diff options
-rwxr-xr-x | src/server/collision/BoundingIntervalHierarchy.h | 5 | ||||
-rw-r--r-- | src/server/collision/Maps/TileAssembler.cpp | 2 | ||||
-rw-r--r-- | src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp | 1 | ||||
-rwxr-xr-x | src/server/game/DungeonFinding/LFGMgr.cpp | 2 | ||||
-rwxr-xr-x | src/server/game/Entities/Object/Object.h | 4 | ||||
-rwxr-xr-x | src/server/game/Entities/Player/Player.cpp | 8 | ||||
-rwxr-xr-x | src/server/game/Entities/Unit/Unit.h | 4 | ||||
-rwxr-xr-x | src/server/game/Globals/ObjectMgr.cpp | 6 | ||||
-rwxr-xr-x | src/server/game/Globals/ObjectMgr.h | 10 | ||||
-rwxr-xr-x | src/server/game/Maps/Map.cpp | 6 | ||||
-rwxr-xr-x | src/server/game/Maps/Map.h | 8 | ||||
-rwxr-xr-x | src/server/game/Maps/MapManager.h | 2 | ||||
-rwxr-xr-x | src/server/game/Server/WorldSession.h | 6 | ||||
-rwxr-xr-x | src/server/game/Server/WorldSocket.cpp | 2 | ||||
-rwxr-xr-x | src/server/game/Spells/Auras/SpellAuraEffects.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Warden/Warden.cpp | 1 | ||||
-rw-r--r-- | src/server/game/Warden/WardenMac.cpp | 6 |
17 files changed, 37 insertions, 38 deletions
diff --git a/src/server/collision/BoundingIntervalHierarchy.h b/src/server/collision/BoundingIntervalHierarchy.h index ea70fc3e322..a4bbe21006a 100755 --- a/src/server/collision/BoundingIntervalHierarchy.h +++ b/src/server/collision/BoundingIntervalHierarchy.h @@ -128,7 +128,7 @@ class BIH delete[] dat.primBound; delete[] dat.indices; } - uint32 primCount() { return objects.size(); } + uint32 primCount() const { return objects.size(); } template<typename RayCallback> void intersectRay(const Ray &r, RayCallback& intersectCallback, float &maxDist, bool stopAtFirst=false) const @@ -400,7 +400,8 @@ class BIH void buildHierarchy(std::vector<uint32> &tempTree, buildData &dat, BuildStats &stats); - void createNode(std::vector<uint32> &tempTree, int nodeIndex, uint32 left, uint32 right) { + void createNode(std::vector<uint32> &tempTree, int nodeIndex, uint32 left, uint32 right) const + { // write leaf node tempTree[nodeIndex + 0] = (3 << 30) | left; tempTree[nodeIndex + 1] = right - left + 1; diff --git a/src/server/collision/Maps/TileAssembler.cpp b/src/server/collision/Maps/TileAssembler.cpp index e7693a70de4..3bfed7d322d 100644 --- a/src/server/collision/Maps/TileAssembler.cpp +++ b/src/server/collision/Maps/TileAssembler.cpp @@ -312,7 +312,7 @@ namespace VMAP // write WorldModel WorldModel model; model.setRootWmoID(raw_model.RootWMOID); - if (raw_model.groupsArray.size()) + if (!raw_model.groupsArray.empty()) { std::vector<GroupModel> groupsArray; diff --git a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp index 13bbbe2c338..987af82e496 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp @@ -327,7 +327,6 @@ Player* FollowerAI::GetLeaderForFollower() sLog->outDebug(LOG_FILTER_TSCR, "TSCR: FollowerAI GetLeader changed and returned new leader."); m_uiLeaderGUID = member->GetGUID(); return member; - break; } } } diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp index a5ff89136b8..1b7e5edaa55 100755 --- a/src/server/game/DungeonFinding/LFGMgr.cpp +++ b/src/server/game/DungeonFinding/LFGMgr.cpp @@ -791,7 +791,7 @@ LfgProposal* LFGMgr::FindNewGroups(LfgGuidList& check, LfgGuidList& all) sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::FindNewGroup: (%s) - all(%s)", ConcatenateGuids(check).c_str(), ConcatenateGuids(all).c_str()); LfgProposal* pProposal = NULL; - if (!check.size() || check.size() > MAXGROUPSIZE || !CheckCompatibility(check, pProposal)) + if (check.empty() || check.size() > MAXGROUPSIZE || !CheckCompatibility(check, pProposal)) return NULL; // Try to match with queued groups diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h index 5a6a5799fee..7a91289a95d 100755 --- a/src/server/game/Entities/Object/Object.h +++ b/src/server/game/Entities/Object/Object.h @@ -500,13 +500,13 @@ struct MovementInfo t_seat = -1; } - uint32 GetMovementFlags() { return flags; } + uint32 GetMovementFlags() const { return flags; } void SetMovementFlags(uint32 flag) { flags = flag; } void AddMovementFlag(uint32 flag) { flags |= flag; } void RemoveMovementFlag(uint32 flag) { flags &= ~flag; } bool HasMovementFlag(uint32 flag) const { return flags & flag; } - uint16 GetExtraMovementFlags() { return flags2; } + uint16 GetExtraMovementFlags() const { return flags2; } void AddExtraMovementFlag(uint16 flag) { flags2 |= flag; } bool HasExtraMovementFlag(uint16 flag) const { return flags2 & flag; } diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 42d342cbcf9..6d9e8d6b88c 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -12764,7 +12764,7 @@ void Player::DestroyItemCount(uint32 item, uint32 count, bool update, bool unequ { ItemRemovedQuestCheck(pItem->GetEntry(), count - remcount); pItem->SetCount(pItem->GetCount() - count + remcount); - if (IsInWorld() & update) + if (IsInWorld() && update) pItem->SendUpdateToPlayer(this); pItem->SetState(ITEM_CHANGED, this); return; @@ -12792,7 +12792,7 @@ void Player::DestroyItemCount(uint32 item, uint32 count, bool update, bool unequ { ItemRemovedQuestCheck(pItem->GetEntry(), count - remcount); pItem->SetCount(pItem->GetCount() - count + remcount); - if (IsInWorld() & update) + if (IsInWorld() && update) pItem->SendUpdateToPlayer(this); pItem->SetState(ITEM_CHANGED, this); return; @@ -12858,7 +12858,7 @@ void Player::DestroyItemCount(uint32 item, uint32 count, bool update, bool unequ { ItemRemovedQuestCheck(pItem->GetEntry(), count - remcount); pItem->SetCount(pItem->GetCount() - count + remcount); - if (IsInWorld() & update) + if (IsInWorld() && update) pItem->SendUpdateToPlayer(this); pItem->SetState(ITEM_CHANGED, this); return; @@ -12966,7 +12966,7 @@ void Player::DestroyItemCount(Item* pItem, uint32 &count, bool update) ItemRemovedQuestCheck(pItem->GetEntry(), count); pItem->SetCount(pItem->GetCount() - count); count = 0; - if (IsInWorld() & update) + if (IsInWorld() && update) pItem->SendUpdateToPlayer(this); pItem->SetState(ITEM_CHANGED, this); } diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index 98088f9ef6a..2855b93b0d7 100755 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -793,8 +793,8 @@ public: m_dispeller(_dispeller), m_dispellerSpellId(_dispellerSpellId), m_chargesRemoved(_chargesRemoved) {} Unit* GetDispeller() { return m_dispeller; } - uint32 GetDispellerSpellId() { return m_dispellerSpellId; } - uint8 GetRemovedCharges() { return m_chargesRemoved; } + uint32 GetDispellerSpellId() const { return m_dispellerSpellId; } + uint8 GetRemovedCharges() const { return m_chargesRemoved; } void SetRemovedCharges(uint8 amount) { m_chargesRemoved = amount; diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 65f2ccff476..eedf84ab41c 100755 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -4816,11 +4816,11 @@ void ObjectMgr::LoadSpellScriptNames() Field* fields = result->Fetch(); - int32 spellId = fields[0].GetInt32(); + int32 spellId = fields[0].GetInt32(); const char *scriptName = fields[1].GetCString(); bool allRanks = false; - if (spellId <=0) + if (spellId <= 0) { allRanks = true; spellId = -spellId; @@ -6553,7 +6553,7 @@ uint32 ObjectMgr::GetBaseXP(uint8 level) return _baseXPTable[level] ? _baseXPTable[level] : 0; } -uint32 ObjectMgr::GetXPForLevel(uint8 level) +uint32 ObjectMgr::GetXPForLevel(uint8 level) const { if (level < _playerXPperLevel.size()) return _playerXPperLevel[level]; diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h index 97c2f0234ba..fcc0315055e 100755 --- a/src/server/game/Globals/ObjectMgr.h +++ b/src/server/game/Globals/ObjectMgr.h @@ -613,14 +613,14 @@ class ObjectMgr Player* GetPlayerByLowGUID(uint32 lowguid) const; GameObjectTemplate const* GetGameObjectTemplate(uint32 entry); - GameObjectTemplateContainer const* GetGameObjectTemplates() { return &_gameObjectTemplateStore; } + GameObjectTemplateContainer const* GetGameObjectTemplates() const { return &_gameObjectTemplateStore; } int LoadReferenceVendor(int32 vendor, int32 item_id, std::set<uint32> *skip_vendors); void LoadGameObjectTemplate(); void AddGameobjectInfo(GameObjectTemplate* goinfo); CreatureTemplate const* GetCreatureTemplate(uint32 entry); - CreatureTemplateContainer const* GetCreatureTemplates() { return &_creatureTemplateStore; } + CreatureTemplateContainer const* GetCreatureTemplates() const { return &_creatureTemplateStore; } CreatureModelInfo const* GetCreatureModelInfo(uint32 modelId); CreatureModelInfo const* GetCreatureModelRandomGender(uint32* displayID); static uint32 ChooseDisplayId(uint32 team, const CreatureTemplate* cinfo, const CreatureData* data = NULL); @@ -629,7 +629,7 @@ class ObjectMgr CreatureAddon const* GetCreatureAddon(uint32 lowguid); CreatureAddon const* GetCreatureTemplateAddon(uint32 entry); ItemTemplate const* GetItemTemplate(uint32 entry); - ItemTemplateContainer const* GetItemTemplateStore() { return &_itemTemplateStore; } + ItemTemplateContainer const* GetItemTemplateStore() const { return &_itemTemplateStore; } ItemSetNameEntry const* GetItemSetNameEntry(uint32 itemId) { @@ -912,7 +912,7 @@ class ObjectMgr std::string GeneratePetName(uint32 entry); uint32 GetBaseXP(uint8 level); - uint32 GetXPForLevel(uint8 level); + uint32 GetXPForLevel(uint8 level) const; int32 GetFishingBaseSkillLevel(uint32 entry) const { @@ -1098,7 +1098,7 @@ class ObjectMgr void LoadScriptNames(); ScriptNameContainer &GetScriptNames() { return _scriptNamesStore; } - const char * GetScriptName(uint32 id) { return id < _scriptNamesStore.size() ? _scriptNamesStore[id].c_str() : ""; } + const char * GetScriptName(uint32 id) const { return id < _scriptNamesStore.size() ? _scriptNamesStore[id].c_str() : ""; } uint32 GetScriptId(const char *name); SpellClickInfoMapBounds GetSpellClickInfoMapBounds(uint32 creature_id) const diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 82659e32016..270c4c782b6 100755 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -1230,7 +1230,7 @@ bool GridMap::loadLiquidData(FILE* in, uint32 offset, uint32 /*size*/) return true; } -uint16 GridMap::getArea(float x, float y) +uint16 GridMap::getArea(float x, float y) const { if (!_areaMap) return _gridArea; @@ -1463,7 +1463,7 @@ float GridMap::getHeightFromUint16(float x, float y) const return (float)((a * x) + (b * y) + c)*_gridIntHeightMultiplier + _gridHeight; } -float GridMap::getLiquidLevel(float x, float y) +float GridMap::getLiquidLevel(float x, float y) const { if (!_liquidMap) return _liquidLevel; @@ -1483,7 +1483,7 @@ float GridMap::getLiquidLevel(float x, float y) } // Why does this return LIQUID data? -uint8 GridMap::getTerrainType(float x, float y) +uint8 GridMap::getTerrainType(float x, float y) const { if (!_liquidFlags) return 0; diff --git a/src/server/game/Maps/Map.h b/src/server/game/Maps/Map.h index 214f50e6d3c..6d526f23a94 100755 --- a/src/server/game/Maps/Map.h +++ b/src/server/game/Maps/Map.h @@ -193,10 +193,10 @@ public: bool loadData(char* filaname); void unloadData(); - uint16 getArea(float x, float y); - inline float getHeight(float x, float y) {return (this->*_gridGetHeight)(x, y);} - float getLiquidLevel(float x, float y); - uint8 getTerrainType(float x, float y); + uint16 getArea(float x, float y) const; + inline float getHeight(float x, float y) const {return (this->*_gridGetHeight)(x, y);} + float getLiquidLevel(float x, float y) const; + uint8 getTerrainType(float x, float y) const; ZLiquidStatus getLiquidStatus(float x, float y, float z, uint8 ReqLiquidType, LiquidData* data = 0); }; diff --git a/src/server/game/Maps/MapManager.h b/src/server/game/Maps/MapManager.h index 106c2189c65..aa07eef2204 100755 --- a/src/server/game/Maps/MapManager.h +++ b/src/server/game/Maps/MapManager.h @@ -143,7 +143,7 @@ class MapManager void RegisterInstanceId(uint32 instanceId); void FreeInstanceId(uint32 instanceId); - uint32 GetNextInstanceId() { return _nextInstanceId; }; + uint32 GetNextInstanceId() const { return _nextInstanceId; }; void SetNextInstanceId(uint32 nextInstanceId) { _nextInstanceId = nextInstanceId; }; MapUpdater * GetMapUpdater() { return &m_updater; } diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h index 00d5a8b5a86..b8b09531082 100755 --- a/src/server/game/Server/WorldSession.h +++ b/src/server/game/Server/WorldSession.h @@ -323,7 +323,7 @@ class WorldSession void LoadTutorialsData(); void SendTutorialsData(); void SaveTutorialsData(SQLTransaction& trans); - uint32 GetTutorialInt(uint8 index) { return m_Tutorials[index]; } + uint32 GetTutorialInt(uint8 index) const { return m_Tutorials[index]; } void SetTutorialInt(uint8 index, uint32 value) { if (m_Tutorials[index] != value) @@ -390,8 +390,8 @@ class WorldSession } // Recruit-A-Friend Handling - uint32 GetRecruiterId() { return recruiterId; } - bool IsARecruiter() { return isRecruiter; } + uint32 GetRecruiterId() const { return recruiterId; } + bool IsARecruiter() const { return isRecruiter; } public: // opcodes handlers diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp index 74e414a43a9..646e9c13392 100755 --- a/src/server/game/Server/WorldSocket.cpp +++ b/src/server/game/Server/WorldSocket.cpp @@ -78,7 +78,7 @@ struct ServerPktHeader return 2+(isLargePacket()?3:2); } - bool isLargePacket() + bool isLargePacket() const { return size > 0x7FFF; } diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index e1285eb2db9..aed415b0a9f 100755 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -3548,7 +3548,7 @@ void AuraEffect::HandleModStateImmunityMask(AuraApplication const* aurApp, uint8 break; } - if (aura_immunity_list.size() == 0) + if (aura_immunity_list.empty()) { if (miscVal & (1<<10)) aura_immunity_list.push_back(SPELL_AURA_MOD_STUN); diff --git a/src/server/game/Warden/Warden.cpp b/src/server/game/Warden/Warden.cpp index cc1c2ff50c6..8608701e2ee 100644 --- a/src/server/game/Warden/Warden.cpp +++ b/src/server/game/Warden/Warden.cpp @@ -196,7 +196,6 @@ std::string Warden::Penalty(WardenCheck* check /*= NULL*/) sWorld->BanAccount(BAN_ACCOUNT, accountName, duration.str(), banReason.str(),"Server"); return "Ban"; - break; } default: break; diff --git a/src/server/game/Warden/WardenMac.cpp b/src/server/game/Warden/WardenMac.cpp index a60ae765013..319cda304cc 100644 --- a/src/server/game/Warden/WardenMac.cpp +++ b/src/server/game/Warden/WardenMac.cpp @@ -222,7 +222,7 @@ void WardenMac::HandleData(ByteBuffer &buff) // return; //} - bool found = false; + //bool found = false; std::string str = "Test string!"; @@ -238,7 +238,7 @@ void WardenMac::HandleData(ByteBuffer &buff) if (memcmp(sha1Hash, sha1.GetDigest(), 20)) { sLog->outDebug(LOG_FILTER_WARDEN, "Handle data failed: SHA1 hash is wrong!"); - found = true; + //found = true; } MD5_CTX ctx; @@ -253,7 +253,7 @@ void WardenMac::HandleData(ByteBuffer &buff) if (memcmp(ourMD5Hash, theirsMD5Hash, 16)) { sLog->outDebug(LOG_FILTER_WARDEN, "Handle data failed: MD5 hash is wrong!"); - found = true; + //found = true; } _session->KickPlayer(); |