BROKEN_TEMPLE_ATTACK_ALLIANCE, BATTLEFIELD_WG_TEXT_BROKEN_TEMPLE_CAPTURE_HORDE, BATTLEFIELD_WG_TEXT_BROKEN_TEMPLE_ATTACK_HORDE } }, + { BATTLEFIELD_WG_WORKSHOP_SE, WORLDSTATE_WORKSHOP_SE, { BATTLEFIELD_WG_TEXT_EASTSPARK_CAPTURE_ALLIANCE, BATTLEFIELD_WG_TEXT_EASTSPARK_ATTACK_ALLIANCE, BATTLEFIELD_WG_TEXT_EASTSPARK_CAPTURE_HORDE, BATTLEFIELD_WG_TEXT_EASTSPARK_ATTACK_HORDE } }, + { BATTLEFIELD_WG_WORKSHOP_SW, WORLDSTATE_WORKSHOP_SW, { BATTLEFIELD_WG_TEXT_WESTSPARK_CAPTURE_ALLIANCE, BATTLEFIELD_WG_TEXT_WESTSPARK_ATTACK_ALLIANCE, BATTLEFIELD_WG_TEXT_WESTSPARK_CAPTURE_HORDE, BATTLEFIELD_WG_TEXT_WESTSPARK_ATTACK_HORDE } }, + // KEEP WORKSHOPS - It can't be taken, so it doesn't have a textids + { BATTLEFIELD_WG_WORKSHOP_KEEP_WEST, WORLDSTATE_WORKSHOP_K_W, { 0, 0, 0, 0 } }, + { BATTLEFIELD_WG_WORKSHOP_KEEP_EAST, WORLDSTATE_WORKSHOP_K_E, { 0, 0, 0, 0 } } +}; + BattlefieldWG::~BattlefieldWG() { for (WintergraspWorkshop* workshop : Workshops) @@ -95,17 +541,22 @@ bool BattlefieldWG::SetupBattlefield() m_Timer = m_RestartAfterCrash; } + SetData(BATTLEFIELD_WG_DATA_WON_A, uint32(sWorld->getWorldState(BATTLEFIELD_WG_WORLD_STATE_ATTACKED_A))); + SetData(BATTLEFIELD_WG_DATA_DEF_A, uint32(sWorld->getWorldState(BATTLEFIELD_WG_WORLD_STATE_DEFENDED_A))); + SetData(BATTLEFIELD_WG_DATA_WON_H, uint32(sWorld->getWorldState(BATTLEFIELD_WG_WORLD_STATE_ATTACKED_H))); + SetData(BATTLEFIELD_WG_DATA_DEF_H, uint32(sWorld->getWorldState(BATTLEFIELD_WG_WORLD_STATE_DEFENDED_H))); + for (uint8 i = 0; i < BATTLEFIELD_WG_GRAVEYARD_MAX; i++) { BfGraveyardWG* graveyard = new BfGraveyardWG(this); // When between games, the graveyard is controlled by the defending team - if (WGGraveYard[i].startcontrol == TEAM_NEUTRAL) - graveyard->Initialize(m_DefenderTeam, WGGraveYard[i].gyid); + if (WGGraveYard[i].StartControl == TEAM_NEUTRAL) + graveyard->Initialize(m_DefenderTeam, WGGraveYard[i].GraveyardID); else - graveyard->Initialize(WGGraveYard[i].startcontrol, WGGraveYard[i].gyid); + graveyard->Initialize(WGGraveYard[i].StartControl, WGGraveYard[i].GraveyardID); - graveyard->SetTextId(WGGraveYard[i].textid); + graveyard->SetTextId(WGGraveYard[i].TextID); m_GraveyardList[i] = graveyard; } @@ -124,13 +575,14 @@ bool BattlefieldWG::SetupBattlefield() } // Spawn NPCs in the defender's keep, both Horde and Alliance - for (uint8 i = 0; i < WG_MAX_KEEP_NPC; i++) + for (uint8 i = 0; i < WG_MAX_KEEP_NPC; ++i) { // Horde npc - if (Creature* creature = SpawnCreature(WGKeepNPC[i].entryHorde, WGKeepNPC[i].x, WGKeepNPC[i].y, WGKeepNPC[i].z, WGKeepNPC[i].o, TEAM_HORDE)) + if (Creature* creature = SpawnCreature(WGKeepNPC[i].HordeEntry, WGKeepNPC[i].Pos)) KeepCreature[TEAM_HORDE].insert(creature->GetGUID()); + // Alliance npc - if (Creature* creature = SpawnCreature(WGKeepNPC[i].entryAlliance, WGKeepNPC[i].x, WGKeepNPC[i].y, WGKeepNPC[i].z, WGKeepNPC[i].o, TEAM_ALLIANCE)) + if (Creature* creature = SpawnCreature(WGKeepNPC[i].AllianceEntry, WGKeepNPC[i].Pos)) KeepCreature[TEAM_ALLIANCE].insert(creature->GetGUID()); } @@ -140,13 +592,13 @@ bool BattlefieldWG::SetupBattlefield() HideNpc(creature); // Spawn Horde NPCs outside the keep - for (uint8 i = 0; i < WG_OUTSIDE_ALLIANCE_NPC; i++) - if (Creature* creature = SpawnCreature(WGOutsideNPC[i].entryHorde, WGOutsideNPC[i].x, WGOutsideNPC[i].y, WGOutsideNPC[i].z, WGOutsideNPC[i].o, TEAM_HORDE)) + for (uint8 i = 0; i < WG_OUTSIDE_ALLIANCE_NPC; ++i) + if (Creature* creature = SpawnCreature(WGOutsideNPC[i].HordeEntry, WGOutsideNPC[i].Pos)) OutsideCreature[TEAM_HORDE].insert(creature->GetGUID()); // Spawn Alliance NPCs outside the keep - for (uint8 i = WG_OUTSIDE_ALLIANCE_NPC; i < WG_MAX_OUTSIDE_NPC; i++) - if (Creature* creature = SpawnCreature(WGOutsideNPC[i].entryAlliance, WGOutsideNPC[i].x, WGOutsideNPC[i].y, WGOutsideNPC[i].z, WGOutsideNPC[i].o, TEAM_ALLIANCE)) + for (uint8 i = WG_OUTSIDE_ALLIANCE_NPC; i < WG_MAX_OUTSIDE_NPC; ++i) + if (Creature* creature = SpawnCreature(WGOutsideNPC[i].AllianceEntry, WGOutsideNPC[i].Pos)) OutsideCreature[TEAM_ALLIANCE].insert(creature->GetGUID()); // Hide units outside the keep that are defenders @@ -158,7 +610,7 @@ bool BattlefieldWG::SetupBattlefield() for (uint8 i = 0; i < WG_MAX_TURRET; i++) { Position towerCannonPos = WGTurret[i].GetPosition(); - if (Creature* creature = SpawnCreature(NPC_WINTERGRASP_TOWER_CANNON, towerCannonPos, TEAM_ALLIANCE)) + if (Creature* creature = SpawnCreature(NPC_WINTERGRASP_TOWER_CANNON, towerCannonPos)) { CanonList.insert(creature->GetGUID()); HideNpc(creature); @@ -168,7 +620,7 @@ bool BattlefieldWG::SetupBattlefield() // Spawn all gameobjects for (uint8 i = 0; i < WG_MAX_OBJ; i++) { - if (GameObject* go = SpawnGameObject(WGGameObjectBuilding[i].entry, WGGameObjectBuilding[i].x, WGGameObjectBuilding[i].y, WGGameObjectBuilding[i].z, WGGameObjectBuilding[i].o)) + if (GameObject* go = SpawnGameObject(WGGameObjectBuilding[i].entry, WGGameObjectBuilding[i].pos, WGGameObjectBuilding[i].rot)) { BfWGGameObjectBuilding* b = new BfWGGameObjectBuilding(this, WGGameObjectBuilding[i].type, WGGameObjectBuilding[i].WorldState); b->Init(go); @@ -179,9 +631,10 @@ bool BattlefieldWG::SetupBattlefield() } // Spawning portal defender - for (uint8 i = 0; i < WG_MAX_TELEPORTER; i++) + for (uint8 i = 0; i < WG_MAX_TELEPORTER; ++i) { - if (GameObject* go = SpawnGameObject(WGPortalDefenderData[i].entry, WGPortalDefenderData[i].x, WGPortalDefenderData[i].y, WGPortalDefenderData[i].z, WGPortalDefenderData[i].o)) + WintergraspTeleporterData const& teleporter = WGPortalDefenderData[i]; + if (GameObject* go = SpawnGameObject(teleporter.Entry, teleporter.Pos, teleporter.Rot)) { DefenderPortalList.insert(go->GetGUID()); go->SetFaction(WintergraspFaction[GetDefenderTeam()]); @@ -200,6 +653,10 @@ bool BattlefieldWG::Update(uint32 diff) sWorld->setWorldState(BATTLEFIELD_WG_WORLD_STATE_ACTIVE, m_isActive); sWorld->setWorldState(BATTLEFIELD_WG_WORLD_STATE_DEFENDER, m_DefenderTeam); sWorld->setWorldState(ClockWorldState[0], m_Timer); + sWorld->setWorldState(BATTLEFIELD_WG_WORLD_STATE_ATTACKED_A, GetData(BATTLEFIELD_WG_DATA_WON_A)); + sWorld->setWorldState(BATTLEFIELD_WG_WORLD_STATE_DEFENDED_A, GetData(BATTLEFIELD_WG_DATA_DEF_A)); + sWorld->setWorldState(BATTLEFIELD_WG_WORLD_STATE_ATTACKED_H, GetData(BATTLEFIELD_WG_DATA_WON_H)); + sWorld->setWorldState(BATTLEFIELD_WG_WORLD_STATE_DEFENDED_H, GetData(BATTLEFIELD_WG_DATA_DEF_H)); m_saveTimer = 60 * IN_MILLISECONDS; } else @@ -211,7 +668,7 @@ bool BattlefieldWG::Update(uint32 diff) void BattlefieldWG::OnBattleStart() { // Spawn titan relic - if (GameObject* relic = SpawnGameObject(GO_WINTERGRASP_TITAN_S_RELIC, 5440.0f, 2840.8f, 430.43f, 0)) + if (GameObject* relic = SpawnGameObject(GO_WINTERGRASP_TITAN_S_RELIC, WintergraspRelicPos, WintergraspRelicRot)) { // Update faction of relic, only attacker can click on relic->SetFaction(WintergraspFaction[GetAttackerTeam()]); @@ -297,6 +754,13 @@ void BattlefieldWG::OnBattleEnd(bool endByTimer) relic->RemoveFromWorld(); m_titansRelicGUID.Clear(); + // successful defense + if (endByTimer) + UpdateData(GetDefenderTeam() == TEAM_HORDE ? BATTLEFIELD_WG_DATA_DEF_H : BATTLEFIELD_WG_DATA_DEF_A, 1); + // successful attack (note that teams have already been swapped, so defender team is the one who won) + else + UpdateData(GetDefenderTeam() == TEAM_HORDE ? BATTLEFIELD_WG_DATA_WON_H : BATTLEFIELD_WG_DATA_WON_A, 1); + // Remove turret for (GuidSet::const_iterator itr = CanonList.begin(); itr != CanonList.end(); ++itr) { @@ -816,7 +1280,7 @@ void BattlefieldWG::FillInitialWorldStates(WorldPackets::WorldState::InitWorldSt packet.Worldstates.emplace_back(uint32(BATTLEFIELD_WG_WORLD_STATE_SHOW_WORLDSTATE), int32(IsWarTime() ? 1 : 0)); for (uint32 i = 0; i < 2; ++i) - packet.Worldstates.emplace_back(ClockWorldState[i], int32(time(NULL) + (m_Timer / 1000))); + packet.Worldstates.emplace_back(ClockWorldState[i], int32(time(nullptr) + (m_Timer / 1000))); packet.Worldstates.emplace_back(uint32(BATTLEFIELD_WG_WORLD_STATE_VEHICLE_H), int32(GetData(BATTLEFIELD_WG_DATA_VEHICLE_H))); packet.Worldstates.emplace_back(uint32(BATTLEFIELD_WG_WORLD_STATE_MAX_VEHICLE_H), int32(GetData(BATTLEFIELD_WG_DATA_MAX_VEHICLE_H))); @@ -852,6 +1316,14 @@ void BattlefieldWG::SendInitWorldStatesToAll() void BattlefieldWG::BrokenWallOrTower(TeamId /*team*/) { +/* +uint32 const WGQuest[2][6] = +{ + { 13186, 13181, 13222, 13538, 13177, 13179 }, + { 13185, 13183, 13223, 13539, 13178, 13180 }, +}; +*/ + // might be some use for this in the future. old code commented out below. KL /* if (team == GetDefenderTeam()) { @@ -1086,7 +1558,7 @@ void BfWGGameObjectBuilding::Rebuild() // Rebuild gameobject if (build->IsDestructibleBuilding()) { - build->SetDestructibleState(GO_DESTRUCTIBLE_REBUILDING, NULL, true); + build->SetDestructibleState(GO_DESTRUCTIBLE_REBUILDING, nullptr, true); if (build->GetEntry() == GO_WINTERGRASP_VAULT_GATE) if (GameObject* go = build->FindNearestGameObject(GO_WINTERGRASP_KEEP_COLLISION_WALL, 50.0f)) go->SetGoState(GO_STATE_READY); @@ -1188,7 +1660,7 @@ void BfWGGameObjectBuilding::Init(GameObject* go) case BATTLEFIELD_WG_OBJECTSTATE_NEUTRAL_INTACT: case BATTLEFIELD_WG_OBJECTSTATE_ALLIANCE_INTACT: case BATTLEFIELD_WG_OBJECTSTATE_HORDE_INTACT: - go->SetDestructibleState(GO_DESTRUCTIBLE_REBUILDING, NULL, true); + go->SetDestructibleState(GO_DESTRUCTIBLE_REBUILDING, nullptr, true); break; case BATTLEFIELD_WG_OBJECTSTATE_NEUTRAL_DESTROY: case BATTLEFIELD_WG_OBJECTSTATE_ALLIANCE_DESTROY: @@ -1233,33 +1705,23 @@ void BfWGGameObjectBuilding::Init(GameObject* go) if (towerId > 3) // Attacker towers { // Spawn associate gameobjects - for (uint8 i = 0; i < AttackTowers[towerId - 4].nbObject; i++) + for (WintergraspGameObjectData const& gobData : AttackTowers[towerId - 4].GameObject) { - WintergraspObjectPositionData const& gobData = AttackTowers[towerId - 4].GameObject[i]; - if (GameObject* goHorde = _wg->SpawnGameObject(gobData.entryHorde, gobData.x, gobData.y, gobData.z, gobData.o)) + if (GameObject* goHorde = _wg->SpawnGameObject(gobData.HordeEntry, gobData.Pos, gobData.Rot)) m_GameObjectList[TEAM_HORDE].insert(goHorde->GetGUID()); - if (GameObject* goAlliance = _wg->SpawnGameObject(gobData.entryAlliance, gobData.x, gobData.y, gobData.z, gobData.o)) + + if (GameObject* goAlliance = _wg->SpawnGameObject(gobData.AllianceEntry, gobData.Pos, gobData.Rot)) m_GameObjectList[TEAM_ALLIANCE].insert(goAlliance->GetGUID()); } // Spawn associate npc bottom - for (uint8 i = 0; i < AttackTowers[towerId - 4].nbCreatureBottom; i++) + for (WintergraspObjectPositionData const& creatureData : AttackTowers[towerId - 4].CreatureBottom) { - WintergraspObjectPositionData const& creatureData = AttackTowers[towerId - 4].CreatureBottom[i]; - if (Creature* creature = _wg->SpawnCreature(creatureData.entryHorde, creatureData.x, creatureData.y, creatureData.z, creatureData.o, TEAM_HORDE)) + if (Creature* creature = _wg->SpawnCreature(creatureData.HordeEntry, creatureData.Pos)) m_CreatureBottomList[TEAM_HORDE].insert(creature->GetGUID()); - if (Creature* creature = _wg->SpawnCreature(creatureData.entryAlliance, creatureData.x, creatureData.y, creatureData.z, creatureData.o, TEAM_ALLIANCE)) - m_CreatureBottomList[TEAM_ALLIANCE].insert(creature->GetGUID()); - } - // Spawn associate npc top - for (uint8 i = 0; i < AttackTowers[towerId - 4].nbCreatureTop; i++) - { - WintergraspObjectPositionData const& creatureData = AttackTowers[towerId - 4].CreatureTop[i]; - if (Creature* creature = _wg->SpawnCreature(creatureData.entryHorde, creatureData.x, creatureData.y, creatureData.z, creatureData.o, TEAM_HORDE)) - m_CreatureTopList[TEAM_HORDE].insert(creature->GetGUID()); - if (Creature* creature = _wg->SpawnCreature(creatureData.entryAlliance, creatureData.x, creatureData.y, creatureData.z, creatureData.o, TEAM_ALLIANCE)) - m_CreatureTopList[TEAM_ALLIANCE].insert(creature->GetGUID()); + if (Creature* creature = _wg->SpawnCreature(creatureData.AllianceEntry, creatureData.Pos)) + m_CreatureBottomList[TEAM_ALLIANCE].insert(creature->GetGUID()); } } @@ -1269,10 +1731,9 @@ void BfWGGameObjectBuilding::Init(GameObject* go) _staticTowerInfo = &TowerData[towerId]; // Spawn Turret bottom - for (uint8 i = 0; i < TowerCannon[towerId].nbTowerCannonBottom; i++) + for (Position const& turretPos : TowerCannon[towerId].TowerCannonBottom) { - Position const& turretPos = TowerCannon[towerId].TowerCannonBottom[i]; - if (Creature* turret = _wg->SpawnCreature(NPC_WINTERGRASP_TOWER_CANNON, turretPos, TEAM_ALLIANCE)) + if (Creature* turret = _wg->SpawnCreature(NPC_WINTERGRASP_TOWER_CANNON, turretPos)) { m_TowerCannonBottomList.insert(turret->GetGUID()); switch (go->GetEntry()) @@ -1289,15 +1750,15 @@ void BfWGGameObjectBuilding::Init(GameObject* go) turret->setFaction(WintergraspFaction[_wg->GetAttackerTeam()]); break; } + _wg->HideNpc(turret); } } // Spawn Turret top - for (uint8 i = 0; i < TowerCannon[towerId].nbTurretTop; i++) + for (Position const& towerCannonPos : TowerCannon[towerId].TurretTop) { - Position const& towerCannonPos = TowerCannon[towerId].TurretTop[i]; - if (Creature* turret = _wg->SpawnCreature(NPC_WINTERGRASP_TOWER_CANNON, towerCannonPos, TeamId(0))) + if (Creature* turret = _wg->SpawnCreature(NPC_WINTERGRASP_TOWER_CANNON, towerCannonPos)) { m_TurretTopList.insert(turret->GetGUID()); switch (go->GetEntry()) @@ -1431,21 +1892,9 @@ WintergraspWorkshop::WintergraspWorkshop(BattlefieldWG* wg, uint8 type) _staticInfo = &WorkshopData[type]; } -void WintergraspWorkshop::AddCreature(WintergraspObjectPositionData const& obj) -{ - if (Creature* creature = _wg->SpawnCreature(obj.entryHorde, obj.x, obj.y, obj.z, obj.o, TEAM_HORDE)) - _creatureOnPoint[TEAM_HORDE].insert(creature->GetGUID()); - - if (Creature* creature = _wg->SpawnCreature(obj.entryAlliance, obj.x, obj.y, obj.z, obj.o, TEAM_ALLIANCE)) - _creatureOnPoint[TEAM_ALLIANCE].insert(creature->GetGUID()); -} - -void WintergraspWorkshop::AddGameObject(WintergraspObjectPositionData const& obj) +uint8 WintergraspWorkshop::GetId() const { - if (GameObject* go = _wg->SpawnGameObject(obj.entryHorde, obj.x, obj.y, obj.z, obj.o)) - _gameObjectOnPoint[TEAM_HORDE].insert(go->GetGUID()); - if (GameObject* go = _wg->SpawnGameObject(obj.entryAlliance, obj.x, obj.y, obj.z, obj.o)) - _gameObjectOnPoint[TEAM_ALLIANCE].insert(go->GetGUID()); + return _staticInfo->WorkshopId; } void WintergraspWorkshop::GiveControlTo(TeamId teamId, bool init /*= false*/) diff --git a/src/server/game/Battlefield/Zones/BattlefieldWG.h b/src/server/game/Battlefield/Zones/BattlefieldWG.h index 93a0ba7faaf..9d9813470a6 100644 --- a/src/server/game/Battlefield/Zones/BattlefieldWG.h +++ b/src/server/game/Battlefield/Zones/BattlefieldWG.h @@ -26,6 +26,9 @@ class WintergraspCapturePoint; struct BfWGGameObjectBuilding; struct WintergraspWorkshop; +struct StaticWintergraspTowerInfo; +struct StaticWintergraspWorkshopInfo; +struct WintergraspObjectPositionData; typedef std::set<GameObject*> GameObjectSet; typedef std::set<BfWGGameObjectBuilding*> GameObjectBuildingSet; @@ -33,6 +36,12 @@ typedef std::set<WintergraspWorkshop*> WorkshopSet; typedef std::set<Group*> GroupSet; //typedef std::set<WintergraspCapturePoint *> CapturePointSet; unused ? +// used in Player.cpp +extern uint32 const ClockWorldState[]; + +// used in zone_wintergrasp.cpp +extern uint32 const WintergraspFaction[]; + enum WintergrastData { BATTLEFIELD_WG_ZONEID = 4197, // Wintergrasp @@ -93,6 +102,10 @@ enum WintergraspData BATTLEFIELD_WG_DATA_MAX_VEHICLE_H, BATTLEFIELD_WG_DATA_VEHICLE_A, BATTLEFIELD_WG_DATA_VEHICLE_H, + BATTLEFIELD_WG_DATA_WON_A, + BATTLEFIELD_WG_DATA_DEF_A, + BATTLEFIELD_WG_DATA_WON_H, + BATTLEFIELD_WG_DATA_DEF_H, BATTLEFIELD_WG_DATA_MAX }; @@ -125,7 +138,11 @@ enum WintergraspWorldStates BATTLEFIELD_WG_WORLD_STATE_ACTIVE = 3801, BATTLEFIELD_WG_WORLD_STATE_DEFENDER = 3802, BATTLEFIELD_WG_WORLD_STATE_ATTACKER = 3803, - BATTLEFIELD_WG_WORLD_STATE_SHOW_WORLDSTATE = 3710 + BATTLEFIELD_WG_WORLD_STATE_SHOW_WORLDSTATE = 3710, + BATTLEFIELD_WG_WORLD_STATE_ATTACKED_H = 4022, + BATTLEFIELD_WG_WORLD_STATE_ATTACKED_A = 4023, + BATTLEFIELD_WG_WORLD_STATE_DEFENDED_H = 4024, + BATTLEFIELD_WG_WORLD_STATE_DEFENDED_A = 4025 }; enum WintergraspAreaIds @@ -214,36 +231,6 @@ enum WintergraspNpcs NPC_WINTERGRASP_TOWER_CANNON = 28366 }; -struct BfWGCoordGY -{ - float x; - float y; - float z; - float o; - uint32 gyid; - uint8 type; - uint32 textid; // for gossip menu - TeamId startcontrol; -}; - -uint32 const WGQuest[2][6] = -{ - { 13186, 13181, 13222, 13538, 13177, 13179 }, - { 13185, 13183, 13223, 13539, 13178, 13180 }, -}; - -// 7 in sql, 7 in header -BfWGCoordGY const WGGraveYard[BATTLEFIELD_WG_GRAVEYARD_MAX] = -{ - { 5104.750f, 2300.940f, 368.579f, 0.733038f, 1329, BATTLEFIELD_WG_GY_WORKSHOP_NE, BATTLEFIELD_WG_GOSSIPTEXT_GY_NE, TEAM_NEUTRAL }, - { 5099.120f, 3466.036f, 368.484f, 5.317802f, 1330, BATTLEFIELD_WG_GY_WORKSHOP_NW, BATTLEFIELD_WG_GOSSIPTEXT_GY_NW, TEAM_NEUTRAL }, - { 4314.648f, 2408.522f, 392.642f, 6.268125f, 1333, BATTLEFIELD_WG_GY_WORKSHOP_SE, BATTLEFIELD_WG_GOSSIPTEXT_GY_SE, TEAM_NEUTRAL }, - { 4331.716f, 3235.695f, 390.251f, 0.008500f, 1334, BATTLEFIELD_WG_GY_WORKSHOP_SW, BATTLEFIELD_WG_GOSSIPTEXT_GY_SW, TEAM_NEUTRAL }, - { 5537.986f, 2897.493f, 517.057f, 4.819249f, 1285, BATTLEFIELD_WG_GY_KEEP, BATTLEFIELD_WG_GOSSIPTEXT_GY_KEEP, TEAM_NEUTRAL }, - { 5032.454f, 3711.382f, 372.468f, 3.971623f, 1331, BATTLEFIELD_WG_GY_HORDE, BATTLEFIELD_WG_GOSSIPTEXT_GY_HORDE, TEAM_HORDE }, - { 5140.790f, 2179.120f, 390.950f, 1.972220f, 1332, BATTLEFIELD_WG_GY_ALLIANCE, BATTLEFIELD_WG_GOSSIPTEXT_GY_ALLIANCE, TEAM_ALLIANCE }, -}; - /* ######################### * * WintergraspCapturePoint * * ######################### */ @@ -432,22 +419,6 @@ class TC_GAME_API BattlefieldWG : public Battlefield ObjectGuid m_titansRelicGUID; }; -uint32 const VehNumWorldState[] = { 3680, 3490 }; -uint32 const MaxVehNumWorldState[] = { 3681, 3491 }; -uint32 const ClockWorldState[] = { 3781, 4354 }; -uint32 const WintergraspFaction[] = { 1732, 1735, 35 }; - -Position const WintergraspStalkerPos = { 4948.985f, 2937.789f, 550.5172f, 1.815142f }; - -uint8 const WG_MAX_OBJ = 32; -uint8 const WG_MAX_TURRET = 15; -uint8 const WG_MAX_KEEP_NPC = 39; -uint8 const WG_MAX_OUTSIDE_NPC = 14; -uint8 const WG_OUTSIDE_ALLIANCE_NPC = 7; -uint8 const WG_MAX_TELEPORTER = 12; -uint8 const WG_MAX_WORKSHOP = 6; -uint8 const WG_MAX_TOWER = 7; - enum WintergraspGameObjectBuildingType { BATTLEFIELD_WG_OBJECTTYPE_DOOR, @@ -580,519 +551,6 @@ enum WintergraspGameObject GO_WINTERGRASP_KEEP_COLLISION_WALL = 194323 }; -// ***************************************************** -// ************ Destructible (Wall, Tower..) *********** -// ***************************************************** - -struct WintergraspBuildingSpawnData -{ - uint32 entry; - uint32 WorldState; - float x; - float y; - float z; - float o; - WintergraspGameObjectBuildingType type; -}; - -struct WintergraspObjectPositionData -{ - float x; - float y; - float z; - float o; - uint32 entryHorde; - uint32 entryAlliance; -}; - -WintergraspBuildingSpawnData const WGGameObjectBuilding[WG_MAX_OBJ] = -{ - // Wall (Not spawned in db) - // Entry WS X Y Z O Type - { 190219, 3749, 5371.46f, 3047.47f, 407.571f, 3.14159f, BATTLEFIELD_WG_OBJECTTYPE_WALL }, - { 190220, 3750, 5331.26f, 3047.1f, 407.923f, 0.052359f, BATTLEFIELD_WG_OBJECTTYPE_WALL }, - { 191795, 3764, 5385.84f, 2909.49f, 409.713f, 0.00872f, BATTLEFIELD_WG_OBJECTTYPE_WALL }, - { 191796, 3772, 5384.45f, 2771.84f, 410.27f, 3.14159f, BATTLEFIELD_WG_OBJECTTYPE_WALL }, - { 191799, 3762, 5371.44f, 2630.61f, 408.816f, 3.13286f, BATTLEFIELD_WG_OBJECTTYPE_WALL }, - { 191800, 3766, 5301.84f, 2909.09f, 409.866f, 0.008724f, BATTLEFIELD_WG_OBJECTTYPE_WALL }, - { 191801, 3770, 5301.06f, 2771.41f, 409.901f, 3.14159f, BATTLEFIELD_WG_OBJECTTYPE_WALL }, - { 191802, 3751, 5280.2f, 2995.58f, 408.825f, 1.61443f, BATTLEFIELD_WG_OBJECTTYPE_WALL }, - { 191803, 3752, 5279.14f, 2956.02f, 408.604f, 1.5708f, BATTLEFIELD_WG_OBJECTTYPE_WALL }, - { 191804, 3767, 5278.69f, 2882.51f, 409.539f, 1.5708f, BATTLEFIELD_WG_OBJECTTYPE_WALL }, - { 191806, 3769, 5279.5f, 2798.94f, 409.998f, 1.5708f, BATTLEFIELD_WG_OBJECTTYPE_WALL }, - { 191807, 3759, 5279.94f, 2724.77f, 409.945f, 1.56207f, BATTLEFIELD_WG_OBJECTTYPE_WALL }, - { 191808, 3760, 5279.6f, 2683.79f, 409.849f, 1.55334f, BATTLEFIELD_WG_OBJECTTYPE_WALL }, - { 191809, 3761, 5330.96f, 2630.78f, 409.283f, 3.13286f, BATTLEFIELD_WG_OBJECTTYPE_WALL }, - { 190369, 3753, 5256.08f, 2933.96f, 409.357f, 3.13286f, BATTLEFIELD_WG_OBJECTTYPE_WALL }, - { 190370, 3758, 5257.46f, 2747.33f, 409.743f, -3.13286f, BATTLEFIELD_WG_OBJECTTYPE_WALL }, - { 190371, 3754, 5214.96f, 2934.09f, 409.19f, -0.008724f, BATTLEFIELD_WG_OBJECTTYPE_WALL }, - { 190372, 3757, 5215.82f, 2747.57f, 409.188f, -3.13286f, BATTLEFIELD_WG_OBJECTTYPE_WALL }, - { 190374, 3755, 5162.27f, 2883.04f, 410.256f, 1.57952f, BATTLEFIELD_WG_OBJECTTYPE_WALL }, - { 190376, 3756, 5163.72f, 2799.84f, 409.227f, 1.57952f, BATTLEFIELD_WG_OBJECTTYPE_WALL }, - - // Tower of keep (Not spawned in db) - { 190221, 3711, 5281.15f, 3044.59f, 407.843f, 3.11539f, BATTLEFIELD_WG_OBJECTTYPE_KEEP_TOWER }, // NW - { 190373, 3713, 5163.76f, 2932.23f, 409.19f, 3.12412f, BATTLEFIELD_WG_OBJECTTYPE_KEEP_TOWER }, // SW - { 190377, 3714, 5166.4f, 2748.37f, 409.188f, -1.5708f, BATTLEFIELD_WG_OBJECTTYPE_KEEP_TOWER }, // SE - { 190378, 3712, 5281.19f, 2632.48f, 409.099f, -1.58825f, BATTLEFIELD_WG_OBJECTTYPE_KEEP_TOWER }, // NE - - // Wall (with passage) (Not spawned in db) - { 191797, 3765, 5343.29f, 2908.86f, 409.576f, 0.008724f, BATTLEFIELD_WG_OBJECTTYPE_WALL }, - { 191798, 3771, 5342.72f, 2771.39f, 409.625f, 3.14159f, BATTLEFIELD_WG_OBJECTTYPE_WALL }, - { 191805, 3768, 5279.13f, 2840.8f, 409.783f, 1.57952f, BATTLEFIELD_WG_OBJECTTYPE_WALL }, - - // South tower (Not spawned in db) - { 190356, 3704, 4557.17f, 3623.94f, 395.883f, 1.67552f, BATTLEFIELD_WG_OBJECTTYPE_TOWER }, // W - { 190357, 3705, 4398.17f, 2822.5f, 405.627f, -3.12412f, BATTLEFIELD_WG_OBJECTTYPE_TOWER }, // S - { 190358, 3706, 4459.1f, 1944.33f, 434.991f, -2.00276f, BATTLEFIELD_WG_OBJECTTYPE_TOWER }, // E - - // Door of forteress (Not spawned in db) - { GO_WINTERGRASP_FORTRESS_GATE, 3763, 5162.99f, 2841.23f, 410.162f, -3.13286f, BATTLEFIELD_WG_OBJECTTYPE_DOOR }, - - // Last door (Not spawned in db) - { GO_WINTERGRASP_VAULT_GATE, 3773, 5397.11f, 2841.54f, 425.899f, 3.14159f, BATTLEFIELD_WG_OBJECTTYPE_DOOR_LAST }, -}; - -struct StaticWintergraspTowerInfo -{ - uint8 TowerId; - - struct - { - uint8 Damaged; - uint8 Destroyed; - } TextIds; -}; - -StaticWintergraspTowerInfo const TowerData[WG_MAX_TOWER] = -{ - { BATTLEFIELD_WG_TOWER_FORTRESS_NW, { BATTLEFIELD_WG_TEXT_NW_KEEPTOWER_DAMAGE, BATTLEFIELD_WG_TEXT_NW_KEEPTOWER_DESTROY } }, - { BATTLEFIELD_WG_TOWER_FORTRESS_SW, { BATTLEFIELD_WG_TEXT_SW_KEEPTOWER_DAMAGE, BATTLEFIELD_WG_TEXT_SW_KEEPTOWER_DESTROY } }, - { BATTLEFIELD_WG_TOWER_FORTRESS_SE, { BATTLEFIELD_WG_TEXT_SE_KEEPTOWER_DAMAGE, BATTLEFIELD_WG_TEXT_SE_KEEPTOWER_DESTROY } }, - { BATTLEFIELD_WG_TOWER_FORTRESS_NE, { BATTLEFIELD_WG_TEXT_NE_KEEPTOWER_DAMAGE, BATTLEFIELD_WG_TEXT_NE_KEEPTOWER_DESTROY } }, - { BATTLEFIELD_WG_TOWER_SHADOWSIGHT, { BATTLEFIELD_WG_TEXT_WESTERN_TOWER_DAMAGE, BATTLEFIELD_WG_TEXT_WESTERN_TOWER_DESTROY } }, - { BATTLEFIELD_WG_TOWER_WINTER_S_EDGE, { BATTLEFIELD_WG_TEXT_SOUTHERN_TOWER_DAMAGE, BATTLEFIELD_WG_TEXT_SOUTHERN_TOWER_DESTROY } }, - { BATTLEFIELD_WG_TOWER_FLAMEWATCH, { BATTLEFIELD_WG_TEXT_EASTERN_TOWER_DAMAGE, BATTLEFIELD_WG_TEXT_EASTERN_TOWER_DESTROY } } -}; - -Position const WGTurret[WG_MAX_TURRET] = -{ - { 5391.19f, 3060.8f, 419.616f, 1.69557f }, - { 5266.75f, 2976.5f, 421.067f, 3.20354f }, - { 5234.86f, 2948.8f, 420.88f, 1.61311f }, - { 5323.05f, 2923.7f, 421.645f, 1.5817f }, - { 5363.82f, 2923.87f, 421.709f, 1.60527f }, - { 5264.04f, 2861.34f, 421.587f, 3.21142f }, - { 5264.68f, 2819.78f, 421.656f, 3.15645f }, - { 5322.16f, 2756.69f, 421.646f, 4.69978f }, - { 5363.78f, 2756.77f, 421.629f, 4.78226f }, - { 5236.2f, 2732.68f, 421.649f, 4.72336f }, - { 5265.02f, 2704.63f, 421.7f, 3.12507f }, - { 5350.87f, 2616.03f, 421.243f, 4.72729f }, - { 5390.95f, 2615.5f, 421.126f, 4.6409f }, - { 5148.8f, 2820.24f, 421.621f, 3.16043f }, - { 5147.98f, 2861.93f, 421.63f, 3.18792f }, -}; - -// Here there is all npc keeper spawn point -WintergraspObjectPositionData const WGKeepNPC[WG_MAX_KEEP_NPC] = -{ - // X Y Z O horde alliance - // North East - { 5326.203125f, 2660.026367f, 409.100891f, 2.543383f, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Roaming Guard - { 5298.430176f, 2738.760010f, 409.316010f, 3.971740f, BATTLEFIELD_WG_NPC_VIERON_BLAZEFEATHER, BATTLEFIELD_WG_NPC_BOWYER_RANDOLPH }, // Vieron Blazefeather - { 5335.310059f, 2764.110107f, 409.274994f, 4.834560f, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard - { 5349.810059f, 2763.629883f, 409.333008f, 4.660030f, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard - // North - { 5373.470215f, 2789.060059f, 409.322998f, 2.600540f, BATTLEFIELD_WG_NPC_STONE_GUARD_MUKAR, BATTLEFIELD_WG_NPC_KNIGHT_DAMERON }, // Stone Guard Mukar - { 5296.560059f, 2789.870117f, 409.274994f, 0.733038f, BATTLEFIELD_WG_NPC_HOODOO_MASTER_FU_JIN, BATTLEFIELD_WG_NPC_SORCERESS_KAYLANA }, // Voodoo Master Fu'jin - { 5372.670000f, 2786.740000f, 409.442000f, 2.809980f, BATTLEFIELD_WG_NPC_CHAMPION_ROS_SLAI, BATTLEFIELD_WG_NPC_MARSHAL_MAGRUDER }, // Wintergrasp Quartermaster - { 5368.709961f, 2856.360107f, 409.322998f, 2.949610f, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard - { 5367.910156f, 2826.520020f, 409.322998f, 3.333580f, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard - { 5389.270020f, 2847.370117f, 418.759003f, 3.106690f, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard - { 5388.560059f, 2834.770020f, 418.759003f, 3.071780f, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard - { 5359.129883f, 2837.989990f, 409.364014f, 4.698930f, BATTLEFIELD_WG_NPC_COMMANDER_DARDOSH, BATTLEFIELD_WG_NPC_COMMANDER_ZANNETH }, // Commander Dardosh - { 5366.129883f, 2833.399902f, 409.322998f, 3.141590f, BATTLEFIELD_WG_NPC_TACTICAL_OFFICER_KILRATH, BATTLEFIELD_WG_NPC_TACTICAL_OFFICER_AHBRAMIS }, // Tactical Officer Kilrath - // X Y Z O horde alliance - // North West - { 5350.680176f, 2917.010010f, 409.274994f, 1.466080f, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard - { 5335.120117f, 2916.800049f, 409.444000f, 1.500980f, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard - { 5295.560059f, 2926.669922f, 409.274994f, 0.872665f, BATTLEFIELD_WG_NPC_SIEGESMITH_STRONGHOOF, BATTLEFIELD_WG_NPC_SIEGE_MASTER_STOUTHANDLE }, // Stronghoof - { 5371.399902f, 3026.510010f, 409.205994f, 3.250030f, BATTLEFIELD_WG_NPC_PRIMALIST_MULFORT, BATTLEFIELD_WG_NPC_ANCHORITE_TESSA }, // Primalist Mulfort - { 5392.123535f, 3031.110352f, 409.187683f, 3.677212f, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Roaming Guard - // South - { 5270.060059f, 2847.550049f, 409.274994f, 3.071780f, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard - { 5270.160156f, 2833.479980f, 409.274994f, 3.124140f, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard - { 5179.109863f, 2837.129883f, 409.274994f, 3.211410f, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard - { 5179.669922f, 2846.600098f, 409.274994f, 3.089230f, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard - { 5234.970215f, 2883.399902f, 409.274994f, 4.293510f, BATTLEFIELD_WG_NPC_LIEUTENANT_MURP, BATTLEFIELD_WG_NPC_SENIOR_DEMOLITIONIST_LEGOSO }, // Lieutenant Murp - // X Y Z O horde alliance - // Portal guards (from around the fortress) - { 5319.209473f, 3055.947754f, 409.176636f, 1.020201f, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard - { 5311.612305f, 3061.207275f, 408.734161f, 0.965223f, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard - { 5264.713379f, 3017.283447f, 408.479706f, 3.482424f, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard - { 5269.096191f, 3008.315918f, 408.826294f, 3.843706f, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard - { 5201.414551f, 2945.096924f, 409.190735f, 0.945592f, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard - { 5193.386230f, 2949.617188f, 409.190735f, 1.145859f, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard - { 5148.116211f, 2904.761963f, 409.193756f, 3.368532f, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard - { 5153.355957f, 2895.501465f, 409.199310f, 3.549174f, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard - { 5154.353027f, 2787.349365f, 409.250183f, 2.555644f, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard - { 5150.066406f, 2777.876953f, 409.343903f, 2.708797f, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard - { 5193.706543f, 2732.882812f, 409.189514f, 4.845073f, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard - { 5202.126953f, 2737.570557f, 409.189514f, 5.375215f, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard - { 5269.181152f, 2671.174072f, 409.098999f, 2.457459f, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard - { 5264.960938f, 2662.332520f, 409.098999f, 2.598828f, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard - { 5307.111816f, 2616.006836f, 409.095734f, 5.355575f, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard - { 5316.770996f, 2619.430176f, 409.027740f, 5.363431f, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A } // Standing Guard -}; - -const WintergraspObjectPositionData WGOutsideNPC[WG_MAX_OUTSIDE_NPC] = -{ - { 5032.04f, 3681.79f, 362.980f, 4.210f, BATTLEFIELD_WG_NPC_VIERON_BLAZEFEATHER, 0 }, - { 5020.71f, 3626.19f, 360.150f, 4.640f, BATTLEFIELD_WG_NPC_HOODOO_MASTER_FU_JIN, 0 }, - { 4994.85f, 3660.51f, 359.150f, 2.260f, BATTLEFIELD_WG_NPC_COMMANDER_DARDOSH, 0 }, - { 5015.46f, 3677.11f, 362.970f, 6.009f, BATTLEFIELD_WG_NPC_TACTICAL_OFFICER_KILRATH, 0 }, - { 5031.12f, 3663.77f, 363.500f, 3.110f, BATTLEFIELD_WG_NPC_SIEGESMITH_STRONGHOOF, 0 }, - { 5042.74f, 3675.82f, 363.060f, 3.358f, BATTLEFIELD_WG_NPC_PRIMALIST_MULFORT, 0 }, - { 5014.45f, 3640.87f, 361.390f, 3.280f, BATTLEFIELD_WG_NPC_LIEUTENANT_MURP, 0 }, - { 5100.07f, 2168.89f, 365.779f, 1.972f, 0, BATTLEFIELD_WG_NPC_BOWYER_RANDOLPH }, - { 5081.70f, 2173.73f, 365.878f, 0.855f, 0, BATTLEFIELD_WG_NPC_SORCERESS_KAYLANA }, - { 5078.28f, 2183.70f, 365.029f, 1.466f, 0, BATTLEFIELD_WG_NPC_COMMANDER_ZANNETH }, - { 5088.49f, 2188.18f, 365.647f, 5.253f, 0, BATTLEFIELD_WG_NPC_TACTICAL_OFFICER_AHBRAMIS }, - { 5095.67f, 2193.28f, 365.924f, 4.939f, 0, BATTLEFIELD_WG_NPC_SIEGE_MASTER_STOUTHANDLE }, - { 5088.61f, 2167.66f, 365.689f, 0.680f, 0, BATTLEFIELD_WG_NPC_ANCHORITE_TESSA }, - { 5080.40f, 2199.00f, 359.489f, 2.967f, 0, BATTLEFIELD_WG_NPC_SENIOR_DEMOLITIONIST_LEGOSO }, -}; - -struct WintergraspTeleporterData -{ - uint32 entry; - float x; - float y; - float z; - float o; -}; - -WintergraspTeleporterData const WGPortalDefenderData[WG_MAX_TELEPORTER] = -{ - // Player teleporter - { 190763, 5153.41f, 2901.35f, 409.191f, -0.069f }, - { 190763, 5268.70f, 2666.42f, 409.099f, -0.715f }, - { 190763, 5197.05f, 2944.81f, 409.191f, 2.3387f }, - { 190763, 5196.67f, 2737.34f, 409.189f, -2.932f }, - { 190763, 5314.58f, 3055.85f, 408.862f, 0.5410f }, - { 190763, 5391.28f, 2828.09f, 418.675f, -2.164f }, - { 190763, 5153.93f, 2781.67f, 409.246f, 1.6580f }, - { 190763, 5311.44f, 2618.93f, 409.092f, -2.373f }, - { 190763, 5269.21f, 3013.84f, 408.828f, -1.762f }, - { 190763, 5401.62f, 2853.66f, 418.674f, 2.6354f }, - // Vehicle teleporter - { 192951, 5314.51f, 2703.69f, 408.550f, -0.890f }, - { 192951, 5316.25f, 2977.04f, 408.539f, -0.820f }, -}; - -// ********************************************************* -// **********Tower Element(GameObject, Creature)************ -// ********************************************************* - -struct WintergraspTowerData -{ - uint32 towerEntry; // Gameobject id of tower - uint8 nbObject; // Number of gameobjects spawned on this point - WintergraspObjectPositionData GameObject[6]; // Gameobject position and entry (Horde/Alliance) - - // Creature: Turrets and Guard /// @todo: Killed on Tower destruction ? Tower damage ? Requires confirming - uint8 nbCreatureBottom; - WintergraspObjectPositionData CreatureBottom[9]; - uint8 nbCreatureTop; - WintergraspObjectPositionData CreatureTop[5]; -}; - -uint8 const WG_MAX_ATTACKTOWERS = 3; -// 192414 : 0 in sql, 1 in header -// 192278 : 0 in sql, 3 in header -const WintergraspTowerData AttackTowers[WG_MAX_ATTACKTOWERS] = -{ - // West tower - { - 190356, - 6, - { - { 4559.109863f, 3606.219971f, 419.998993f, -1.483530f, 192488, 192501 }, // Flag on tower - { 4539.419922f, 3622.489990f, 420.033997f, -3.071770f, 192488, 192501 }, // Flag on tower - { 4555.259766f, 3641.649902f, 419.973999f, 1.675510f, 192488, 192501 }, // Flag on tower - { 4574.870117f, 3625.909912f, 420.079010f, 0.080117f, 192488, 192501 }, // Flag on tower - { 4433.899902f, 3534.139893f, 360.274994f, -1.850050f, 192269, 192278 }, // Flag near workshop - { 4572.930176f, 3475.520020f, 363.009003f, 1.42240f, 192269, 192278 } // Flag near bridge - }, - 1, - { - { 4418.688477f, 3506.251709f, 358.975494f, 4.293305f, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Roaming Guard - { 0, 0, 0, 0, 0, 0 }, - { 0, 0, 0, 0, 0, 0 }, - { 0, 0, 0, 0, 0, 0 }, - { 0, 0, 0, 0, 0, 0 }, - { 0, 0, 0, 0, 0, 0 }, - { 0, 0, 0, 0, 0, 0 }, - { 0, 0, 0, 0, 0, 0 }, - { 0, 0, 0, 0, 0, 0 }, - }, - 0, - { - { 0, 0, 0, 0, 0, 0 }, - { 0, 0, 0, 0, 0, 0 }, - { 0, 0, 0, 0, 0, 0 }, - { 0, 0, 0, 0, 0, 0 }, - { 0, 0, 0, 0, 0, 0 }, - } - }, - - // South Tower - { - 190357, - 5, - { - { 4416.000000f, 2822.669922f, 429.851013f, -0.017452f, 192488, 192501 }, // Flag on tower - { 4398.819824f, 2804.699951f, 429.791992f, -1.588250f, 192488, 192501 }, // Flag on tower - { 4387.620117f, 2719.570068f, 389.934998f, -1.544620f, 192366, 192414 }, // Flag near tower - { 4464.120117f, 2855.449951f, 406.110992f, 0.829032f, 192366, 192429 }, // Flag near tower - { 4526.459961f, 2810.179932f, 391.200012f, -2.993220f, 192269, 192278 }, // Flag near bridge - { 0, 0, 0, 0, 0, 0 }, - }, - 6, - { - { 4452.859863f, 2808.870117f, 402.604004f, 6.056290f, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard - { 4455.899902f, 2835.958008f, 401.122559f, 0.034907f, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard - { 4412.649414f, 2953.792236f, 374.799957f, 0.980838f, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Roaming Guard - { 4362.089844f, 2811.510010f, 407.337006f, 3.193950f, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard - { 4412.290039f, 2753.790039f, 401.015015f, 5.829400f, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard - { 4421.939941f, 2773.189941f, 400.894989f, 5.707230f, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard - { 0, 0, 0, 0, 0, 0}, - { 0, 0, 0, 0, 0, 0}, - { 0, 0, 0, 0, 0, 0}, - }, - 0, - { - { 0, 0, 0, 0, 0, 0 }, - { 0, 0, 0, 0, 0, 0 }, - { 0, 0, 0, 0, 0, 0 }, - { 0, 0, 0, 0, 0, 0 }, - { 0, 0, 0, 0, 0, 0 }, - }, - }, - - // East Tower - { - 190358, - 4, - { - { 4466.790039f, 1960.420044f, 459.144012f, 1.151920f, 192488, 192501 }, // Flag on tower - { 4475.350098f, 1937.030029f, 459.070007f, -0.43633f, 192488, 192501 }, // Flag on tower - { 4451.759766f, 1928.099976f, 459.075989f, -2.00713f, 192488, 192501 }, // Flag on tower - { 4442.990234f, 1951.900024f, 459.092987f, 2.740160f, 192488, 192501 }, // Flag on tower - { 0, 0, 0, 0, 0, 0 }, - { 0, 0, 0, 0, 0, 0 }, - }, - 5, - { - { 4501.060059f, 1990.280029f, 431.157013f, 1.029740f, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard - { 4463.830078f, 2015.180054f, 430.299988f, 1.431170f, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard - { 4494.580078f, 1943.760010f, 435.627014f, 6.195920f, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard - { 4450.149902f, 1897.579956f, 435.045013f, 4.398230f, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard - { 4428.870117f, 1906.869995f, 432.648010f, 3.996800f, BATTLEFIELD_WG_NPC_GUARD_H, BATTLEFIELD_WG_NPC_GUARD_A }, // Standing Guard - { 0, 0, 0, 0, 0, 0 }, - { 0, 0, 0, 0, 0, 0 }, - { 0, 0, 0, 0, 0, 0 }, - { 0, 0, 0, 0, 0, 0 }, - }, - 0, - { - { 0, 0, 0, 0, 0, 0 }, - { 0, 0, 0, 0, 0, 0 }, - { 0, 0, 0, 0, 0, 0 }, - { 0, 0, 0, 0, 0, 0 }, - { 0, 0, 0, 0, 0, 0 }, - }, - }, -}; - -struct WintergraspTowerCannonData -{ - uint32 towerEntry; - uint8 nbTowerCannonBottom; - Position TowerCannonBottom[5]; - uint8 nbTurretTop; - Position TurretTop[5]; -}; - -const uint8 WG_MAX_TOWER_CANNON = 7; - -const WintergraspTowerCannonData TowerCannon[WG_MAX_TOWER_CANNON] = -{ - { - 190221, - 0, - { - { 0, 0, 0, 0 }, - { 0, 0, 0, 0 }, - { 0, 0, 0, 0 }, - { 0, 0, 0, 0 }, - { 0, 0, 0, 0 }, - }, - 2, - { - { 5255.88f, 3047.63f, 438.499f, 3.13677f }, - { 5280.9f, 3071.32f, 438.499f, 1.62879f }, - { 0, 0, 0, 0 }, - { 0, 0, 0, 0 }, - { 0, 0, 0, 0 }, - }, - }, - { - 190373, - 0, - { - { 0, 0, 0, 0 }, - { 0, 0, 0, 0 }, - { 0, 0, 0, 0 }, - { 0, 0, 0, 0 }, - { 0, 0, 0, 0 }, - }, - 2, - { - { 5138.59f, 2935.16f, 439.845f, 3.11723f }, - { 5163.06f, 2959.52f, 439.846f, 1.47258f }, - { 0, 0, 0, 0 }, - { 0, 0, 0, 0 }, - { 0, 0, 0, 0 }, - }, - }, - { - 190377, - 0, - { - { 0, 0, 0, 0 }, - { 0, 0, 0, 0 }, - { 0, 0, 0, 0 }, - { 0, 0, 0, 0 }, - { 0, 0, 0, 0 }, - }, - 2, - { - { 5163.84f, 2723.74f, 439.844f, 1.3994f }, - { 5139.69f, 2747.4f, 439.844f, 3.17221f }, - { 0, 0, 0, 0 }, - { 0, 0, 0, 0 }, - { 0, 0, 0, 0 }, - }, - }, - { - 190378, - 0, - { - { 0, 0, 0, 0 }, - { 0, 0, 0, 0 }, - { 0, 0, 0, 0 }, - { 0, 0, 0, 0 }, - { 0, 0, 0, 0 }, - }, - 2, - { - { 5278.21f, 2607.23f, 439.755f, 4.71944f }, - { 5255.01f, 2631.98f, 439.755f, 3.15257f }, - { 0, 0, 0, 0 }, - { 0, 0, 0, 0 }, - { 0, 0, 0, 0 }, - }, - }, - { - 190356, - 2, - { - {4537.380371f, 3599.531738f, 402.886993f, 3.998462f}, - {4581.497559f, 3604.087158f, 402.886963f, 5.651723f}, - {0, 0, 0, 0}, - {0, 0, 0, 0}, - {0, 0, 0, 0}, - }, - 2, - { - {4469.448242f, 1966.623779f, 465.647217f, 1.153573f}, - {4581.895996f, 3626.438477f, 426.539062f, 0.117806f}, - {0, 0, 0, 0}, - {0, 0, 0, 0}, - {0, 0, 0, 0}, - }, - }, - { - 190357, - 2, - { - { 4421.640137f, 2799.935791f, 412.630920f, 5.459298f }, - { 4420.263184f, 2845.340332f, 412.630951f, 0.742197f }, - { 0, 0, 0, 0 }, - { 0, 0, 0, 0 }, - { 0, 0, 0, 0 }, - }, - 3, - { - { 4423.430664f, 2822.762939f, 436.283142f, 6.223487f }, - { 4397.825684f, 2847.629639f, 436.283325f, 1.579430f }, - { 4398.814941f, 2797.266357f, 436.283051f, 4.703747f }, - { 0, 0, 0, 0 }, - { 0, 0, 0, 0 }, - }, - }, - { - 190358, - 2, - { - { 4448.138184f, 1974.998779f, 441.995911f, 1.967238f }, - { 4448.713379f, 1955.148682f, 441.995178f, 0.380733f }, - { 0, 0, 0, 0 }, - { 0, 0, 0, 0 }, - { 0, 0, 0, 0 }, - }, - 2, - { - { 4469.448242f, 1966.623779f, 465.647217f, 1.153573f }, - { 4481.996582f, 1933.658325f, 465.647186f, 5.873029f }, - { 0, 0, 0, 0 }, - { 0, 0, 0, 0 }, - { 0, 0, 0, 0 }, - }, - }, -}; - -// ********************************************************* -// *****************WorkShop Data & Element***************** -// ********************************************************* - -struct StaticWintergraspWorkshopInfo -{ - uint8 WorkshopId; - uint32 WorldStateId; - - struct - { - uint8 AllianceCapture; - uint8 AllianceAttack; - uint8 HordeCapture; - uint8 HordeAttack; - } TextIds; -}; - -StaticWintergraspWorkshopInfo const WorkshopData[WG_MAX_WORKSHOP] = -{ - { BATTLEFIELD_WG_WORKSHOP_NE, WORLDSTATE_WORKSHOP_NE, { BATTLEFIELD_WG_TEXT_SUNKEN_RING_CAPTURE_ALLIANCE, BATTLEFIELD_WG_TEXT_SUNKEN_RING_ATTACK_ALLIANCE, BATTLEFIELD_WG_TEXT_SUNKEN_RING_CAPTURE_HORDE, BATTLEFIELD_WG_TEXT_SUNKEN_RING_ATTACK_HORDE } }, - { BATTLEFIELD_WG_WORKSHOP_NW, WORLDSTATE_WORKSHOP_NW, { BATTLEFIELD_WG_TEXT_BROKEN_TEMPLE_CAPTURE_ALLIANCE, BATTLEFIELD_WG_TEXT_BROKEN_TEMPLE_ATTACK_ALLIANCE, BATTLEFIELD_WG_TEXT_BROKEN_TEMPLE_CAPTURE_HORDE, BATTLEFIELD_WG_TEXT_BROKEN_TEMPLE_ATTACK_HORDE } }, - { BATTLEFIELD_WG_WORKSHOP_SE, WORLDSTATE_WORKSHOP_SE, { BATTLEFIELD_WG_TEXT_EASTSPARK_CAPTURE_ALLIANCE, BATTLEFIELD_WG_TEXT_EASTSPARK_ATTACK_ALLIANCE, BATTLEFIELD_WG_TEXT_EASTSPARK_CAPTURE_HORDE, BATTLEFIELD_WG_TEXT_EASTSPARK_ATTACK_HORDE } }, - { BATTLEFIELD_WG_WORKSHOP_SW, WORLDSTATE_WORKSHOP_SW, { BATTLEFIELD_WG_TEXT_WESTSPARK_CAPTURE_ALLIANCE, BATTLEFIELD_WG_TEXT_WESTSPARK_ATTACK_ALLIANCE, BATTLEFIELD_WG_TEXT_WESTSPARK_CAPTURE_HORDE, BATTLEFIELD_WG_TEXT_WESTSPARK_ATTACK_HORDE } }, - // KEEP WORKSHOPS - It can't be taken, so it doesn't have a textids - { BATTLEFIELD_WG_WORKSHOP_KEEP_WEST, WORLDSTATE_WORKSHOP_K_W, { 0, 0, 0, 0 } }, - { BATTLEFIELD_WG_WORKSHOP_KEEP_EAST, WORLDSTATE_WORKSHOP_K_E, { 0, 0, 0, 0 } } -}; - // ******************************************************************** // * Structs using for Building, Graveyard, Workshop * // ******************************************************************** @@ -1165,15 +623,9 @@ private: public: WintergraspWorkshop(BattlefieldWG* wg, uint8 type); - uint8 GetId() const { return _staticInfo->WorkshopId; } + uint8 GetId() const; TeamId GetTeamControl() const { return _teamControl; } - // Spawning associate creature and store them - void AddCreature(WintergraspObjectPositionData const& obj); - - // Spawning Associate gameobject and store them - void AddGameObject(WintergraspObjectPositionData const& obj); - // Called on change faction in CapturePoint class void GiveControlTo(TeamId teamId, bool init = false); diff --git a/src/server/game/Handlers/BattleGroundHandler.cpp b/src/server/game/Handlers/BattleGroundHandler.cpp index ccdccd4531a..56fcbb8bcd7 100644 --- a/src/server/game/Handlers/BattleGroundHandler.cpp +++ b/src/server/game/Handlers/BattleGroundHandler.cpp @@ -586,7 +586,7 @@ void WorldSession::HandleReportPvPAFK(WorldPackets::Battleground::ReportPvPPlaye Player* reportedPlayer = ObjectAccessor::FindPlayer(reportPvPPlayerAFK.Offender); if (!reportedPlayer) { - TC_LOG_INFO("bg.reportpvpafk", "WorldSession::HandleReportPvPAFK: %s [IP: %s] reported %s", _player->GetName().c_str(), _player->GetSession()->GetRemoteAddress().c_str(), playerGuid.ToString().c_str()); + TC_LOG_INFO("bg.reportpvpafk", "WorldSession::HandleReportPvPAFK: %s [IP: %s] reported %s", _player->GetName().c_str(), _player->GetSession()->GetRemoteAddress().c_str(), reportPvPPlayerAFK.Offender.ToString().c_str()); return; } |