diff options
-rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 0ec8e6f1138..d1745f80273 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -2727,8 +2727,7 @@ void Spell::EffectTaunt(SpellEffIndex /*effIndex*/) // this effect use before aura Taunt apply for prevent taunt already attacking target // for spell as marked "non effective at already attacking target" - if (!unitTarget || !unitTarget->CanHaveThreatList() - || unitTarget->GetVictim() == m_caster) + if (!unitTarget->CanHaveThreatList() || unitTarget->GetVictim() == m_caster) { SendCastResult(SPELL_FAILED_DONT_REPORT); return; |