diff options
-rw-r--r-- | src/game/Player.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp index ea2a0224f4d..1b1344473de 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -18909,6 +18909,9 @@ bool ItemPosCount::isContainedIn(ItemPosCountVec const& vec) const void Player::HandleFallDamage(MovementInfo& movementInfo) { + if(movementInfo.fallTime < 1500) + return; + // calculate total z distance of the fall float z_diff = m_lastFallZ - movementInfo.z; sLog.outDebug("zDiff = %f", z_diff); |