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Diffstat (limited to 'src/server/game/Battlefield/Battlefield.h')
-rw-r--r--src/server/game/Battlefield/Battlefield.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/server/game/Battlefield/Battlefield.h b/src/server/game/Battlefield/Battlefield.h
index 9bd82eb5f8c..5b22ba1b9f9 100644
--- a/src/server/game/Battlefield/Battlefield.h
+++ b/src/server/game/Battlefield/Battlefield.h
@@ -294,9 +294,8 @@ class TC_GAME_API Battlefield : public ZoneScript
BfGraveyard* GetGraveyardById(uint32 id) const;
// Misc methods
- virtual Creature* SpawnCreature(uint32 entry, float x, float y, float z, float o, TeamId /*teamId*/);
- Creature* SpawnCreature(uint32 entry, Position const& pos, TeamId /*teamId*/);
- GameObject* SpawnGameObject(uint32 entry, float x, float y, float z, float o);
+ Creature* SpawnCreature(uint32 entry, Position const& pos);
+ GameObject* SpawnGameObject(uint32 entry, Position const& pos, G3D::Quat const& rot);
Creature* GetCreature(ObjectGuid guid);
GameObject* GetGameObject(ObjectGuid guid);