diff options
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 67f8f2d74b5..6553cb5a1ca 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -745,7 +745,7 @@ uint32 Unit::DealDamage(Unit* victim, uint32 damage, CleanDamage const* cleanDam if (Battleground* bg = killer->GetBattleground()) bg->UpdatePlayerScore(killer, SCORE_DAMAGE_DONE, damage); - killer->UpdateCriteria(CRITERIA_TYPE_DAMAGE_DONE, damage, 0, 0, victim); + killer->UpdateCriteria(CRITERIA_TYPE_DAMAGE_DONE, health > damage ? damage : health, 0, 0, victim); killer->UpdateCriteria(CRITERIA_TYPE_HIGHEST_HIT_DEALT, damage); } |