diff options
Diffstat (limited to 'src/server/game/Battlefield/Battlefield.h')
-rw-r--r-- | src/server/game/Battlefield/Battlefield.h | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/server/game/Battlefield/Battlefield.h b/src/server/game/Battlefield/Battlefield.h index 9bd82eb5f8c..5b22ba1b9f9 100644 --- a/src/server/game/Battlefield/Battlefield.h +++ b/src/server/game/Battlefield/Battlefield.h @@ -294,9 +294,8 @@ class TC_GAME_API Battlefield : public ZoneScript BfGraveyard* GetGraveyardById(uint32 id) const; // Misc methods - virtual Creature* SpawnCreature(uint32 entry, float x, float y, float z, float o, TeamId /*teamId*/); - Creature* SpawnCreature(uint32 entry, Position const& pos, TeamId /*teamId*/); - GameObject* SpawnGameObject(uint32 entry, float x, float y, float z, float o); + Creature* SpawnCreature(uint32 entry, Position const& pos); + GameObject* SpawnGameObject(uint32 entry, Position const& pos, G3D::Quat const& rot); Creature* GetCreature(ObjectGuid guid); GameObject* GetGameObject(ObjectGuid guid); |