diff options
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 1bd90322857..6b66780f328 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -13870,9 +13870,8 @@ void Unit::ProcDamageAndSpellFor(bool isVictim, Unit* target, uint32 procFlag, u bool prepare = i->aura->CallScriptPrepareProcHandlers(aurApp, eventInfo); - // For players set spell cooldown if need Milliseconds cooldown = Milliseconds::zero(); - if (prepare && GetTypeId() == TYPEID_PLAYER && i->spellProcEvent && i->spellProcEvent->cooldown) + if (prepare && i->spellProcEvent && i->spellProcEvent->cooldown) cooldown = Seconds(i->spellProcEvent->cooldown); // Note: must SetCantProc(false) before return |