diff options
-rw-r--r-- | src/server/game/AI/SmartScripts/SmartAI.cpp | 15 | ||||
-rw-r--r-- | src/server/game/AI/SmartScripts/SmartAI.h | 5 | ||||
-rw-r--r-- | src/server/game/AI/SmartScripts/SmartScript.cpp | 91 | ||||
-rw-r--r-- | src/server/game/AI/SmartScripts/SmartScriptMgr.cpp | 98 | ||||
-rw-r--r-- | src/server/game/AI/SmartScripts/SmartScriptMgr.h | 72 |
5 files changed, 31 insertions, 250 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp index 6b25ff08a80..7a9bb9c0f2c 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.cpp +++ b/src/server/game/AI/SmartScripts/SmartAI.cpp @@ -352,11 +352,6 @@ bool SmartAI::IsEscortInvokerInRange() return true; } -void SmartAI::WaypointStarted(uint32 nodeId, uint32 pathId) -{ - GetScript()->ProcessEventsFor(SMART_EVENT_WAYPOINT_START, nullptr, nodeId, pathId); -} - void SmartAI::WaypointReached(uint32 nodeId, uint32 pathId) { if (!HasEscortState(SMART_ESCORT_ESCORTING)) @@ -744,16 +739,6 @@ void SmartAI::SetDisableGravity(bool fly) me->SetDisableGravity(fly); } -void SmartAI::SetCanFly(bool fly) -{ - me->SetCanFly(fly); -} - -void SmartAI::SetSwim(bool swim) -{ - me->SetSwim(swim); -} - void SmartAI::SetEvadeDisabled(bool disable) { _evadeDisabled = disable; diff --git a/src/server/game/AI/SmartScripts/SmartAI.h b/src/server/game/AI/SmartScripts/SmartAI.h index 7f907e2045e..fce124740b2 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.h +++ b/src/server/game/AI/SmartScripts/SmartAI.h @@ -81,7 +81,6 @@ class TC_GAME_API SmartAI : public CreatureAI void StopFollow(bool complete); bool IsEscortInvokerInRange(); - void WaypointStarted(uint32 nodeId, uint32 pathId) override; void WaypointReached(uint32 nodeId, uint32 pathId) override; void WaypointPathEnded(uint32 nodeId, uint32 pathId) override; @@ -182,12 +181,8 @@ class TC_GAME_API SmartAI : public CreatureAI // Makes the creature run/walk void SetRun(bool run = true); - void SetCanFly(bool fly = true); - void SetDisableGravity(bool disable = true); - void SetSwim(bool swim = true); - void SetEvadeDisabled(bool disable = true); void SetInvincibilityHpLevel(uint32 level) diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index 86ae1f2b136..c6a4e9da8e2 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -1326,14 +1326,6 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u ENSURE_AI(SmartAI, me->AI())->SetDisableGravity(e.action.setDisableGravity.disable != 0); break; } - case SMART_ACTION_SET_CAN_FLY: - { - if (!IsSmart()) - break; - - ENSURE_AI(SmartAI, me->AI())->SetCanFly(e.action.setFly.fly != 0); - break; - } case SMART_ACTION_SET_RUN: { if (!IsSmart()) @@ -1342,14 +1334,6 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u ENSURE_AI(SmartAI, me->AI())->SetRun(e.action.setRun.run != 0); break; } - case SMART_ACTION_SET_SWIM: - { - if (!IsSmart()) - break; - - ENSURE_AI(SmartAI, me->AI())->SetSwim(e.action.setSwim.swim != 0); - break; - } case SMART_ACTION_SET_COUNTER: { if (!targets.empty()) @@ -1595,38 +1579,6 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u mRemIDs.push_back(e.action.timeEvent.id); break; } - case SMART_ACTION_OVERRIDE_SCRIPT_BASE_OBJECT: - { - for (WorldObject* target : targets) - { - if (IsCreature(target)) - { - if (!meOrigGUID && me) - meOrigGUID = me->GetGUID(); - if (!goOrigGUID && go) - goOrigGUID = go->GetGUID(); - go = nullptr; - me = target->ToCreature(); - break; - } - else if (IsGameObject(target)) - { - if (!meOrigGUID && me) - meOrigGUID = me->GetGUID(); - if (!goOrigGUID && go) - goOrigGUID = go->GetGUID(); - go = target->ToGameObject(); - me = nullptr; - break; - } - } - break; - } - case SMART_ACTION_RESET_SCRIPT_BASE_OBJECT: - { - ResetBaseObject(); - break; - } case SMART_ACTION_CALL_SCRIPT_RESET: { SetPhase(0); @@ -2208,27 +2160,6 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u ENSURE_AI(SmartAI, me->AI())->SetEvadeDisabled(e.action.disableEvade.disable != 0); break; } - case SMART_ACTION_REMOVE_AURAS_BY_TYPE: // can be used to exit vehicle for example - { - for (WorldObject* const target : targets) - if (IsUnit(target)) - target->ToUnit()->RemoveAurasByType((AuraType)e.action.auraType.type); - break; - } - case SMART_ACTION_SET_SIGHT_DIST: - { - for (WorldObject* const target : targets) - if (IsCreature(target)) - target->ToCreature()->m_SightDistance = e.action.sightDistance.dist; - break; - } - case SMART_ACTION_FLEE: - { - for (WorldObject* const target : targets) - if (IsCreature(target)) - target->ToCreature()->GetMotionMaster()->MoveFleeing(me, e.action.flee.fleeTime); - break; - } case SMART_ACTION_ADD_THREAT: { if (!me->CanHaveThreatList()) @@ -2251,13 +2182,6 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u ProcessEventsFor((SMART_EVENT)SMART_EVENT_TIMED_EVENT_TRIGGERED, nullptr, eventId); break; } - case SMART_ACTION_REMOVE_ALL_GAMEOBJECTS: - { - for (WorldObject* const target : targets) - if (IsUnit(target)) - target->ToUnit()->RemoveAllGameObjects(); - break; - } case SMART_ACTION_PAUSE_MOVEMENT: { for (WorldObject* const target : targets) @@ -2956,7 +2880,6 @@ void SmartScript::ProcessEvent(SmartScriptHolder& e, Unit* unit, uint32 var0, ui case SMART_EVENT_DEATH: case SMART_EVENT_EVADE: case SMART_EVENT_REACHED_HOME: - case SMART_EVENT_CHARMED_TARGET: case SMART_EVENT_CORPSE_REMOVED: case SMART_EVENT_AI_INIT: case SMART_EVENT_TRANSPORT_ADDPLAYER: @@ -3122,7 +3045,6 @@ void SmartScript::ProcessEvent(SmartScriptHolder& e, Unit* unit, uint32 var0, ui ProcessAction(e, unit, var0); break; } - case SMART_EVENT_WAYPOINT_START: case SMART_EVENT_WAYPOINT_REACHED: case SMART_EVENT_WAYPOINT_RESUMED: case SMART_EVENT_WAYPOINT_PAUSED: @@ -3211,14 +3133,6 @@ void SmartScript::ProcessEvent(SmartScriptHolder& e, Unit* unit, uint32 var0, ui ProcessAction(e, unit, var0, var1); break; } - case SMART_EVENT_EVENT_PHASE_CHANGE: - { - if (!IsInPhase(e.event.eventPhaseChange.phasemask)) - return; - - ProcessAction(e, GetLastInvoker()); - break; - } case SMART_EVENT_GAME_EVENT_START: case SMART_EVENT_GAME_EVENT_END: { @@ -3911,12 +3825,7 @@ void SmartScript::DecPhase(uint32 p) void SmartScript::SetPhase(uint32 p) { - uint32 oldPhase = mEventPhase; - mEventPhase = p; - - if (oldPhase != mEventPhase) - ProcessEventsFor(SMART_EVENT_EVENT_PHASE_CHANGE); } bool SmartScript::IsInPhase(uint32 p) const diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp index a540c9a0af5..456e6bc8164 100644 --- a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp +++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp @@ -720,7 +720,6 @@ bool SmartAIMgr::CheckUnusedEventParams(SmartScriptHolder const& e) case SMART_EVENT_PASSENGER_BOARDED: return sizeof(SmartEvent::minMax); case SMART_EVENT_PASSENGER_REMOVED: return sizeof(SmartEvent::minMax); case SMART_EVENT_CHARMED: return sizeof(SmartEvent::charm); - case SMART_EVENT_CHARMED_TARGET: return NO_PARAMS; case SMART_EVENT_SPELLHIT_TARGET: return sizeof(SmartEvent::spellHit); case SMART_EVENT_DAMAGED: return sizeof(SmartEvent::minMaxRepeat); case SMART_EVENT_DAMAGED_TARGET: return sizeof(SmartEvent::minMaxRepeat); @@ -729,7 +728,6 @@ bool SmartAIMgr::CheckUnusedEventParams(SmartScriptHolder const& e) case SMART_EVENT_CORPSE_REMOVED: return NO_PARAMS; case SMART_EVENT_AI_INIT: return NO_PARAMS; case SMART_EVENT_DATA_SET: return sizeof(SmartEvent::dataSet); - case SMART_EVENT_WAYPOINT_START: return sizeof(SmartEvent::waypoint); case SMART_EVENT_WAYPOINT_REACHED: return sizeof(SmartEvent::waypoint); case SMART_EVENT_TRANSPORT_ADDPLAYER: return NO_PARAMS; case SMART_EVENT_TRANSPORT_ADDCREATURE: return sizeof(SmartEvent::transportAddCreature); @@ -756,7 +754,6 @@ bool SmartAIMgr::CheckUnusedEventParams(SmartScriptHolder const& e) case SMART_EVENT_JUST_CREATED: return NO_PARAMS; case SMART_EVENT_GOSSIP_HELLO: return sizeof(SmartEvent::gossipHello); case SMART_EVENT_FOLLOW_COMPLETED: return NO_PARAMS; - case SMART_EVENT_EVENT_PHASE_CHANGE: return sizeof(SmartEvent::eventPhaseChange); case SMART_EVENT_GAME_EVENT_START: return sizeof(SmartEvent::gameEvent); case SMART_EVENT_GAME_EVENT_END: return sizeof(SmartEvent::gameEvent); case SMART_EVENT_GO_LOOT_STATE_CHANGED: return sizeof(SmartEvent::goLootStateChanged); @@ -860,7 +857,6 @@ bool SmartAIMgr::CheckUnusedActionParams(SmartScriptHolder const& e) case SMART_ACTION_REMOVE_ITEM: return sizeof(SmartAction::item); case SMART_ACTION_SET_RUN: return sizeof(SmartAction::setRun); case SMART_ACTION_SET_DISABLE_GRAVITY: return sizeof(SmartAction::setDisableGravity); - case SMART_ACTION_SET_SWIM: return sizeof(SmartAction::setSwim); case SMART_ACTION_TELEPORT: return sizeof(SmartAction::teleport); case SMART_ACTION_SET_COUNTER: return sizeof(SmartAction::setCounter); case SMART_ACTION_STORE_TARGET_LIST: return sizeof(SmartAction::storeTargets); @@ -875,8 +871,6 @@ bool SmartAIMgr::CheckUnusedActionParams(SmartScriptHolder const& e) case SMART_ACTION_TRIGGER_TIMED_EVENT: return sizeof(SmartAction::timeEvent); case SMART_ACTION_REMOVE_TIMED_EVENT: return sizeof(SmartAction::timeEvent); case SMART_ACTION_ADD_AURA: return sizeof(SmartAction::addAura); - case SMART_ACTION_OVERRIDE_SCRIPT_BASE_OBJECT: return NO_PARAMS; - case SMART_ACTION_RESET_SCRIPT_BASE_OBJECT: return NO_PARAMS; case SMART_ACTION_CALL_SCRIPT_RESET: return NO_PARAMS; case SMART_ACTION_SET_RANGED_MOVEMENT: return sizeof(SmartAction::setRangedMovement); case SMART_ACTION_CALL_TIMED_ACTIONLIST: return sizeof(SmartAction::timedActionList); @@ -915,14 +909,9 @@ bool SmartAIMgr::CheckUnusedActionParams(SmartScriptHolder const& e) case SMART_ACTION_SET_CORPSE_DELAY: return sizeof(SmartAction::corpseDelay); case SMART_ACTION_DISABLE_EVADE: return sizeof(SmartAction::disableEvade); case SMART_ACTION_GO_SET_GO_STATE: return sizeof(SmartAction::goState); - case SMART_ACTION_SET_CAN_FLY: return sizeof(SmartAction::setFly); - case SMART_ACTION_REMOVE_AURAS_BY_TYPE: return sizeof(SmartAction::auraType); - case SMART_ACTION_SET_SIGHT_DIST: return sizeof(SmartAction::sightDistance); - case SMART_ACTION_FLEE: return sizeof(SmartAction::flee); case SMART_ACTION_ADD_THREAT: return sizeof(SmartAction::threat); case SMART_ACTION_LOAD_EQUIPMENT: return sizeof(SmartAction::loadEquipment); case SMART_ACTION_TRIGGER_RANDOM_TIMED_EVENT: return sizeof(SmartAction::randomTimedEvent); - case SMART_ACTION_REMOVE_ALL_GAMEOBJECTS: return NO_PARAMS; case SMART_ACTION_PAUSE_MOVEMENT: return sizeof(SmartAction::pauseMovement); //case SMART_ACTION_PLAY_ANIMKIT: return sizeof(SmartAction::raw); //case SMART_ACTION_SCENE_PLAY: return sizeof(SmartAction::raw); @@ -1246,27 +1235,6 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e) if (!IsTextValid(e, e.event.textOver.textGroupID)) return false; break; - case SMART_EVENT_EVENT_PHASE_CHANGE: - { - if (!e.event.eventPhaseChange.phasemask) - { - TC_LOG_ERROR("sql.sql", "SmartAIMgr: Entry %d SourceType %u Event %u Action %u has no param set, event won't be executed!.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType()); - return false; - } - - if (e.event.eventPhaseChange.phasemask > SMART_EVENT_PHASE_ALL) - { - TC_LOG_ERROR("sql.sql", "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses invalid phasemask %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.eventPhaseChange.phasemask); - return false; - } - - if (e.event.event_phase_mask && !(e.event.event_phase_mask & e.event.eventPhaseChange.phasemask)) - { - TC_LOG_ERROR("sql.sql", "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses event phasemask %u and incompatible event_param1 %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.event_phase_mask, e.event.eventPhaseChange.phasemask); - return false; - } - break; - } case SMART_EVENT_GAME_EVENT_START: case SMART_EVENT_GAME_EVENT_END: { @@ -1396,7 +1364,6 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e) case SMART_EVENT_TIMED_EVENT_TRIGGERED: case SMART_EVENT_INSTANCE_PLAYER_ENTER: case SMART_EVENT_TRANSPORT_RELOCATE: - case SMART_EVENT_CHARMED_TARGET: case SMART_EVENT_CORPSE_REMOVED: case SMART_EVENT_AI_INIT: case SMART_EVENT_TRANSPORT_ADDPLAYER: @@ -1411,7 +1378,6 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e) case SMART_EVENT_QUEST_REWARDED: case SMART_EVENT_QUEST_FAIL: case SMART_EVENT_JUST_SUMMONED: - case SMART_EVENT_WAYPOINT_START: case SMART_EVENT_WAYPOINT_REACHED: case SMART_EVENT_WAYPOINT_PAUSED: case SMART_EVENT_WAYPOINT_RESUMED: @@ -1427,6 +1393,9 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e) case SMART_EVENT_TARGET_HEALTH_PCT: case SMART_EVENT_FRIENDLY_HEALTH: case SMART_EVENT_TARGET_MANA_PCT: + case SMART_EVENT_CHARMED_TARGET: + case SMART_EVENT_WAYPOINT_START: + case SMART_EVENT_EVENT_PHASE_CHANGE: case SMART_EVENT_IS_BEHIND_TARGET: TC_LOG_ERROR("sql.sql", "SmartAIMgr: Unused event_type(%u), Entry %d SourceType %u Event %u, skipped.", e.GetEventType(), e.entryOrGuid, e.GetScriptType(), e.event_id); return false; @@ -1434,19 +1403,6 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e) TC_LOG_ERROR("sql.sql", "SmartAIMgr: Not handled event_type(%u), Entry %d SourceType %u Event %u Action %u, skipped.", e.GetEventType(), e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType()); return false; } - - // Additional check for deprecated - switch (e.GetEventType()) - { - // Deprecated - case SMART_EVENT_EVENT_PHASE_CHANGE: - case SMART_EVENT_WAYPOINT_START: - case SMART_EVENT_CHARMED_TARGET: - TC_LOG_WARN("sql.sql.deprecation", "SmartAIMgr: Deprecated event_type(%u), Entry %d SourceType %u Event %u Action %u, it might be removed in the future, loaded for now.", e.GetEventType(), e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType()); - break; - default: - break; - } } if (!CheckUnusedEventParams(e)) @@ -1893,15 +1849,6 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e) } break; } - case SMART_ACTION_REMOVE_AURAS_BY_TYPE: - { - if (e.action.auraType.type >= TOTAL_AURAS) - { - TC_LOG_ERROR("sql.sql", "Entry %u SourceType %u Event %u Action %u uses invalid data type %u (value range 0-TOTAL_AURAS), skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.auraType.type); - return false; - } - break; - } case SMART_ACTION_RESPAWN_BY_SPAWNID: if (!sObjectMgr->GetSpawnData(SpawnObjectType(e.action.respawnData.spawnType), e.action.respawnData.spawnId)) { @@ -2032,16 +1979,6 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e) TC_SAI_IS_BOOLEAN_VALID(e, e.action.setDisableGravity.disable); break; } - case SMART_ACTION_SET_CAN_FLY: - { - TC_SAI_IS_BOOLEAN_VALID(e, e.action.setFly.fly); - break; - } - case SMART_ACTION_SET_SWIM: - { - TC_SAI_IS_BOOLEAN_VALID(e, e.action.setSwim.swim); - break; - } case SMART_ACTION_SET_COUNTER: { TC_SAI_IS_BOOLEAN_VALID(e, e.action.setCounter.reset); @@ -2150,8 +2087,6 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e) case SMART_ACTION_CLOSE_GOSSIP: case SMART_ACTION_TRIGGER_TIMED_EVENT: case SMART_ACTION_REMOVE_TIMED_EVENT: - case SMART_ACTION_OVERRIDE_SCRIPT_BASE_OBJECT: - case SMART_ACTION_RESET_SCRIPT_BASE_OBJECT: case SMART_ACTION_ACTIVATE_GOBJECT: case SMART_ACTION_CALL_SCRIPT_RESET: case SMART_ACTION_SET_RANGED_MOVEMENT: @@ -2174,11 +2109,8 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e) case SMART_ACTION_SUMMON_CREATURE_GROUP: case SMART_ACTION_MOVE_OFFSET: case SMART_ACTION_SET_CORPSE_DELAY: - case SMART_ACTION_SET_SIGHT_DIST: - case SMART_ACTION_FLEE: case SMART_ACTION_ADD_THREAT: case SMART_ACTION_TRIGGER_RANDOM_TIMED_EVENT: - case SMART_ACTION_REMOVE_ALL_GAMEOBJECTS: case SMART_ACTION_SPAWN_SPAWNGROUP: case SMART_ACTION_DESPAWN_SPAWNGROUP: case SMART_ACTION_PLAY_CINEMATIC: @@ -2187,32 +2119,22 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e) case SMART_ACTION_SET_UNIT_FLAG: case SMART_ACTION_REMOVE_UNIT_FLAG: case SMART_ACTION_INSTALL_AI_TEMPLATE: - case SMART_ACTION_SET_DYNAMIC_FLAG: - case SMART_ACTION_ADD_DYNAMIC_FLAG: - case SMART_ACTION_REMOVE_DYNAMIC_FLAG: - TC_LOG_ERROR("sql.sql", "SmartAIMgr: Unused action_type(%u), event_type(%u), Entry %d SourceType %u Event %u, skipped.", e.GetActionType(), e.GetEventType(), e.entryOrGuid, e.GetScriptType(), e.event_id); - return false; - default: - TC_LOG_ERROR("sql.sql", "SmartAIMgr: Not handled action_type(%u), event_type(%u), Entry %d SourceType %u Event %u, skipped.", e.GetActionType(), e.GetEventType(), e.entryOrGuid, e.GetScriptType(), e.event_id); - return false; - } - - // Additional check for deprecated - switch (e.GetActionType()) - { - // Deprecated case SMART_ACTION_SET_SWIM: case SMART_ACTION_OVERRIDE_SCRIPT_BASE_OBJECT: case SMART_ACTION_RESET_SCRIPT_BASE_OBJECT: + case SMART_ACTION_SET_DYNAMIC_FLAG: + case SMART_ACTION_ADD_DYNAMIC_FLAG: + case SMART_ACTION_REMOVE_DYNAMIC_FLAG: case SMART_ACTION_SET_CAN_FLY: case SMART_ACTION_REMOVE_AURAS_BY_TYPE: case SMART_ACTION_SET_SIGHT_DIST: case SMART_ACTION_FLEE: case SMART_ACTION_REMOVE_ALL_GAMEOBJECTS: - TC_LOG_WARN("sql.sql.deprecation", "SmartAIMgr: Deprecated action_type(%u), Entry %d SourceType %u Event %u, it might be removed in the future, loaded for now.", e.GetActionType(), e.entryOrGuid, e.GetScriptType(), e.event_id); - break; + TC_LOG_ERROR("sql.sql", "SmartAIMgr: Unused action_type(%u), event_type(%u), Entry %d SourceType %u Event %u, skipped.", e.GetActionType(), e.GetEventType(), e.entryOrGuid, e.GetScriptType(), e.event_id); + return false; default: - break; + TC_LOG_ERROR("sql.sql", "SmartAIMgr: Not handled action_type(%u), event_type(%u), Entry %d SourceType %u Event %u, skipped.", e.GetActionType(), e.GetEventType(), e.entryOrGuid, e.GetScriptType(), e.event_id); + return false; } if (!CheckUnusedActionParams(e)) diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.h b/src/server/game/AI/SmartScripts/SmartScriptMgr.h index 2cc266900b8..998840bb4b8 100644 --- a/src/server/game/AI/SmartScripts/SmartScriptMgr.h +++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.h @@ -111,13 +111,13 @@ enum SMART_EVENT SMART_EVENT_RANGE = 9, // MinDist, MaxDist, RepeatMin, RepeatMax SMART_EVENT_OOC_LOS = 10, // HostilityMode, MaxRnage, CooldownMin, CooldownMax SMART_EVENT_RESPAWN = 11, // type, MapId, ZoneId - SMART_EVENT_TARGET_HEALTH_PCT = 12, // UNUSED, do not reuse + SMART_EVENT_TARGET_HEALTH_PCT = 12, // UNUSED, DO NOT REUSE SMART_EVENT_VICTIM_CASTING = 13, // RepeatMin, RepeatMax, spellid - SMART_EVENT_FRIENDLY_HEALTH = 14, // UNUSED, do not reuse + SMART_EVENT_FRIENDLY_HEALTH = 14, // UNUSED, DO NOT REUSE SMART_EVENT_FRIENDLY_IS_CC = 15, // Radius, RepeatMin, RepeatMax SMART_EVENT_FRIENDLY_MISSING_BUFF = 16, // SpellId, Radius, RepeatMin, RepeatMax SMART_EVENT_SUMMONED_UNIT = 17, // CreatureId(0 all), CooldownMin, CooldownMax - SMART_EVENT_TARGET_MANA_PCT = 18, // UNUSED, do not reuse + SMART_EVENT_TARGET_MANA_PCT = 18, // UNUSED, DO NOT REUSE SMART_EVENT_ACCEPTED_QUEST = 19, // QuestID (0 = any), CooldownMin, CooldownMax SMART_EVENT_REWARD_QUEST = 20, // QuestID (0 = any), CooldownMin, CooldownMax SMART_EVENT_REACHED_HOME = 21, // NONE @@ -129,7 +129,7 @@ enum SMART_EVENT SMART_EVENT_PASSENGER_BOARDED = 27, // CooldownMin, CooldownMax SMART_EVENT_PASSENGER_REMOVED = 28, // CooldownMin, CooldownMax SMART_EVENT_CHARMED = 29, // onRemove (0 - on apply, 1 - on remove) - SMART_EVENT_CHARMED_TARGET = 30, // NONE + SMART_EVENT_CHARMED_TARGET = 30, // UNUSED, DO NOT REUSE SMART_EVENT_SPELLHIT_TARGET = 31, // SpellID, School, CooldownMin, CooldownMax SMART_EVENT_DAMAGED = 32, // MinDmg, MaxDmg, CooldownMin, CooldownMax SMART_EVENT_DAMAGED_TARGET = 33, // MinDmg, MaxDmg, CooldownMin, CooldownMax @@ -138,7 +138,7 @@ enum SMART_EVENT SMART_EVENT_CORPSE_REMOVED = 36, // NONE SMART_EVENT_AI_INIT = 37, // NONE SMART_EVENT_DATA_SET = 38, // Id, Value, CooldownMin, CooldownMax - SMART_EVENT_WAYPOINT_START = 39, // PointId(0any), pathID(0any) + SMART_EVENT_WAYPOINT_START = 39, // UNUSED, DO NOT REUSE SMART_EVENT_WAYPOINT_REACHED = 40, // PointId(0any), pathID(0any) SMART_EVENT_TRANSPORT_ADDPLAYER = 41, // NONE SMART_EVENT_TRANSPORT_ADDCREATURE = 42, // Entry (0 any) @@ -165,8 +165,8 @@ enum SMART_EVENT SMART_EVENT_JUST_CREATED = 63, // none SMART_EVENT_GOSSIP_HELLO = 64, // noReportUse (for GOs) SMART_EVENT_FOLLOW_COMPLETED = 65, // none - SMART_EVENT_EVENT_PHASE_CHANGE = 66, // event phase mask (<= SMART_EVENT_PHASE_ALL) - SMART_EVENT_IS_BEHIND_TARGET = 67, // UNUSED, do not reuse + SMART_EVENT_EVENT_PHASE_CHANGE = 66, // UNUSED, DO NOT REUSE + SMART_EVENT_IS_BEHIND_TARGET = 67, // UNUSED, DO NOT REUSE SMART_EVENT_GAME_EVENT_START = 68, // game_event.Entry SMART_EVENT_GAME_EVENT_END = 69, // game_event.Entry SMART_EVENT_GO_LOOT_STATE_CHANGED = 70, // go LootState @@ -365,11 +365,6 @@ struct SmartEvent struct { - uint32 phasemask; - } eventPhaseChange; - - struct - { uint32 gameEventId; } gameEvent; @@ -460,8 +455,8 @@ enum SMART_ACTION SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS = 15, // QuestID SMART_ACTION_RESERVED_16 = 16, // used on 4.3.4 and higher scripts SMART_ACTION_SET_EMOTE_STATE = 17, // emoteID - SMART_ACTION_SET_UNIT_FLAG = 18, // UNUSED, do not reuse - SMART_ACTION_REMOVE_UNIT_FLAG = 19, // UNUSED, do not reuse + SMART_ACTION_SET_UNIT_FLAG = 18, // UNUSED, DO NOT REUSE + SMART_ACTION_REMOVE_UNIT_FLAG = 19, // UNUSED, DO NOT REUSE SMART_ACTION_AUTO_ATTACK = 20, // AllowAttackState (0 = stop attack, anything else means continue attacking) SMART_ACTION_ALLOW_COMBAT_MOVEMENT = 21, // AllowCombatMovement (0 = stop combat based movement, anything else continue attacking) SMART_ACTION_SET_EVENT_PHASE = 22, // Phase @@ -500,10 +495,10 @@ enum SMART_ACTION SMART_ACTION_WP_STOP = 55, // despawnTime, quest, fail? SMART_ACTION_ADD_ITEM = 56, // itemID, count SMART_ACTION_REMOVE_ITEM = 57, // itemID, count - SMART_ACTION_INSTALL_AI_TEMPLATE = 58, // UNUSED, do not reuse + SMART_ACTION_INSTALL_AI_TEMPLATE = 58, // UNUSED, DO NOT REUSE SMART_ACTION_SET_RUN = 59, // 0/1 SMART_ACTION_SET_DISABLE_GRAVITY = 60, // 0/1 - SMART_ACTION_SET_SWIM = 61, // 0/1 + SMART_ACTION_SET_SWIM = 61, // UNUSED, DO NOT REUSE SMART_ACTION_TELEPORT = 62, // mapID, SMART_ACTION_SET_COUNTER = 63, // id, value, reset (0/1) SMART_ACTION_STORE_TARGET_LIST = 64, // varID, @@ -518,8 +513,8 @@ enum SMART_ACTION SMART_ACTION_TRIGGER_TIMED_EVENT = 73, // id(>1) SMART_ACTION_REMOVE_TIMED_EVENT = 74, // id(>1) SMART_ACTION_ADD_AURA = 75, // spellid, targets - SMART_ACTION_OVERRIDE_SCRIPT_BASE_OBJECT = 76, // WARNING: CAN CRASH CORE, do not use if you dont know what you are doing - SMART_ACTION_RESET_SCRIPT_BASE_OBJECT = 77, // none + SMART_ACTION_OVERRIDE_SCRIPT_BASE_OBJECT = 76, // UNUSED, DO NOT REUSE + SMART_ACTION_RESET_SCRIPT_BASE_OBJECT = 77, // UNUSED, DO NOT REUSE SMART_ACTION_CALL_SCRIPT_RESET = 78, // none SMART_ACTION_SET_RANGED_MOVEMENT = 79, // Distance, angle SMART_ACTION_CALL_TIMED_ACTIONLIST = 80, // ID (overwrites already running actionlist), stop after combat?(0/1), timer update type(0-OOC, 1-IC, 2-ALWAYS) @@ -536,9 +531,9 @@ enum SMART_ACTION SMART_ACTION_REMOVE_UNIT_FIELD_BYTES_1 = 91, // bytes, target SMART_ACTION_INTERRUPT_SPELL = 92, SMART_ACTION_SEND_GO_CUSTOM_ANIM = 93, // anim id - SMART_ACTION_SET_DYNAMIC_FLAG = 94, // UNUSED, do not reuse - SMART_ACTION_ADD_DYNAMIC_FLAG = 95, // UNUSED, do not reuse - SMART_ACTION_REMOVE_DYNAMIC_FLAG = 96, // UNUSED, do not reuse + SMART_ACTION_SET_DYNAMIC_FLAG = 94, // UNUSED, DO NOT REUSE + SMART_ACTION_ADD_DYNAMIC_FLAG = 95, // UNUSED, DO NOT REUSE + SMART_ACTION_REMOVE_DYNAMIC_FLAG = 96, // UNUSED, DO NOT REUSE SMART_ACTION_JUMP_TO_POS = 97, // speedXY, speedZ, targetX, targetY, targetZ SMART_ACTION_SEND_GOSSIP_MENU = 98, // menuId, optionId SMART_ACTION_GO_SET_LOOT_STATE = 99, // state @@ -561,14 +556,14 @@ enum SMART_ACTION SMART_ACTION_SET_CORPSE_DELAY = 116, // timer SMART_ACTION_DISABLE_EVADE = 117, // 0/1 (1 = disabled, 0 = enabled) SMART_ACTION_GO_SET_GO_STATE = 118, // state - SMART_ACTION_SET_CAN_FLY = 119, // 0/1 - SMART_ACTION_REMOVE_AURAS_BY_TYPE = 120, // type - SMART_ACTION_SET_SIGHT_DIST = 121, // sightDistance - SMART_ACTION_FLEE = 122, // fleeTime + SMART_ACTION_SET_CAN_FLY = 119, // UNUSED, DO NOT REUSE + SMART_ACTION_REMOVE_AURAS_BY_TYPE = 120, // UNUSED, DO NOT REUSE + SMART_ACTION_SET_SIGHT_DIST = 121, // UNUSED, DO NOT REUSE + SMART_ACTION_FLEE = 122, // UNUSED, DO NOT REUSE SMART_ACTION_ADD_THREAT = 123, // +threat, -threat SMART_ACTION_LOAD_EQUIPMENT = 124, // id SMART_ACTION_TRIGGER_RANDOM_TIMED_EVENT = 125, // id min range, id max range - SMART_ACTION_REMOVE_ALL_GAMEOBJECTS = 126, + SMART_ACTION_REMOVE_ALL_GAMEOBJECTS = 126, // UNUSED, DO NOT REUSE SMART_ACTION_PAUSE_MOVEMENT = 127, // MovementSlot (default = 0, active = 1, controlled = 2), PauseTime (ms), Force SMART_ACTION_PLAY_ANIMKIT = 128, // don't use on 3.3.5a SMART_ACTION_SCENE_PLAY = 129, // don't use on 3.3.5a @@ -886,16 +881,6 @@ struct SmartAction struct { - SAIBool fly; - } setFly; - - struct - { - SAIBool swim; - } setSwim; - - struct - { uint32 mapID; } teleport; @@ -995,11 +980,6 @@ struct SmartAction struct { - uint32 fleeTime; - } flee; - - struct - { uint32 duration; } enableTempGO; @@ -1108,16 +1088,6 @@ struct SmartAction struct { - uint32 type; - } auraType; - - struct - { - uint32 dist; - } sightDistance; - - struct - { uint32 id; SAIBool force; } loadEquipment; |