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-rw-r--r--src/server/game/Spells/Spell.cpp5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index e3a823b4435..f8cc12a278e 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -4827,10 +4827,7 @@ void Spell::SendSpellGo()
&& !(_triggeredCastFlags & TRIGGERED_IGNORE_POWER_COST))
{
castFlags |= CAST_FLAG_NO_GCD; // not needed, but it's being sent according to sniffs
-
- // Only send rune cooldowns when there has been a change
- if (m_runesState != m_caster->ToPlayer()->GetRunesState())
- castFlags |= CAST_FLAG_RUNE_LIST; // rune cooldowns list
+ castFlags |= CAST_FLAG_RUNE_LIST; // rune cooldowns list
}
if (m_targets.HasTraj())