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-rw-r--r--src/server/game/Spells/SpellScript.cpp10
-rw-r--r--src/server/game/Spells/SpellScript.h3
2 files changed, 13 insertions, 0 deletions
diff --git a/src/server/game/Spells/SpellScript.cpp b/src/server/game/Spells/SpellScript.cpp
index 69e7da62a73..8a02fd2d974 100644
--- a/src/server/game/Spells/SpellScript.cpp
+++ b/src/server/game/Spells/SpellScript.cpp
@@ -626,6 +626,16 @@ GameObject* SpellScript::GetHitGObj() const
return m_spell->gameObjTarget;
}
+Corpse* SpellScript::GetHitCorpse() const
+{
+ if (!IsInTargetHook())
+ {
+ TC_LOG_ERROR("scripts", "Script: `%s` Spell: `%u`: function SpellScript::GetHitCorpse was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId);
+ return nullptr;
+ }
+ return m_spell->corpseTarget;
+}
+
WorldLocation* SpellScript::GetHitDest() const
{
if (!IsInEffectHook())
diff --git a/src/server/game/Spells/SpellScript.h b/src/server/game/Spells/SpellScript.h
index 28d4e103a1d..5549eec2ca6 100644
--- a/src/server/game/Spells/SpellScript.h
+++ b/src/server/game/Spells/SpellScript.h
@@ -29,6 +29,7 @@ class Aura;
class AuraApplication;
class AuraEffect;
class Creature;
+class Corpse;
class DamageInfo;
class DispelInfo;
class DynamicObject;
@@ -499,6 +500,8 @@ class TC_GAME_API SpellScript : public _SpellScript
Item* GetHitItem() const;
// returns: target of current effect if it was GameObject otherwise NULL
GameObject* GetHitGObj() const;
+ // returns: target of current effect if it was Corpse otherwise nullptr
+ Corpse* GetHitCorpse() const;
// returns: destination of current effect
WorldLocation* GetHitDest() const;
// setter/getter for for damage done by spell to target of spell hit